It's been about a month since the last update! And don't worry, I'm not dead (only a little)!
I've been a little unmotivated to work on this pack, and I can't really find myself to do another session. I mainly work off random energy spikes rather than sticking to an organized schedule. However, that's not the only reason why progress has been slowed to a halt.
I've been mainly busy with school, working on getting a mentor for my senior project next year. However, this pack isn't dead, and I highly look forward to it being finished
Thank you for the support and hey! We hit 200 downloads!
I've decided to change the name of this resource pack to, "Morning's Rise" since I feel like it fits more. Morning Star is most commonly used for the medieval weapon, and medieval packs are usually dark and grimy. Also, the actual star is usually seen right before morning, which is usually dark.
Since I know that Morning's Rise will be on a long hiatus, I've decided to release what I had worked on for this pack. I will come back to this later this year, but for now, it'll sadly be put on hold.
Also, we're nearly at 300 downloads! That was a pleasant surprise! According to Curse, we get 10 monthly downloads. Thanks so much for the continuous. wordless support! It really means a lot!
v0.11 BLOCKS - Added mycelium - Added anvil textures - Added cacti textures - Added brewing stand - Added cauldron textures - Added bookshelf - Added block destroying animation - Added bedrock - Added brick - Added clay - Improved tiny flowers on grass blocks - Fixed glass pane sides with CTM - Fixed cobblestone, stonebrick, and cracked stonebrick's random variants ITEMS - Added Totem of Undying - Added animation to lava bucket - Redid bread and blaze rod - Edited a bunch of textures - Recolored blaze powder blue - Lightened potion liquid - Fixed filled map markings looking weird GUI - Redid inventory - Redid health bar, hunger bar, hot bar, and horse jump meter - Edited potion effect icons ("+" and "-" symbols moved to bottom right) MISC - Readded a Changelog.txt file to the pack - Moved all alternate block textures to the "ms_custom" folder (Oragnization purposes) - Renamed pack title to "Morning's Rise"
Let me just go ahead and pull this out from the sea...
I've been gone for half a year. Last post was sometime in June. Wow, time flies when you're not having fun!
I've been, like always, focusing on school. This year's my senior year and there's a lot of (stupid) projects to submit and I've had it tied around my neck for the past year. I've also had zero motivation to do anything with this pack as my old computer ran Minecraft at a solid 1 FPS, even with OptiFine and on the lowest settings. I did manage to do some artsy stuff here and there (like my new profile picture) which was nice but also extremely difficult since the screen of it broke (sorry, Dad) because of perfect timing and I had to hook up to an old desktop monitor that had its colors off (I could paint someone with a wicked sunburn and it'd look completely normal on the monitor).
That's until I got a new laptop for Christmas. Brand spanking new, 2018 model. Thin as my patience and faster than my motivation. Touch screen and all. I ran Minecraft on the "Far" setting for the first time and I have been missing out for YEARS! And it runs at a solid 30-40 FPS! On the latest version of Minecraft! I'm excited!!!
I did manage to do a few things over the course of winter break, like the chest, a few flowers, and the new colored beds (which I'm not happy about)
I've also found a bug with the iron ore, making it appear as a missing texture. It's fixed and I got it back working (coding, one missing character will break the whole thing) and I'm sorry you all had to deal with it for 6 months.
ALSO! I've just checked the CurseForge page and found a pleasant surprise! Over 1,000 downloads! This is a HUGE milestone for me! Thank you guys so much! I never thought I would break through it within 2017!
I'll do a few more textures and release an update. Then, I'll disappear for another half a year as school starts back up this Monday.
This was some what rushed as I tried to complete as much things as possible before school started back up again. There's a lot of things I'm not happy with and there are a lot of things that will be redone when I get back again, but for now, enjoy!
BLOCKS - Added poppy, oxeye daisy, all tulips, blue orchid, allium, sunflower, dandelion, and azure bluet - Added flowerpot - Added furnace - Fixed iron ore appearing as purple and black checkers - Removed old bed texture files ITEMS - Added iron nugget - Removed bed icon GUI - Updated inventory and crafting table screens to support recipe book button - Changed crafting table, furnace, and chest screens to sport the new inventory look (it doesn't match, but it'll do until I get around to redoing it) - Updated title screen - Changed hunger bar GUI color to brown - Removed old "achievement" textures ENTITY - Added new colored bed textures - Added normal and trapped wooden chest textures MISC - Tweaks to language file - Updated "READ ME" file - The "READ ME" file now automatically displays when opening the .zip
In this update, I only added a few textures and finished a leftover placeholder for the rose bush. I've also fixed a few bugs that made a couple blocks appear as missing textures. This was due to some files including capital letters, which Minecraft cannot recognize. I've also fixed some odd discolorations with the leaves on both fast settings and when standing far away on fancy.
I wanted to get this update out, although rather small, in order to fix those bugs which made the game look ugly.
Sorry for the another long break. I went through a lot of stuff which caused me to get distracted. Graduate high school. Violent break-up of a long relationship. Work. The usual.