A resource pack based on Pixbit's iOS/Steam game of the same name. Work in progress, currently uses a combination of textures directly from the game, modified textures, and textures from the originalresourcepack from the first Junk Jack that was started by Acallander, picked up by Seanfletchr, and ultimately ended up in the hands of KR1dude.
XsX, the person who made most of these graphics originally for the Junk Jack games.
Acallander, Seanfletchr, and KR1dude, for making/maintaining the original Junk Jack resource pack, which this pack still borrows heavily from.
Screen of the work so far:
Stuff left to do before initial release:
Replace remaining vanilla textures on Chorus trees, structure blocks, command blocks, note blocks, comparators, redstone, some doors, frosted ice, and hoppers.
Redo some textures adapted from the original Junk Jack texture pack.
Increase resolution of 16x doors to 32x.
Basic GUI work.
More 16x items.
Revise and replace blocks based on feedback from you guys.