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i do hope you guys can add some texure for the chain armor... in a version i have it's called infected armor... maby it should look like a broken version of some armor like lte say diamond/biomech armor, 2 crack visers (left and big middle one) blood hand print in one arm and leg (and the other leg a big blood splat) this is just a suggestion... if no i will just wait for the surprice (if the chain already has texure i will check it out)
The chain is not textured yet ;P . . . though it's in the works. I am making it into a sort of scavenged armor set. Similar to the iron armor, but with more junk. . . .
I'm not sure on the infected armor. If you can I'd like to see an image of it, to jog my memory. Earlier last year a lot of the updates were not coherent with each other, and others had stuff that others didn't. It was all really random, with not much organization.
I will most likely add the music in as an alternate pack, that you can load on top of the textures. I just have to find them first again.
This time the primary reason I removed them [again] is that they took up a huge amount of file size as they were lengthy songs. So if people want them they can download them separately, without bloating the resourcepack too much.
As for the wood texture I'm not sure what you mean. I did swap two of the textures. It makes more sense, but it'll ruin older maps.
We're working on guis, but I could focus a bit more on the chest it'll be the easiest to do out of them all xD . . .
Ah made by Oc0 I'm not sure about that. I haven't officially added it in . . . Though the woods that don't have textures acacia and dark oak will have new textures. The acacia will be vintage dried wood and the dark oak will be reinforced wood.
I added in some weird ctm for spruce wood. it looks okay but it's very limited in it's application so I'm gonna try and see if I can use that ne optifine feature when two blocks are placed next to each other
Yeah I'll add in a roof block it'll probably be the one of the wood steps. I am not sure which one exactly. But It'll probably be either dark oak, acacia, or birch. Birch will probably have the highest chance of it being a roof so use that ;P . . . since it has sort of a pleasant white cottage feel, and a little white picket fence. ;P . . .
I'm glad you're making a map out of the pack. I'm looking forward to see more of the map as you work on it.
Also here's a little teaser of what's coming this month.
I made the tree (tall grass) show up less frequently and made the another tall grass. There are small stones that spawn and most grass blocks have grass on them. I also made the leaves fuller.
The Meaning of Life, the Universe, and Everything.
just a quick request, can u make the mossy stone bricks have variation in the textures? I dont really like how its just one texture repeated over and over again :P. Also can u pls change the bow shot sound to a gun shot, too.
Just a couple suggestions
Rollback Post to RevisionRollBack
my name isnt professorlsquid anymore lol. its MyLongestBoi
wow those buildings are looking super nice, i'd love to see more as you continue building. feel free to comment about needed building blocks, I'd be more than happy to try to accommodate.
All right so it's been a while since an update. So It's looking like im gonna update it if not monday evening, than deffinitly tuesday. I'm currently just flushing bits of it out now. Though this update offers quite a bit of tested features, so input on them is greatly appreciated.
this will probably the most wip update . . . as it's pretty much just me messing with things, so it might look odd. If you guys like all the grass, I can further expand on it. if not I can scrap it and make it a second part.
Im pretty flexible with this update so criticism and complaints are fine.