But to be honest, I thought this was a PvP Remix of Sphax, but then I took a look around and compared and realized it wasn't. Haha, I was about to write a bad review fro this
I 'd like to use this pack any day
It's great to hear that ^^ it's great to hear that people love my work, hopefully it will be a finished pack soon, currently working on the next version, with a lot more finished blocks
And I don't blame you xD this pack was inspired by Sphax, and uses vector like painting like his style, but with my own way of doing things. At first it looked very similar to Sphax, but I quickly got my own style, and those textures are long gone ^^ any similarities to another pack should be a coincidence, I don't like ripping off other artists hard work. I'm glad you decided to do some research first, most people don't bother and type before thinking
The Meaning of Life, the Universe, and Everything.
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Haven't been able to work on the pack recently, but I have started on a few textures. I'm currently revamping the grass texture, and started work on pumpkins, since it's Halloween time ^^ I created a speed-art for it, since i'm able to do those again
The Meaning of Life, the Universe, and Everything.
Join Date:
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Small Update, kind of.
I've recently found out that tiling vector textures is easier to do then i thought, so I've started converting the textures I've done so far, then continue work on V0.1 ^^ my reason for converting, is that I was originally going to do this pack as vectored, instead of vector-based which i have been doing so far in Photoshop. Plus, my source files for the pack is starting to looks a bit.... clustered, I have about 500 different layers and a dozen different groups in the PSD file, and that's just the textures I've made so far. Hopefully when I convert it to vectors instead of painted, it will be more organized
In short, the way this pack is made will be slightly different, but will have the same result. the only things that might be changing, is a cleaner look, and the ability to create other resolutions easily,and made edits quickly and efficiently ^^
The Meaning of Life, the Universe, and Everything.
Join Date:
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Posts:
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I've finally finished the grass textures so far both the grass, and stone blocks have been converted to vectors, and work great in the sizes I have tested currently, which is 32x, the original 128x, and 512x, which is the resolution used in the picture above. Surprisingly the 32x textures looks similar to an old pack I was working on, which I borrowed some designs from, such as my stone, cobble, and grass top, although remastered and with better drawing skills then before
Version 0.1 might take a bit longer then I planned because of the pack upgrading, but it will be worth the wait, since it brings more options, like different resolution packs, and easier editing of old textures. I'll keep with releasing the 128x packs during the alpha and beta, as to lessen the eventual traffic, and keep track of it better, But i'm going to have all versions available for it's release ^^ 16x, 32x, 64x, 128x, 256x, 512x, and if it's supported, 1024x
That is, if people actually care about this pack, which I hope some do ^^
I've finally finished the grass textures so far both the grass, and stone blocks have been converted to vectors, and work great in the sizes I have tested currently, which is 32x, the original 128x, and 512x, which is the resolution used in the picture above. Surprisingly the 32x textures looks similar to an old pack I was working on, which I borrowed some designs from, such as my stone, cobble, and grass top, although remastered and with better drawing skills then before
Version 0.1 might take a bit longer then I planned because of the pack upgrading, but it will be worth the wait, since it brings more options, like different resolution packs, and easier editing of old textures. I'll keep with releasing the 128x packs during the alpha and beta, as to lessen the eventual traffic, and keep track of it better, But i'm going to have all versions available for it's release ^^ 16x, 32x, 64x, 128x, 256x, 512x, and if it's supported, 1024x
That is, if people actually care about this pack, which I hope some do ^^
I think you should add some more to the grass top, looks really plain imo. And on resolutions I'd say the highest to go is 512 as most computers wont be able to handle pass that. Keep up the great work man or woman
I think you should add some more to the grass top, looks really plain imo. And on resolutions I'd say the highest to go is 512 as most computers wont be able to handle pass that. Keep up the great work man or woman
I'm a 20 year old guy, and what i'm going for is a bit of cartoony simplicity, but also having good details. I was thinking the same a bit, but not sure how to add more details. Maybe more grass tufts?
The Meaning of Life, the Universe, and Everything.
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Right! this pack is out of hiatus Nevermind, stupid life stuff
I've finally finished the conversion of my textures, they're all vector based now, making them much cleaner and nicer looking When v0.1 is ready to be released, i'll be cleaning up this thread and setting out the OP how I wanted to in the first place, now that I know how to use the imgur album link
V0.1 is looking very good, but I have a big list of blocks to complete before I can consider releasing it. I have made some screenshots though ^^
Currently i'm working on quite a few textures, here's my todo list for the rest of V0.1:
This is a great pack. I love how it's cartoony like Sphax, because Sphax gets a bit boring after a while. Hopefully, this pack is still being worked on. The latest post is from June 2015 and the OP hasn't been active since October 2015.. I'd really love to see this pack develop more.
The Meaning of Life, the Universe, and Everything.
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Hello, i love seeing that people still have interest in this pack ^^ unfortunatly, life and other things got in the way of development and i haven't been able to work on more textures, and im now two versions out of date, the new textures alone scare me a bit with how many there are. But lately things have been slowing down, and my art skills and techniques have improved a lot, i can start working on this again. I love working on them, and i reworked all the textures into a different, cleaner system, and had some textures in the works before i had to stop, i can finish them off to get back into it ^^ I'm sorry for abandoning it as long as i did, but right now i need a project like this to get back into the rhythm of things
I'll update the op in the next few days, now that i know how to properly set it out, as well as update the version hopefully
This is a great pack. I love how it's cartoony like Sphax, because Sphax gets a bit boring after a while. Hopefully, this pack is still being worked on. The latest post is from June 2015 and the OP hasn't been active since October 2015.. I'd really love to see this pack develop more.
I'm glad you like the pack so far, I'm sorry for the hiatus, hopefully as i said in my last post, it won't happen this time around
The Meaning of Life, the Universe, and Everything.
Join Date:
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OP updated, and V0.1 is live! it took a bit more then i expected to do this, but the thread is now up to date, and completely out of hiatus. Work on V0.2 is already being started, since i had around 10 or so textures i was working on for V0.1, so i have somewhere to start ^^
The Meaning of Life, the Universe, and Everything.
Join Date:
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Small update on V0.2, I've really gotten back into the rhythm of things, so many new ideas for textures
First blocks i started working on were the Crafting bench, Furnace, and the rest of the ore blocks. I was working on the workbench before, but i wasn't happy with the old sketches i had for it, so i redid it, and i have a new system for the sketches, a more unified, simple method
It's great to hear that ^^ it's great to hear that people love my work, hopefully it will be a finished pack soon, currently working on the next version, with a lot more finished blocks
And I don't blame you xD this pack was inspired by Sphax, and uses vector like painting like his style, but with my own way of doing things. At first it looked very similar to Sphax, but I quickly got my own style, and those textures are long gone ^^ any similarities to another pack should be a coincidence, I don't like ripping off other artists hard work. I'm glad you decided to do some research first, most people don't bother and type before thinking
I've recently found out that tiling vector textures is easier to do then i thought, so I've started converting the textures I've done so far, then continue work on V0.1 ^^ my reason for converting, is that I was originally going to do this pack as vectored, instead of vector-based which i have been doing so far in Photoshop. Plus, my source files for the pack is starting to looks a bit.... clustered, I have about 500 different layers and a dozen different groups in the PSD file, and that's just the textures I've made so far. Hopefully when I convert it to vectors instead of painted, it will be more organized
In short, the way this pack is made will be slightly different, but will have the same result. the only things that might be changing, is a cleaner look, and the ability to create other resolutions easily,and made edits quickly and efficiently ^^
I've finally finished the grass textures so far both the grass, and stone blocks have been converted to vectors, and work great in the sizes I have tested currently, which is 32x, the original 128x, and 512x, which is the resolution used in the picture above. Surprisingly the 32x textures looks similar to an old pack I was working on, which I borrowed some designs from, such as my stone, cobble, and grass top, although remastered and with better drawing skills then before
Version 0.1 might take a bit longer then I planned because of the pack upgrading, but it will be worth the wait, since it brings more options, like different resolution packs, and easier editing of old textures. I'll keep with releasing the 128x packs during the alpha and beta, as to lessen the eventual traffic, and keep track of it better, But i'm going to have all versions available for it's release ^^ 16x, 32x, 64x, 128x, 256x, 512x, and if it's supported, 1024x
That is, if people actually care about this pack, which I hope some do ^^
I think you should add some more to the grass top, looks really plain imo. And on resolutions I'd say the highest to go is 512 as most computers wont be able to handle pass that. Keep up the great work man or woman
I'm a 20 year old guy, and what i'm going for is a bit of cartoony simplicity, but also having good details. I was thinking the same a bit, but not sure how to add more details. Maybe more grass tufts?
Stone bricks are done, except for some minor tweaking, and converted some more textures, like the wool, and working on the logs
Thanks ^^ i'm glad you like it
Sea Lanterns mostly done, still not happy with the border, going to tweak it a bit
Glad you like it ^^ hopefully it will be finished soon, making the textures has been slow lately, but I should be back to working on it very soon
Right! this pack is out of hiatusNevermind, stupid life stuffI've finally finished the conversion of my textures, they're all vector based now, making them much cleaner and nicer looking When v0.1 is ready to be released, i'll be cleaning up this thread and setting out the OP how I wanted to in the first place, now that I know how to use the imgur album link
V0.1 is looking very good, but I have a big list of blocks to complete before I can consider releasing it. I have made some screenshots though ^^
Currently i'm working on quite a few textures, here's my todo list for the rest of V0.1:
Finish Sand and Sandstone
Ore blocks
Leaves
Podzol
Coarse Dirt
Mycelium
TNT
Glass
Stained Clay
Clay
Netherrack
Brick
Workbench
Stained Glass
Rework Mossy Cobblestone
Possibly rework stone bricks
Water
Obsidian
rework Sea Lanterns
Items:
Iron Pickaxe
Stick
Apple
This is a great pack. I love how it's cartoony like Sphax, because Sphax gets a bit boring after a while. Hopefully, this pack is still being worked on. The latest post is from June 2015 and the OP hasn't been active since October 2015.. I'd really love to see this pack develop more.
Hello, i love seeing that people still have interest in this pack ^^ unfortunatly, life and other things got in the way of development and i haven't been able to work on more textures, and im now two versions out of date, the new textures alone scare me a bit with how many there are. But lately things have been slowing down, and my art skills and techniques have improved a lot, i can start working on this again. I love working on them, and i reworked all the textures into a different, cleaner system, and had some textures in the works before i had to stop, i can finish them off to get back into it ^^ I'm sorry for abandoning it as long as i did, but right now i need a project like this to get back into the rhythm of things
I'll update the op in the next few days, now that i know how to properly set it out, as well as update the version hopefully
I'm glad you like the pack so far, I'm sorry for the hiatus, hopefully as i said in my last post, it won't happen this time around
OP updated, and V0.1 is live! it took a bit more then i expected to do this, but the thread is now up to date, and completely out of hiatus. Work on V0.2 is already being started, since i had around 10 or so textures i was working on for V0.1, so i have somewhere to start ^^
Small update on V0.2, I've really gotten back into the rhythm of things, so many new ideas for textures
First blocks i started working on were the Crafting bench, Furnace, and the rest of the ore blocks. I was working on the workbench before, but i wasn't happy with the old sketches i had for it, so i redid it, and i have a new system for the sketches, a more unified, simple method
Glad to see this pack get a defibrillator treatment
Thinks are looking good. I hope to see more! However, I think a lot of your blocks could use more contrast.