I'm trying to make a resource pack for personal use with some other resource packs, and I'm currently having issues with the models of my lanterns. I copied over every texture into the correct folder (the png and mcmeta files) and made sure to check for any other hidden files that weren't supposed to be there. However, my lanterns are still coming out with transparent corners? I thought it was a model issue, but couldn't find any model textures out of place. I've included what it's supposed to look like and what it does actually look like. I'm new to resource packs and I'm not great with coding, so any help or guidance into something I'm missing would be greatly appreciated.
Edit: Wanted to add that this is only a problem for placed lanterns, hanging lanterns look fine
I checked the original texture pack, I couldn't find a .json file for some reason? I checked assets > minecraft > blockstates and also assets > minecraft > models and found nothing relating to lanterns. Is there another place it could be hiding that I could check?
I checked the original texture pack, I couldn't find a .json file for some reason? I checked assets > minecraft > blockstates and also assets > minecraft > models and found nothing relating to lanterns. Is there another place it could be hiding that I could check?
It should be in /assets/minecraft/models/block/ or some sub-folder there of.
If there's no such files in there, make sure it was working properly in the original pack that it came from running in the version of Minecraft that you're working with.
Strange, I checked there and there wasn't anything. I'm not quite sure what went wrong :')
Edit: I've attached an image of what I'm seeing in the original zipped texture pack that I've proven works. There aren't any .json files for the soul lantern or regular lanterns
Don't click on search, click on a file without opening it, and then write "lant" to make absolutely sure there is no file starting with "lant" in either blockstates and block models folders.
I'm trying to make a resource pack for personal use with some other resource packs, and I'm currently having issues with the models of my lanterns. I copied over every texture into the correct folder (the png and mcmeta files) and made sure to check for any other hidden files that weren't supposed to be there. However, my lanterns are still coming out with transparent corners? I thought it was a model issue, but couldn't find any model textures out of place. I've included what it's supposed to look like and what it does actually look like. I'm new to resource packs and I'm not great with coding, so any help or guidance into something I'm missing would be greatly appreciated.
Edit: Wanted to add that this is only a problem for placed lanterns, hanging lanterns look fine
You mentioned copying the png and png.mcmeta files. Did you also copy the lantern's model? If there is one, it'll be a .json file.
I checked the original texture pack, I couldn't find a .json file for some reason? I checked assets > minecraft > blockstates and also assets > minecraft > models and found nothing relating to lanterns. Is there another place it could be hiding that I could check?
It should be in /assets/minecraft/models/block/ or some sub-folder there of.
If there's no such files in there, make sure it was working properly in the original pack that it came from running in the version of Minecraft that you're working with.
Strange, I checked there and there wasn't anything. I'm not quite sure what went wrong :')
Edit: I've attached an image of what I'm seeing in the original zipped texture pack that I've proven works. There aren't any .json files for the soul lantern or regular lanterns
OK, so do you have any other lantern models into your pack? If so, delete them.
Don't click on search, click on a file without opening it, and then write "lant" to make absolutely sure there is no file starting with "lant" in either blockstates and block models folders.
Meow~
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KittenKatja ♥
I did that, too. That's what fixed the hanging lantern texture, but the regular placed lantern remains unchanged somehow.
done, nothing came up. Here's what my blockstates looks like on the working texture pack