I have a problem guys, maybe you know how to deal with that. Animated textures seems to work in a wrong way.
Lantern texure originally was 16x48 which is 3 frames of animation. So I have 32x96 cuz my pack is 32x32 but this is how it works:
how to deal with that? Same with campfire.
copy the mcmeta file next to the original texture file, if you want to keep the 3 frames animation or just do the lantern in 32x32.