Some resource packs I use sometimes are really dark, and others are not.
I don't use shaders and luminosity is set to minimum, as default. and it looks normal when using default textures.
So, for exemple, the resource pack "Pixel Reality", which is a 16x16 pack with realistic textures, is very dark. the torches bring dark redish light.
How is it done?
How to define the color and brightness of a resource pack light? What are the files I need to modify or such?
EDIT: Nevermind, I found the option on optifine... it was the custom colors.