Ive been messing around with resource packs. models. and textures. and i am trying to re texture birch leaves to be pink like a cherry tree. but the color map ends up turning them green. id like for the other leaves to behave normally and use the color map per biome. but im trying to make the birch leaves ignore the color map. so they will always just be red.
is there something i can do in the model file?
checked the wiki and a few websites for an answer. but im not getting anything
a solution or workaround would be awesome - Thanks
Although there isn't a way to stop minecraft from tinting the breaking particles for birch leaves, so the particles that birch leaves give off will still be green.
thank you. that is really helpful!. ill have to research "parents" more.
also. as for the particle. I'm going to try and use "particle": "blocks/antigreen" to edit the break particle to double up as a second texture of the leaves with the green hue removed equivalently so that when it adds the green filter. it will make them look normal ^.^ this is going to be a lot of trial and error haha