Hi I'm creating titanium bows in minecraft but I am having problems getting the texture to show up only when the item has 1 damage and is unbreakable. I have this as my bow.json model:
I validated the JSON on jsonlint and it showed the problem is down to "damage": 00260416666, the problem is the fact you don't have a decimal point, it's not actually a valid number, it needs to be 0.00260416666, this is the same for all the titanium bow predicates.
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I do tutorials all about values encountered within block modelling on my website
Hi I'm creating titanium bows in minecraft but I am having problems getting the texture to show up only when the item has 1 damage and is unbreakable. I have this as my bow.json model:
and I have something like this for each of my other bow models:
all of the bow textures have turned to the no texture texture. can someone help please?
thanks emes4
I validated the JSON on jsonlint and it showed the problem is down to "damage": 00260416666, the problem is the fact you don't have a decimal point, it's not actually a valid number, it needs to be 0.00260416666, this is the same for all the titanium bow predicates.
I do tutorials all about values encountered within block modelling on my website
thanks so much geenium! I'll remember to use jasonlint next time!