I am Generator of Cubes. I build high-level adventure maps. Nuff' said.
I'm also a horrible artist, which is a problem when you like your maps to look pretty or highly customized. Sure, I could use some run-of-the-mill resource pack, but none of them are perfectly suited to my needs.
Which is why I come to you, Piccasos and Da Vincis of the Minecraft Forum. I need your help and skills to give these maps the polished and awesome look they deserve!
Want to help?
No application required! You just have to include your username in your post so I can credit you. Just pick one or two of the projects below and MSG me the results. Please do not post in the actual forum thread, someone might steal the textures.
PROJECTS:
32 by 32 textures only.
Blaze Rod - Should look like a wand of some kind, with a red gem at the end. Animated with glowing if possible.
Diamond, Iron, Gold, Stone, and Wood Hoe: Should be scythes of varying size, material and fancyness.
Banners: Instead of a Mojang symbol, change it to a dragon skull.
Leather Armor: Should look a bit like real iron armor, with a hood for the hat and gloves covering the hands. Make the whole thing dyeable (except for the gloves), so it can be given the look of being made from any material.
Golden Armor: Should look more regal, like dark red robes with golden decorations. Helmet should look like a crown with a red hood.
Here you go. I don't know how you want the glowing to pulse, so I'll leave setting up the .mcmeta file up to you. I'll trust that you know how to do the technical part of this. If not, I have an excellent tutorial that will show you how to code the animation file.
Best wishes on finding someone to do the rest. Let me know if you'd like any changes. I may or may not do them based on my mood, but let me know anyway.
As to how to credit me... do you link to Youtube channels? If not, a link to my resource pack would be appreciated. And if you don't want to link to either... I guess my name will suffice.
Here we are. Tell me if there's anything you want changing. Put it under:
assets\minecraft\textures\entity\banner
Just as a note, this one file alone won't work. Banners have this weird quirk where they won't work unless ALL of the files are the same resolution. Everything in /banner/ as well as the banner_base.png need to be in 32x, 32-bit color, in order for any of them to function.
I am Generator of Cubes. I build high-level adventure maps. Nuff' said.
I'm also a horrible artist, which is a problem when you like your maps to look pretty or highly customized. Sure, I could use some run-of-the-mill resource pack, but none of them are perfectly suited to my needs.
Which is why I come to you, Piccasos and Da Vincis of the Minecraft Forum. I need your help and skills to give these maps the polished and awesome look they deserve!
Want to help?
No application required! You just have to include your username in your post so I can credit you. Just pick one or two of the projects below and MSG me the results. Please do not post in the actual forum thread, someone might steal the textures.
PROJECTS:
32 by 32 textures only.
Blaze Rod - Should look like a wand of some kind, with a red gem at the end. Animated with glowing if possible.
Diamond, Iron, Gold, Stone, and Wood Hoe: Should be scythes of varying size, material and fancyness.
Banners: Instead of a Mojang symbol, change it to a dragon skull.
Leather Armor: Should look a bit like real iron armor, with a hood for the hat and gloves covering the hands. Make the whole thing dyeable (except for the gloves), so it can be given the look of being made from any material.
Golden Armor: Should look more regal, like dark red robes with golden decorations. Helmet should look like a crown with a red hood.
More on their way, maybe.
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I'll do the wand for you if you let me know what style you're after with this.
Sort of a dark, Atherys Ascendedy style.
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Here you go. I don't know how you want the glowing to pulse, so I'll leave setting up the .mcmeta file up to you. I'll trust that you know how to do the technical part of this. If not, I have an excellent tutorial that will show you how to code the animation file.
Best wishes on finding someone to do the rest. Let me know if you'd like any changes. I may or may not do them based on my mood, but let me know anyway.
As to how to credit me... do you link to Youtube channels? If not, a link to my resource pack would be appreciated. And if you don't want to link to either... I guess my name will suffice.
Thanks for your help!
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To the side, please.
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Just as a note, this one file alone won't work. Banners have this weird quirk where they won't work unless ALL of the files are the same resolution. Everything in /banner/ as well as the banner_base.png need to be in 32x, 32-bit color, in order for any of them to function.
I can turn the textures for items/blocks people made for you and turn them into 3D models. Unfortunately I cannot animate them
Really? That would be awesome! Could you please take the wand texture from earlier and turn it into a model?
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