Woah there son, you think you can just rotate by 20 degrees?
This ain't a democracy, use 22.5 degrees or get out.
Also, did you forget about this:
? Because the game output would have pointed this out.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
Sorry i know this is a old tutorial but i can`t do anything other then grass i tried dirt but on my first try it was black with pink colored missing texture thing my 2de try it was transparant like help i am so bad at coding i then i did the whole thing again and now it has a missing texture thing again
I'd like to know if it is possible to create multiple textures for the mod "underground biomes constructs" stone that are shown random since this would give some variation to a stone wall.
For example, I have additional png's for red granite brick (red_granite_brick1.png and red_granite_brick.2.png) in the textures/blocks folder and also the red_granite_brick1.json and red_granite_brick2.json in the models/block folder.
My problem is the modification of the blockstates/igneous_brick.json file which contains the path to the red_granite_brick. I was able to do this with the vanilla stone, where you would have this in an appropriate blockstates file:
Ok I have read about as much information on models, blockstates, and json files as I possibly can in the past week and if I don't find or get an answer I think I am going to go stark raving mad. I have scoured the web just trying to find out how you can make connected glass textures without having to use forge, a mod, mcpatcher, ctm, or optifine to no avail. I know that it can be done somehow as this person is working on a proof of concept without mods or optifine: After reading this thread I can tell that there are some really intelligent people here that can either tell me: you can't do it, how to do it, or point me in the right direction. I have no working knowledge of how all this mess works and it is going to royally tick(substituted word for what I really wanted to say) me off. Please could someone tell me how it can be done?
As far as I know it doesn't involve any metadata, but some fancy articulation of the model and blockstate json files. However, I could be completely wrong in this matter, but it does seem that LapisDemon was able to accomplish this task without the use of any mods and create it in vanilla only.