Okay here is all the new stuff I've made these couple of days on and off stream.
Love the 'iron' block although it doesn't look much like iron. Still, could be cool used as vertical obsidian CTM or something cos the texture itself is really nice. Wicked enderchest btw, love the teeth!
Hey guys, someone was using my WIP pack, and they reported that they were having problems with seeing the grid on cobblestone tiles (which I assume is because it's a 15x texture mixed in with a 16x pack). But I had thought packs can now support multiple resolutions natively now. He is on 1.7.9 with a clean install, and here's a screenshot so you can see the problem he's facing:
Any ideas as to what the problem might be?
Tell them to turn off mipmapping. Any odd resolutions can't do mipmapping at all, sadly.
I think you should emphasize the joins a bit more on the top, it's so thin at the moment and there's so much detail on it that the thin line looks like a graphical artifact. Pillars are very nice though!
EDIT: Out of these two stone textures, which do you guys prefer?
Yea, I got the idea to try vertical stone from summerfields, it was pretty unique but very obviously rock. Anywho, looks like I'll be going with number 1 and making some more ctm. Stone number 2 is currently in the pack but someone brought up that it + CTM didn't really look rocky enough, it looked kinda jelly-ish. New one certainly looks rocky enough but still smooth enough to use in builds (probably :P).