Ok maybe the third time is the charm with this thing. For those of you who don't know, I have made two prior versions of my Texture Mix Machine. The first was a crude proof of concept, the second over-ambitious and complex and buggy as all get out as a result. Here is hoping that sticking to KISS (Keep It Simple Stupid) will result in the third one actually holding up.
What this is is a web-based app that lets you take any tile from one pack's terrain.png or items.png and replace it with any other tile. Think the painterly customizer on steroids. See the bottom of this post for a listing of the packs I have loaded.
Now to address some concerns that I know some of you may have. One of the features of this tool is that it generates a custom pack.txt file that includes full credits for all the packs used to make the pack. A sample version of that can be seen here. It not only lists every pack used, it also lists what tiles were used.
If you wish to have your pack included in this tool, please contact me via PM or a post in this thread and I will do what I can to add it. To help eliminate any possible confusion, please either clearly identify any placeholder art from another author (I want the specific items/tiles that aren't yours) so I can remove them, or give me a version with all that removed. Removing placeholder art yourself is going to result in your pack getting included sooner than if you don't. I have only so much time and I'd rather not spend it snipping tiles.
Try it out and let me know what you think or if you run into any problems.
Note to IE Users: Don't bother reporting issues, I know it's a little flaky in IE but that's due to bugs in the way IE works. If you want the best experience possible use one of these other browsers: Chrome, FireFox, Safari, Opera
Bottom line? I'm not going to write browser specific code just to support one browser for something that I'm not getting paid to do. From my testing, it seems to be functionall in IE8+ even if it may be a little flaky.
OOOOOoooooooh! This is really nicely done! I would let you use my pack, but its 32x not 16x. :sad.gif:
Supporting larger pack sizes is on my to-do list. One of the things I would love to be able to do is include all of Glimmar's alt texture pages for his steam punk pack. (if he lets me) Also on my to-do list is adding support for the items.png since that tends to go hand in hand with the terrain textures. First though, I need to make sure the base code is bullet proof.
I'll put you on the list though for when I do get 32x support in. :smile.gif:
Edit: I just noticed there was a bug where it created a 'null' pack when you hit cancel on the prompt asking for a pack name.
That has been fixed.
Rollback Post to RevisionRollBack
Tis far better to be a witty fool than a foolish wit.
Did some work and got the 32x version working. I probably won't be supporting anything higher than that any time soon simply because I would have to re-work the layout to prevent the large images from breaking it horribly.
I have put in my unfinished Arcane Mysteries pack and Croco's pack in the 32x pack listings. (Thank's Croco!)
If any pack creators want to contribute their packs to this, let me know.
For the record, I am not going to include any pack for which I don't have permission from the creator. So if there is a pack you really want to see, poke the creator to contact me. (I have already poked Glimmar myself but he is on vacation currently so I don't expect a response till he returns.)
Rollback Post to RevisionRollBack
Tis far better to be a witty fool than a foolish wit.
Awesome idea!
I'll donate Stankepack to the 32x list. Link is in my sig. Let me know what else you might want/need.
Thank you! :smile.gif:
I have added it to the tool. There wasn't a pack.txt so I put in one with the pack name and a link to it's thread. I use the pack.txt as the text below the pack when you pick it. (It also appears in the credits section of the generated pack.txt)
If you, or anyone else for that matter, wants something specific in that rather than just a link back to the pack thread, let me know and I will try to accommodate you. All I really ask is that you keep it succinct so as to not disrupt the page layout.
As for what I want/need? I'm not picky, I will take whatever people are willing to contribute. All I really ask is that it is your own work.
I will also take just plain sheets of textures that aren't intended to be used as an actual terrain.png in the game. I have a separate folder those go into so that they can be used as texture donors without being eligible for being a base pack. (If I get approval from glimmar, this is where his two alt-texture sheets will go)
So if you have a bunch of alt textures lying about and just want to collect them all in a sheet (or two or three), I can put them in.
Edit: Oh, and I will do what I can to try and make sure the packs I have included are up to date, but if you want to make SURE I have the latest copy, either PM me or drop me a note here.
Rollback Post to RevisionRollBack
Tis far better to be a witty fool than a foolish wit.
I have added the pack.png as a thumbnail next to the pack.txt when a pack is selected.
I have also started work on adding the item.png to this but that's probably going to be a while before I get that done.
Rollback Post to RevisionRollBack
Tis far better to be a witty fool than a foolish wit.
Ok, doing the items turned out easier than I had anticipated.
I originally thought I was going to have all sorts of problems with packs that don't include an items.png file but then I realized I could just grab the one from the default if I didn't find one in the pack. So now if a pack doesn't have it's own items, you just get the default sheet instead.
So yea, Items are in now!
*does happy dance*
Rollback Post to RevisionRollBack
Tis far better to be a witty fool than a foolish wit.
Awesome work!
I did run into one small bug though. When you select an item on the top left image, then select an item on the bottom right image, the bottom left image will change corresponding to what the top left image has set, instead of what the bottom left image has set. Hard to explain.
You got 32x and items working? That was quick! This should be stickied once its complete! The quality and usefulness of this is incredible!
By the way, I'll be updating my pack almost right after 1.5, so be sure to check it again then for a sexy new version!
Supporting larger pack sizes is on my to-do list. One of the things I would love to be able to do is include all of Glimmar's alt texture pages for his steam punk pack. (if he lets me)
Heehee! Don't tell my wife, but I'm just taking a quick sneak back onto the forums and noticed this and would love my alt textures to be a part of it. I had a quick go with the 'mixer' and it seemed to work a dream! :smile.gif:
I did notice, however, that some confusion might result from texture packs that use other texture packs as place holders. Croco15's excellent pack is using my items sheet (with my permission, I hasten to add!), but it's an old one with both my items and some item's still on there that are placeholders from Vattic and his 'Faithful' double res. items. I would imagine any output would incorrectly label/credit the wrong person and propogate confusions further down the line.
In answer to your PM question, by all means use my textures. You know I approve of all your endeavours, and would like to support this too. it sounds wonderful and just what Minecraft should have had long ago. I hope in time it becomes the defacto texture mixer editor.
As Gestankfaust has already said in your thread, thanks for all your informed input. Besides your texture pack work, since I came on the forums, I've always read with fascination all your discoveries about the inner workings of Minecraft.
To get around the problem of placeholder image confusion, might you ask the TP artists to upload a copy of the terrain and item .pngs with all placeholders removed or possibly replaced with the generic versions? That should help on any confusion that may crop up about what comes from where.
I have 2 versions of my 16x and will have both 32x done tomorrow(originals on my dl link, new ones on page 8 of my thread).. would love to see them added, and fully support this.
Awesome tool. The only suggestion I have is to allow users to drag the texture from one thing to the other, not with the weird pick first then pick second system you have now.
If you'd like to use BillyCraft for this, you may.
What this is is a web-based app that lets you take any tile from one pack's terrain.png or items.png and replace it with any other tile. Think the painterly customizer on steroids. See the bottom of this post for a listing of the packs I have loaded.
Now to address some concerns that I know some of you may have. One of the features of this tool is that it generates a custom pack.txt file that includes full credits for all the packs used to make the pack. A sample version of that can be seen here. It not only lists every pack used, it also lists what tiles were used.
If you wish to have your pack included in this tool, please contact me via PM or a post in this thread and I will do what I can to add it. To help eliminate any possible confusion, please either clearly identify any placeholder art from another author (I want the specific items/tiles that aren't yours) so I can remove them, or give me a version with all that removed. Removing placeholder art yourself is going to result in your pack getting included sooner than if you don't. I have only so much time and I'd rather not spend it snipping tiles.
Ok, enough talk, here is the home page for the tool:
The_Fool76's Texture Mix Machine
Try it out and let me know what you think or if you run into any problems.
Note to IE Users: Don't bother reporting issues, I know it's a little flaky in IE but that's due to bugs in the way IE works. If you want the best experience possible use one of these other browsers: Chrome, FireFox, Safari, Opera
Bottom line? I'm not going to write browser specific code just to support one browser for something that I'm not getting paid to do. From my testing, it seems to be functionall in IE8+ even if it may be a little flaky.
Packs included:
[*:301sntlz]The default textures in 16x and 32x versions
[*:301sntlz]My own packs, see my sig for more details on those. (I have 9 16x ones and 1 32x one)
If there isn't a link to the forum thread for it, then it's something I put together.
[*:301sntlz]Croco's Pack! (32x)
[*:301sntlz]Stankepack By: Gestankfaust (32x)
[*:301sntlz]Glimmar's Steam Punk + alt texture sheets (32x)
[*:301sntlz]Grugsy's (16x & 32x)
[*:301sntlz]BillyCraft (16x)
[*:301sntlz]Thinkr's Visibility Pack
*poings away cackling madly*
Supporting larger pack sizes is on my to-do list. One of the things I would love to be able to do is include all of Glimmar's alt texture pages for his steam punk pack. (if he lets me) Also on my to-do list is adding support for the items.png since that tends to go hand in hand with the terrain textures. First though, I need to make sure the base code is bullet proof.
I'll put you on the list though for when I do get 32x support in. :smile.gif:
Edit: I just noticed there was a bug where it created a 'null' pack when you hit cancel on the prompt asking for a pack name.
That has been fixed.
I have put in my unfinished Arcane Mysteries pack and Croco's pack in the 32x pack listings. (Thank's Croco!)
If any pack creators want to contribute their packs to this, let me know.
For the record, I am not going to include any pack for which I don't have permission from the creator. So if there is a pack you really want to see, poke the creator to contact me. (I have already poked Glimmar myself but he is on vacation currently so I don't expect a response till he returns.)
I'll donate Stankepack to the 32x list. Link is in my sig. Let me know what else you might want/need.
"This may hurt a little, but it's something you'll get used to...."
Thank you! :smile.gif:
I have added it to the tool. There wasn't a pack.txt so I put in one with the pack name and a link to it's thread. I use the pack.txt as the text below the pack when you pick it. (It also appears in the credits section of the generated pack.txt)
If you, or anyone else for that matter, wants something specific in that rather than just a link back to the pack thread, let me know and I will try to accommodate you. All I really ask is that you keep it succinct so as to not disrupt the page layout.
As for what I want/need? I'm not picky, I will take whatever people are willing to contribute. All I really ask is that it is your own work.
I will also take just plain sheets of textures that aren't intended to be used as an actual terrain.png in the game. I have a separate folder those go into so that they can be used as texture donors without being eligible for being a base pack. (If I get approval from glimmar, this is where his two alt-texture sheets will go)
So if you have a bunch of alt textures lying about and just want to collect them all in a sheet (or two or three), I can put them in.
Edit: Oh, and I will do what I can to try and make sure the packs I have included are up to date, but if you want to make SURE I have the latest copy, either PM me or drop me a note here.
I have also started work on adding the item.png to this but that's probably going to be a while before I get that done.
Thanks for the hard work you do around here TheFool76
"This may hurt a little, but it's something you'll get used to...."
I originally thought I was going to have all sorts of problems with packs that don't include an items.png file but then I realized I could just grab the one from the default if I didn't find one in the pack. So now if a pack doesn't have it's own items, you just get the default sheet instead.
So yea, Items are in now!
*does happy dance*
They have to submit it themselves. Can't just be adding people's stuff without their knowledge...
"This may hurt a little, but it's something you'll get used to...."
I did run into one small bug though. When you select an item on the top left image, then select an item on the bottom right image, the bottom left image will change corresponding to what the top left image has set, instead of what the bottom left image has set. Hard to explain.
By the way, I'll be updating my pack almost right after 1.5, so be sure to check it again then for a sexy new version!
Heehee! Don't tell my wife, but I'm just taking a quick sneak back onto the forums and noticed this and would love my alt textures to be a part of it. I had a quick go with the 'mixer' and it seemed to work a dream! :smile.gif:
I did notice, however, that some confusion might result from texture packs that use other texture packs as place holders. Croco15's excellent pack is using my items sheet (with my permission, I hasten to add!), but it's an old one with both my items and some item's still on there that are placeholders from Vattic and his 'Faithful' double res. items. I would imagine any output would incorrectly label/credit the wrong person and propogate confusions further down the line.
In answer to your PM question, by all means use my textures. You know I approve of all your endeavours, and would like to support this too. it sounds wonderful and just what Minecraft should have had long ago. I hope in time it becomes the defacto texture mixer editor.
As Gestankfaust has already said in your thread, thanks for all your informed input. Besides your texture pack work, since I came on the forums, I've always read with fascination all your discoveries about the inner workings of Minecraft.
I hope you use it,
~lKinx
"This may hurt a little, but it's something you'll get used to...."
If you'd like to use BillyCraft for this, you may.