Basically whenever I export my terrain.png from Adobe Illustrator CS6 with a template size of 2048 or larger it cuts off the top of my blocks. I started having this problem last night so I copied all my terrain one block at a time to a new 2048x2048 grid to see if that would fix it. It does not. It cuts as well as bleeds some color into other blocks...not sure how to fix this. any help?
1) make sure your terrain is not overlapping the art board (the outlined box that shows up by default). Think of the art board as the frame, anything outside will not be exported.
2) Illustrator creates images in vectors. This is a line based, point-by-point based Image. However, pngs (jpegs and every other form of images supported by minecraft) are made up of pixels. When you export Illustrator translates the vector based image from the line based to the pixel based. By default it is set to incorporate Anti-Aliasing, which is why you are seeing a blurring of colors. There is a way to turn that off but it will leave unpleasant jagged lines that need cleaned up.
Rollback Post to RevisionRollBack
"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
2) Illustrator creates images in vectors. This is a line based, point-by-point based Image. However, pngs (jpegs and every other form of images supported by minecraft) are made up of pixels. When you export Illustrator translates the vector based image from the line based to the pixel based. By default it is set to incorporate Anti-Aliasing, which is why you are seeing a blurring of colors. There is a way to turn that off but it will leave unpleasant jagged lines that need cleaned up.
I would say that after testing it just now, it seems to be the best way to do it, unless you can get it to export properly