If you are interested to help me, read carefully please.
I read a topic about supporting random textures. Later, i read that it's possible through the use of CTM.
I dug up SMP's pack on how he did it. I wanted to try randomize my stone texture.
So, i made a folder called ctm. I made block2.properties. And Block 2 = Stone right?
If not, please correct me. So, when i made the CTM folder, i made a 256x256 image, because the pack is x16.
I named that image as myctm.png(Because that's what i've seen. I guess it's changeable?). I put 8 randomized textures of stone textures there. Horizontally. Then the text that i wrote on the block2.properties:
method=random
source=/ctm/myctm.png
tiles=1-8
So, i gave it a try. I opened up Minecraft and chose the pack. This is what i see.
The Grass becomes the randomized stone. And flipped, that is.
So, i want to ask help on how to make use of CTM.
Or is there a link/thread somewhere that i missed?, link please.
Anyways, thank you, whoever might help me.
I read a topic about supporting random textures. Later, i read that it's possible through the use of CTM.
I dug up SMP's pack on how he did it. I wanted to try randomize my stone texture.
So, i made a folder called ctm. I made block2.properties. And Block 2 = Stone right?
If not, please correct me. So, when i made the CTM folder, i made a 256x256 image, because the pack is x16.
I named that image as myctm.png(Because that's what i've seen. I guess it's changeable?). I put 8 randomized textures of stone textures there. Horizontally. Then the text that i wrote on the block2.properties:
method=random
source=/ctm/myctm.png
tiles=1-8
The Grass becomes the randomized stone. And flipped, that is.
So, i want to ask help on how to make use of CTM.
Or is there a link/thread somewhere that i missed?, link please.
Anyways, thank you, whoever might help me.