for the wood door I was thinking something like the one on the far right.
For the metal one it would be interesting to do a bunker type door with diagonal yellow stripes.
I had a thought about the stone brick and variants, we have a desert theme, a blasted wasteland theme, but we are missing the ruined city theme. I think we could adapt all the blocks that were made for strongholds into the ruined city theme.
Though it would really be more like "ruined underground bunkers and military bases" theme.
for the wood door I was thinking something like the one on the far right.
For the metal one it would be interesting to do a bunker type door with diagonal yellow stripes.
I had a thought about the stone brick and variants, we have a desert theme, a blasted wasteland theme, but we are missing the ruined city theme. I think we could adapt all the blocks that were made for strongholds into the ruined city theme.
Though it would really be more like "ruined underground bunkers and military bases" theme.
Sphax has a 512x I believe and LB's photorealism had a 512x. As far as I am aware Aageon's Nature's Lust was the first native 512x pack though (even though that is not entirely accurate, he drew the textures at 2048x and resized). Sadly that has been discontinued.
There are a few other 512x packs that I have seen, but overall they are all awful. For some reason people seem to throw out tiling at higher resolutions. (and yes we are aware of the sand issue, it is being worked on)
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"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
Sphax has a 512x I believe and LB's photorealism had a 512x. As far as I am aware Aageon's Nature's Lust was the first native 512x pack though (even though that is not entirely accurate, he drew the textures at 2048x and resized). Sadly that has been discontinued.
There are a few other 512x packs that I have seen, but overall they are all awful. For some reason people seem to throw out tiling at higher resolutions. (and yes we are aware of the sand issue, it is being worked on)
Actually, my Aliencraft was the first native 512x :tongue.gif:
I am going to be doing a livestream starting in about an hour and a half in which I will be working on some textures for this pack. Here is the link http://www.livestream.com/42stextures?t=791681
I am going to be doing a livestream starting in about an hour and a half in which I will be working on some textures for this pack. Here is the link http://www.livestream.com/42stextures?t=791681
Hey right on!
I have bee busy with finals and whatnot and trying to get my Synthetic Reality to 1.0.0 before continuing this one, but it will definitely get some work put into it once I get an update out :smile.gif:
Hile, Fellow Gunslinger, Long Days and Pleasant Nights.
I am an Avid reader of the Series, and If I may, I would like to make some suggestions to the texture pack.
1. Make Zombies look like slow mutants,
2. Make Skeletons look like Low Men.
3. Make Bows look like Roland's Guns. (The Draw back animation could be aiming the gun)
4. Make Spiders look like Mordred
5. Make the Music Disks songs from the books, Like Lud's "God Drums" (Velcro Fly)
6. Make Wolves look like Billy-Bumblers.
Well, I suppose I should provide people with an update.
Drfrozen is currently suffering from...something...painful that the doctors have yet to diagnose so he will not be around much. I am currently suffering from melancholy or some **** like that and am having a hard time finding motivation to work on anything.
We will continue this pack but it may lie dormant for a time.
Rollback Post to RevisionRollBack
"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
Like I said to the other guy, it is unlikely that your pack would be exactly like ours. So I see no problem. :smile.gif:
No problem. :smile.gif:
I'm going to focus on not falling asleep...night shift...:tongue.gif:
Also, I may attempt a font.
Sounds good! I also was wondering what you were imagining for both wooden and iron doors
For the metal one it would be interesting to do a bunker type door with diagonal yellow stripes.
I had a thought about the stone brick and variants, we have a desert theme, a blasted wasteland theme, but we are missing the ruined city theme. I think we could adapt all the blocks that were made for strongholds into the ruined city theme.
Though it would really be more like "ruined underground bunkers and military bases" theme.
hmm. What do you mean on the far right?
Just keep at it, it takes time. :smile.gif:
Heh, I forgot to link the image.
http://www.google.com/imgres?imgurl=http://photo.goodreads.com/books/1309281704l/5094.jpg&imgrefurl=http://www.goodreads.com/book/show/5094.The_Drawing_of_the_Three&h=475&w=289&sz=76&tbnid=t58qUpL6PqYwkM:&tbnh=90&tbnw=55&zoom=1&docid=mBPLYfTuEE-20M&hl=en&sa=X&ei=39m8TtPXBsepiALCnvW2Aw&sqi=2&ved=0CFkQ9QEwBQ&dur=1561
haha
I do admit, I really like my PC :tongue.gif:
Sphax has a 512x I believe and LB's photorealism had a 512x. As far as I am aware Aageon's Nature's Lust was the first native 512x pack though (even though that is not entirely accurate, he drew the textures at 2048x and resized). Sadly that has been discontinued.
There are a few other 512x packs that I have seen, but overall they are all awful. For some reason people seem to throw out tiling at higher resolutions. (and yes we are aware of the sand issue, it is being worked on)
Actually, my Aliencraft was the first native 512x :tongue.gif:
Ah, I stand corrected.
This thread isn't dead everyone.
I am going to be doing a livestream starting in about an hour and a half in which I will be working on some textures for this pack. Here is the link http://www.livestream.com/42stextures?t=791681
Hey right on!
I have bee busy with finals and whatnot and trying to get my Synthetic Reality to 1.0.0 before continuing this one, but it will definitely get some work put into it once I get an update out :smile.gif:
I am an Avid reader of the Series, and If I may, I would like to make some suggestions to the texture pack.
1. Make Zombies look like slow mutants,
2. Make Skeletons look like Low Men.
3. Make Bows look like Roland's Guns. (The Draw back animation could be aiming the gun)
4. Make Spiders look like Mordred
5. Make the Music Disks songs from the books, Like Lud's "God Drums" (Velcro Fly)
6. Make Wolves look like Billy-Bumblers.
Drfrozen is currently suffering from...something...painful that the doctors have yet to diagnose so he will not be around much. I am currently suffering from melancholy or some **** like that and am having a hard time finding motivation to work on anything.
We will continue this pack but it may lie dormant for a time.