6 Hour Adventure Pack Challenge:
Are you ready for 1.8??
...The door to the ancient tomb stands before you...
...Unknown horrors await inside...
...Can YOU find the treasure before time runs out?
Welcome to the 6 hour adventure update challenge!
Congratulations to Levaunt! Dusk pack is the winner of the 6-hour Adventure pack challenge!
With 30 of 101 votes, Dusk Pack edges out the competition!
-Most Imaginative: Loth'Maedian, by 42and19
-Best Color Palette: Xplorer Pack, by Croco15
-Best use of patterns: Untitled, by Zarren364
-Most Daring Resolution: Discovery pack, by drfrozenfire
Thank you very much to everyone who entered! I hope you all enjoyed this crazy ride as much as I did. :biggrin.gif:
Are you tired of sitting in your castle day after day, wishing the cobble walls didn't look so bland? Are you counting down the hours to the 1.8 update, eagerly awaiting the chance to explore an exciting new world?
Then join us on our quest to spruce up the forums, air out all the garbage, and make ready for 1.8!
I challenge you, one and all, noob and veteran, to fire up your computers, scrape the bottom of your creative wells, and show us that adventure pack you've always dreamed of. With 1.8 on the horizon, now is the perfect time for us to stretch our artistic muscles and create a new generation of texture packs to match the new generation of minecraft barreling towards us.
1)Every texture on the terrain png, including cobweb (which will be included in 1.8) must be completed within 6 hours.Use an online stopwatch to time yourself! Honor system applies. :smile.gif:
You may, if you wish, leave out sponge, since it still is not available in-game. Also, if are are making a 16x pack and don't have and/or don't want the HD patch, you may leave out water and lava. Water and lava do NOT have to be animated! 16x packs will need to use the HD patch in order to see the custom water/lava.
***Update: You do NOT have to include 1.8 textures. If you wish to, however, you will be granted an extra 30 minutes in which to complete your entry.***
2)Originality is a must! You can submit a cookie-cutter simple pack if you want, but you'll be missing the whole point of the contest. Additionally, anyone found to be using someone else's textures, even with permission, will be disqualified. Everything must be YOUR original work! (no photographs, please, unless you took them yourself!)
3)The theme is exploration and adventure. Your textures should look nice in the natural world!
4)Any resolution is acceptable, but before you leap into your 256x masterpiece, keep in mind that you only have 6 hours.
5)The contest will last either until 1.8 comes out, or until 2 weeks have passed, whichever comes first. UPDATE: The deadline has been moved to 9/8, anticipating that 1.8 will be released on that date.The deadline has been moved to whenever 1.8 is realeased, since we know it's coming soon.
6)After the deadline has passed, I will put up a poll for everyone to vote for the winner. Each pack will have 3 screenshots displayed for the poll (although you are encouraged to submit more than that in your replies), one of which must be of the test track! Additionally, I will be choosing honorable mentions for such categories as 'Most original', 'Best cobble', etc.
-I will be entering the contest as well. I gotta have my fun too. :smile.gif:
-This contest will NOT be closed, no matter how many (or how few) people enter! But if no one enters, that makes me the automatic winner. You don't want me to win that easily, do you? :wink.gif:
Arghhh anyone know any tips on animating water and lava cause I'm gonna be making a 32x pack :sleep.gif:
YAY! SO GLAD YOU'RE ENTERING! *confetti*
But you don't need to worry about animating water and lava. Just change the texture on the terrain png. The still water won't undulate, and the flowing water won't have a flowing animation (it will still looking like it's flowing, however), but it will have the texture you give it.