I am assuming this is an Optifine issue, but the textures aren't connected for my glass. I am running Minecraft 1.13 and Optifine 1.13 but it is an alpha version. I have tried changing the load order and messing with the connected textures in Optifine. The only other resource packs I am using is UphairsLightmap (just brightens up the dark areas to always look like day), and Faithful 1.13 rv2.4. Any ideas besides waiting for a full Optifine 1.13 release?
I am assuming this is an Optifine issue, but the textures aren't connected for my glass. I am running Minecraft 1.13 and Optifine 1.13 but it is an alpha version. I have tried changing the load order and messing with the connected textures in Optifine. The only other resource packs I am using is UphairsLightmap (just brightens up the dark areas to always look like day), and Faithful 1.13 rv2.4. Any ideas besides waiting for a full Optifine 1.13 release?
Sorry for late reply, was busy with work.
Anyways, The problem has been fixed now, it was just an item naming problem.
I was testing the connected textures on Minecraft 1.13 and I noticed that the connected textures for black, magenta and magenta panes weren't working. I looked at the property files and I saw that the matchBlocks for magenta and magenta panes are still using the ids. When I put in the 1.13 names it fixed the connected textures. For the black glass, the problem was that the metadata was still set in the properties file, deleting that fixed the black glass. I hope this helps. Other than that the texture pack works great in 1.13!
s testing the connected textures on Minecraft 1.13 and I noticed that the connected textures for black, magenta and magenta panes weren't working. I looked at the property files and I saw that the matchBlocks for magenta and magenta panes are still using the ids. When I put in the 1.13 names it fixed the connected textures. For the black glass, the problem was that the metadata was still set in the properties file, deleting that fixed the black glass. I hope this helps. Other than that the texture pack works great in 1.13! Versions:Minecraft: 1.13Optifine: 1.13 alpha 8Clear Glass: changelog 4.4
Hello, I play on a Mac and the latest 1.13 update of this pack does make the glass clear but it’s not connecting it, is this suppose to happen? Am I suppose to wait for the pack version for 1.13.1?
Before you ask I do have optifine and connected textures are set to fancy, I use Optifine 1.13.1 HD_U_E3_beta5
The texture is great, but when I opened up the smp I played on and looked at my house, it just didnt fit. The texture quality is great, but it looks a tad bit too realistic. Not saying this is a bad texture pack, maybe I need some time to re adjust
Your work is great! I hope more Chinese people can use it. I hope I can move it into an Chinese forum(www.mcbbs.net). Can I get your permission?I will write your name and put this website on it!Thank you very much!:)
Your work is great! I hope more Chinese people can use it. I hope I can move it into an Chinese forum(www.mcbbs.net). Can I get your permission?I will write your name and put this website on it!Thank you very much!:)
you're welcome
I am assuming this is an Optifine issue, but the textures aren't connected for my glass. I am running Minecraft 1.13 and Optifine 1.13 but it is an alpha version. I have tried changing the load order and messing with the connected textures in Optifine. The only other resource packs I am using is UphairsLightmap (just brightens up the dark areas to always look like day), and Faithful 1.13 rv2.4. Any ideas besides waiting for a full Optifine 1.13 release?
Sorry for late reply, was busy with work.
Anyways, The problem has been fixed now, it was just an item naming problem.
1.13 no longer uses Item ID's, only names.
Thank you for using the pack
I was testing the connected textures on Minecraft 1.13 and I noticed that the connected textures for black, magenta and magenta panes weren't working. I looked at the property files and I saw that the matchBlocks for magenta and magenta panes are still using the ids. When I put in the 1.13 names it fixed the connected textures. For the black glass, the problem was that the metadata was still set in the properties file, deleting that fixed the black glass. I hope this helps. Other than that the texture pack works great in 1.13!
Versions:
Minecraft: 1.13
Optifine: 1.13 alpha 8
Clear Glass: changelog 4.4
Oh, this is perfect! Thank you so much for making this!
100% compatible with OptiFine 1.13.1 beta if anyone wants to use it.
Hello,
A few quick questions. Is this texture pack compatible with the PureBdCraft Texture pack? Also, how do i donwload optifine?
1. Yes, as long as my resource pack is set as priority it should work just fine.
2. https://optifine.net/downloads
Update OptiFine 1.13.1 to pre2 and see if it improves anything.
https://optifine.net/adloadx?f=preview_OptiFine_1.13.1_HD_U_E3_pre2.jar
Thank you so much for 100,000 downloads <3
You need to update to Optifine 1.13.1 Pre5 for the resource pack to work.
Happy new year
The texture is great, but when I opened up the smp I played on and looked at my house, it just didnt fit. The texture quality is great, but it looks a tad bit too realistic. Not saying this is a bad texture pack, maybe I need some time to re adjust
Cleaned up the resource pack and the website a little bit.
Update CTM for MC 1.9-1.13 [x16-x32]
Added support for MC 1.14
Your work is great! I hope more Chinese people can use it. I hope I can move it into an Chinese forum(www.mcbbs.net). Can I get your permission?I will write your name and put this website on it!Thank you very much!:)
Go ahead, and thank you
OptiFine for 1.14 is still in alpha, so i don't recommend anyone to use it yet.
The pack will work on it as soon as OptiFine for 1.14 is ready.
Have a nice day