Hello, I love this texture pack It is amazing for my desert city. But I am having an issue with the textures when using Vanilla Builders Extension. The textures are always lighter then the original blocks. Added some blocks with Chisel so I can get some variants like cracked sandstone, but when I put it next the original sandstone it is a lighter shade. I am not sure what causes this and I am wondering if there is an easy fix for this. I assume there is something in the resource pack that tints the blocks but with my limited knowledge I am unable to figure it out.
Thanks for the quick reply! Unfortunately I was unable to add the blocks to sand.properties. I am using v7 so it was under mcpatcher. I have a feeling I am not getting the right block id, but as far as I can tell I am. So I went with option to and just remove the file and it works. Also fixed the other problem I was having with different biomes making the textures lighter in the middle of my build. So I guess option 2 is for the best then. Who knows maybe I will come to love the lighter variant as much as the original. Keep up the great work!
I have another quick question with regards to the birch_fence_inventory, birch_fence_inventory_top and birch_fence_inventory_bottom textures. I have already changed all the birch fence and fence gate textures back to 1.12.2 colors. I really don't understand why they had their colors changed in the first place. I see that you have taken the new color from the Jim Stone Craft pack.
They are meant to be different in the two packs, I guess during the great flattening of 1.13 (where virtually every texture was renamed) I just copied them from the JSC pack.
1.13 was the biggest change for renaming files, so I guess I messed this bit up, only all the Birch and Oak (fence, gate, wall) textures are different, the Oak texture is a little warmer in the JSL pack, Birch is quite a bit different.