Hello, I love this texture pack It is amazing for my desert city. But I am having an issue with the textures when using Vanilla Builders Extension. The textures are always lighter then the original blocks. Added some blocks with Chisel so I can get some variants like cracked sandstone, but when I put it next the original sandstone it is a lighter shade. I am not sure what causes this and I am wondering if there is an easy fix for this. I assume there is something in the resource pack that tints the blocks but with my limited knowledge I am unable to figure it out.
Thanks for the quick reply! Unfortunately I was unable to add the blocks to sand.properties. I am using v7 so it was under mcpatcher. I have a feeling I am not getting the right block id, but as far as I can tell I am. So I went with option to and just remove the file and it works. Also fixed the other problem I was having with different biomes making the textures lighter in the middle of my build. So I guess option 2 is for the best then. Who knows maybe I will come to love the lighter variant as much as the original. Keep up the great work!
I have another quick question with regards to the birch_fence_inventory, birch_fence_inventory_top and birch_fence_inventory_bottom textures. I have already changed all the birch fence and fence gate textures back to 1.12.2 colors. I really don't understand why they had their colors changed in the first place. I see that you have taken the new color from the Jim Stone Craft pack.
John Smith Legacy Resource Pack Snapshot 19w02a.
First snapshot of the year.
Cartography Table GUI, Campfire, cleaned up some model files (cullface), also updated the sheep texture.
Started on the Villagers, only two completed so the added professions are currently just copies.
http://www.johnsmithlegacy.co.uk/ - John Smith Legacy for Java Minecraft
Hello, I love this texture pack It is amazing for my desert city. But I am having an issue with the textures when using Vanilla Builders Extension. The textures are always lighter then the original blocks. Added some blocks with Chisel so I can get some variants like cracked sandstone, but when I put it next the original sandstone it is a lighter shade. I am not sure what causes this and I am wondering if there is an easy fix for this. I assume there is something in the resource pack that tints the blocks but with my limited knowledge I am unable to figure it out.
I see you're using shaders, I guess that you are using OptiFine.
So that would be the colormap that's colouring the blocks depending on the biome you are in (all sand blocks look warmer in a desert for example).
Two choices add the new blocks to the sand.properties or just remove the sand.properties to turn of the sand custom colours.
Turning of the sand custom colour will however make all the sand blocks look lighter.
John Smith Legacy 1.13.2 v8/assets/minecraft/optifine/colormap/blocks/sand.properties
http://www.johnsmithlegacy.co.uk/ - John Smith Legacy for Java Minecraft
Thanks for the quick reply! Unfortunately I was unable to add the blocks to sand.properties. I am using v7 so it was under mcpatcher. I have a feeling I am not getting the right block id, but as far as I can tell I am. So I went with option to and just remove the file and it works. Also fixed the other problem I was having with different biomes making the textures lighter in the middle of my build. So I guess option 2 is for the best then. Who knows maybe I will come to love the lighter variant as much as the original. Keep up the great work!
I have another quick question with regards to the birch_fence_inventory, birch_fence_inventory_top and birch_fence_inventory_bottom textures. I have already changed all the birch fence and fence gate textures back to 1.12.2 colors. I really don't understand why they had their colors changed in the first place. I see that you have taken the new color from the Jim Stone Craft pack.