The Meaning of Life, the Universe, and Everything.
Join Date:
9/7/2013
Posts:
204
Location:
Basque Country
Member Details
I'm busy with university, so I don't have much time, but I'm slowly working on the next update. I already have a to-do list and completed some of the points.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/7/2013
Posts:
204
Location:
Basque Country
Member Details
Sorry, but that's not on the list. However, I've already included a new model for tall grass, with 4 planes instead of 2 and lots of variations. It looks really great. I'll also add support for 1.12 and change some textures.
I am in love with your resource pack and plan on donating if possible sometime in the near future. I know you are busy with University, school is very important, but I wanted to post a couple screenshots with bugs that I noticed. I am using the optifine 1.11.2 version and that version of the resource pack as well. For the trap door, I recommend removing the hinges, because they stay in the same place and don't match the way that the trap door opens. I'm not sure if anyone else is having these issues, but I thought that I should report them.
Thank you so much for the response! I am super excited and would really love to use this in a Minecraft building let's play. I think it would be a really fun challenge to build with such bright blocks. I really love the bright whimsical cartoon style.
The new textures look amazing! I like how the stone has a similar structure to the granite, diorite, and andesite, blocks. The new wool is bright and I love the texture. Will the sheep color and texture follow? The changes to the prismarine glowstone, gravel, and dirt all look very nice as well.
The sand and water seem a bit busy. I definitely like their texture, but against everything else, they're a bit hard to look at. Maybe try bringing down the contrast a tad? I only say that because they generally have subtle textures, because they can take up such a large area and make things seem too busy if the contrast in their textures is too high, so maybe just tone down the darkest color in those textures a small amount.
Will you also do the new beds as well as the concrete powder, concrete, and glazed terracotta?
The Meaning of Life, the Universe, and Everything.
Join Date:
9/7/2013
Posts:
204
Location:
Basque Country
Member Details
All 1.12 stuff will be included. Concrete powder is already done. Sheep will have the same colors as wool. I'll have a look at sand and water, but I don't promise anything.
I'm really sorry to post again, but I just noticed something about the textures. I planned on using the red nether brick and the regular nether brick in a build and noticed that they do not match up side by side. Again, I don't mean to be a bother, so I apologize. It seems to be off by one pixel height. Here is a screenshot for reference:
The Meaning of Life, the Universe, and Everything.
Join Date:
9/7/2013
Posts:
204
Location:
Basque Country
Member Details
You need to use OptiFine to enjoy the pack as it should be. The Birch Forest biome is like the photo. And please, if your computer supports it, enable smooth lighting. It makes the world look much better.
That's strange. I do use optifine. Is there a specific setting in it that I need to have enabled? Also, thank you so much for the smooth lighting tip. I'm so embarrassed I had no idea how much better it looked.
I absolutely LOVE this pack. Thank you SOOO much for making it. It adds a playful and colorful vibrancy to the game!
I do however have 2 requests. I recently got into doing pixel art. The vibrant colors all work well for it except for one. Your Hot Pink breaks compatibility with default color schemes and most other texture packs. Aka, while pink looks pink in everything else so it's usable for faces, in yours i can't use it as it distorts the image to not be recognizable.
So I was hoping and wondering if you could change your pinks back to a regular pink tone from the hot pink tone?
Also, i was wondering if you could add additional flower pot textures, like they have in other packs. I use a lot of flower pots, so some more designs would break up the monotony.
Are You planning to update this to 1.12? I know it only just released Wednesday but this is my favorite texture pack and I use it for videos so I'd like to have it here soon. Thanks for all your hard on this texture pack, its amazing.
I'm busy with university, so I don't have much time, but I'm slowly working on the next update. I already have a to-do list and completed some of the points.
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
very nice resourcepack!
I´m looking forward! perhaps some 3d objects ?
Sorry, but that's not on the list. However, I've already included a new model for tall grass, with 4 planes instead of 2 and lots of variations. It looks really great. I'll also add support for 1.12 and change some textures.
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
nice!
I am in love with your resource pack and plan on donating if possible sometime in the near future. I know you are busy with University, school is very important, but I wanted to post a couple screenshots with bugs that I noticed. I am using the optifine 1.11.2 version and that version of the resource pack as well. For the trap door, I recommend removing the hinges, because they stay in the same place and don't match the way that the trap door opens. I'm not sure if anyone else is having these issues, but I thought that I should report them.
Thank you! Back when MCPatcher was a thing those CTM models worked fine, but now that versions have passed and we use OptiFine it seems they don't.
In the next version (which is coming soon, it's almost finished) they'll be fixed.
New stone, dirt, glowstone, prismarine, sand, water and wool. And new model for tall grass and ferns.
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Thank you so much for the response! I am super excited and would really love to use this in a Minecraft building let's play. I think it would be a really fun challenge to build with such bright blocks. I really love the bright whimsical cartoon style.
The new textures look amazing! I like how the stone has a similar structure to the granite, diorite, and andesite, blocks. The new wool is bright and I love the texture. Will the sheep color and texture follow? The changes to the prismarine glowstone, gravel, and dirt all look very nice as well.
The sand and water seem a bit busy. I definitely like their texture, but against everything else, they're a bit hard to look at. Maybe try bringing down the contrast a tad? I only say that because they generally have subtle textures, because they can take up such a large area and make things seem too busy if the contrast in their textures is too high, so maybe just tone down the darkest color in those textures a small amount.
Will you also do the new beds as well as the concrete powder, concrete, and glazed terracotta?
All 1.12 stuff will be included. Concrete powder is already done. Sheep will have the same colors as wool. I'll have a look at sand and water, but I don't promise anything.
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Thank you so much! I am super excited! I hope life and University are treating you well.
I'm really sorry to post again, but I just noticed something about the textures. I planned on using the red nether brick and the regular nether brick in a build and noticed that they do not match up side by side. Again, I don't mean to be a bother, so I apologize. It seems to be off by one pixel height. Here is a screenshot for reference:
Oops. Fixed. Thank you!
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Is the birch forest grass supposed to look like this?
You need to use OptiFine to enjoy the pack as it should be. The Birch Forest biome is like the photo. And please, if your computer supports it, enable smooth lighting. It makes the world look much better.
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
That's strange. I do use optifine. Is there a specific setting in it that I need to have enabled? Also, thank you so much for the smooth lighting tip. I'm so embarrassed I had no idea how much better it looked.
Make sure you have these settings in Video Settings and Quality Settings:
- Clear Water: ON
- Better Grass: Fancy
- Custom Fonts: ON
- Swamp Colors: ON
- Connected Textures: Fancy
- Custom Sky: ON
- Better Snow: ON
- Custom Colors: ON
- Smooth Biomes: ON
- Custom Items: ON
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
I had everything on except custom colors and custom sky. Thank you so much, everything looks so wonderful now!
", sans-serif"> I really love this resource pack, keep it up <3!!!
I absolutely LOVE this pack. Thank you SOOO much for making it. It adds a playful and colorful vibrancy to the game!
I do however have 2 requests. I recently got into doing pixel art. The vibrant colors all work well for it except for one. Your Hot Pink breaks compatibility with default color schemes and most other texture packs. Aka, while pink looks pink in everything else so it's usable for faces, in yours i can't use it as it distorts the image to not be recognizable.
So I was hoping and wondering if you could change your pinks back to a regular pink tone from the hot pink tone?
Also, i was wondering if you could add additional flower pot textures, like they have in other packs. I use a lot of flower pots, so some more designs would break up the monotony.
Are You planning to update this to 1.12? I know it only just released Wednesday but this is my favorite texture pack and I use it for videos so I'd like to have it here soon. Thanks for all your hard on this texture pack, its amazing.