Is it possible to make all other items work like bookbound in that they need only an additional code (+enchantment sometimes) rather than a full rename? I know it's a huge request, but one of the best parts of minecraft, I find, is giving cool names to tools and now I'm forced to chose between a Diamond Drill or a Diamond Pickaxe called "Negative Infinity"
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I like magic, digging, and cookies. Go figure.
I'M EATING A COOKIE LEWIS! -Simon Lane, a.k.a. Honeydew
Wow, this resource pack is awesome! But the items are very small(probably because of 24×24 and items are drawn in 16×16). Do you know how to make them work normally? I think to be as big as normal minecraft ones... Thanks
ItemBound needs to be at the top of your active resource packs list because it uses custom sizes for some of the item models. Other packs will interfere with it if it's lower on the list.
Just delete it, and minecraft should use default loot tables. Sorry for the trouble, just I forgot to delete the unchanged loot tables from the zip and they're a bit outdated.
The resource pack is awesome ,I really like it and btw u said u will apply any good suggestions we post so Plz Plz Plz can u apply m16 smg textures for snowballs and shotgun texture for bow u really need them in my worlds
Thnx for attention
Huh sorry not u but I really need them in my worlds
I hope there is some way to add sounds to this pack. It would be great if items such as handguns had their own sound effect and arrows had one too along with their own bullet texture.
It would be cool if paper had alternate textures for different kinds of paper currency as well as some original designs with Steve's face on the bill.
This is by far one of the best resource packs available and it isn't even intending to be a full overhaul of the game.
For some reason, all the items besides the santa hat in the holiday update don't work and the costumes for the halloween update don't work either. I've typed the name in correctly. The crafting guide doesn't state any enchantments. What am I doing wrong?
(I'm using 1.11.2 optifine)
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In your world folder you'll find a folder callled data just ad The loot table file into the data file
Yes! I see absolutely no blocks or things that won't be possible.
Is it possible to make all other items work like bookbound in that they need only an additional code (+enchantment sometimes) rather than a full rename? I know it's a huge request, but one of the best parts of minecraft, I find, is giving cool names to tools and now I'm forced to chose between a Diamond Drill or a Diamond Pickaxe called "Negative Infinity"
I like magic, digging, and cookies. Go figure.
I'M EATING A COOKIE LEWIS! -Simon Lane, a.k.a. Honeydew
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Curse PremiumItemBound needs to be at the top of your active resource packs list because it uses custom sizes for some of the item models. Other packs will interfere with it if it's lower on the list.
This resource pack looks so good
This may be kind of last minute but can you add new years Items. You could add things like 2017 glasses.
Can you tell me how to add new items to the pack so that me and a few friends can have some inside joke items like Phoenix Wings
On the version of the loot table for shulker.json, I have the following:
{}
According to http://minecraft.gamepedia.com/Shulker, Shulkers have a 50% chance of dropping a shulker shell. How should I adjust this loot table?
100% chance to drop a shulker shell 50% chance to get a second
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Curse PremiumJust delete it, and minecraft should use default loot tables. Sorry for the trouble, just I forgot to delete the unchanged loot tables from the zip and they're a bit outdated.
Thank you!
I'm new so i don't know how to get these things
The resource pack is awesome ,I really like it and btw u said u will apply any good suggestions we post so Plz Plz Plz can u apply m16 smg textures for snowballs and shotgun texture for bow u really need them in my worlds
Thnx for attention
Huh sorry not u but I really need them in my worlds
ItemBound makes all glints leak over to other items. Is there a way to fix this?
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Texturepacks: JohnSmithPE, RainbowEnchant
Maps: SkyblockPE, FlatMapPack
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Curse PremiumUnfortunately, no. This happens due to some of the items having double sized models.
I got it to work!
But here are some things your should add into this pack
Bubble Gum (snowballs) with different colors like, Rainbow Burgle gum, Blue Gun etc.
Wands (wooden sword) with different enchants (eg. fire aspect = fire wand)
Crossbow Texture (for bow of course)
Nailgun (for bow)
Sniper Rifle (bow again..)
A bowie knife (iron sword)
That's all!
Awe. It's probably a problem with Optifine. Hopefully sp614x can fix it.
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Texturepacks: JohnSmithPE, RainbowEnchant
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Curse PremiumI doubt that's the case; I think it's just how generated item models work in minecraft.
I hope there is some way to add sounds to this pack. It would be great if items such as handguns had their own sound effect and arrows had one too along with their own bullet texture.
It would be cool if paper had alternate textures for different kinds of paper currency as well as some original designs with Steve's face on the bill.
This is by far one of the best resource packs available and it isn't even intending to be a full overhaul of the game.
For some reason, all the items besides the santa hat in the holiday update don't work and the costumes for the halloween update don't work either. I've typed the name in correctly. The crafting guide doesn't state any enchantments. What am I doing wrong?
(I'm using 1.11.2 optifine)