For the moment, I use SEUS. Is the only pack that works well with the pack. If you don't need the specular maps (the wet glitter effect), I recommend the KUDA.
I made a guide about Shaders mod installation + some tips and alternatives check it out http://www.planetminecraft.com/blog/shaders-mod-guide/
Hope it helps
For the moment, I use SEUS. Is the only pack that works well with the pack. If you don't need the specular maps (the wet glitter effect), I recommend the KUDA.
I made a guide about Shaders mod installation + some tips and alternatives check it out http://www.planetminecraft.com/blog/shaders-mod-guide/
Hope it helps
For the moment, just head into the zip, go to something like assets > minecraft > textures > blocks and delete the planks_#_s.png files (# is for acacia, oak etc). Be careful! Just those files who ends with _S. Enjoy
that remove the 3D feeling D: ... but instead I made them alll darker
I know you make this at your free time but i hate Projects that are very nice on promoting and never goes finished. Then there was better that these never be released.
I hope you understand what i mean.
I know that feeling, I'm a gamer firstly. As you can imagine, a date can't be the solution.
I can just say that I'm working on new blocks, and a slightly different approach to the realistic style.
A pack that comes with bump mapping in mind as a standard thing is quite difficult to mantain, and I don't want to push out random updates with few things. Anyway I hope the wait will be worth it.
If you have priorities to suggest, I'll take it in consideration, beacuse this pack is not for me.
What blocks do you use most? What is missing most? This can help me very much.
No, the only thing in the right column for resource packs is maps 04 and the default. Optifine/SEUS is working. I have no idea what's going wrong, but the pack definitely isn't loading.
It's not just bump mapping missing; when I load realistico not a single texture in the game changes. It also changes instantaneously when I 'load' it, whereas there is a noticeable delay/freeze for a second or two when I load other resource packs that do work. Again, I'm not trying to run more than one at a time.
No, the only thing in the right column for resource packs is maps 04 and the default. Optifine/SEUS is working. I have no idea what's going wrong, but the pack definitely isn't loading.
It's not just bump mapping missing; when I load realistico not a single texture in the game changes. It also changes instantaneously when I 'load' it, whereas there is a noticeable delay/freeze for a second or two when I load other resource packs that do work. Again, I'm not trying to run more than one at a time.
"I'm not trying to run more than one at a time."
That's the problem: you need to use BOTH the packs AT THE SAME TIME.
Now I specified it under the download section, because at this point I think it can be not so obvious.
So, thank you for your feedback!
"I'm not trying to run more than one at a time."
That's the problem: you need to use BOTH the packs AT THE SAME TIME.
Now I specified it under the download section, because at this point I think it can be not so obvious.
So, thank you for your feedback!
I feel so stupid. Thanks! Oh. My. God. This just looks fantastic!
Texture pack looks great and running smooth. SEUS 10.2 preview shaders enabled with Optifine. No bump mapping? I've seen bump mapping before like in the Chroma Hills textures, but this doesn't seem to work for me. Any idea? I just installed Optifine to try to enable bump mapping but no luck.
-- My bad. The person who introduced me to this texture pack did not include all the files needed to make it work as expected. I got it working. Fantastic work Matteroizzo!--
Texture pack looks great and running smooth. SEUS 10.2 preview shaders enabled with Optifine. No bump mapping? I've seen bump mapping before like in the Chroma Hills textures, but this doesn't seem to work for me. Any idea? I just installed Optifine to try to enable bump mapping but no luck.
-- My bad. The person who introduced me to this texture pack did not include all the files needed to make it work as expected. I got it working. Fantastic work Matteroizzo!--
The SEUS is a great choice.
Happy to hear everything is working now, is it? For any problem, feel free to ask.
The SEUS is a great choice.
Happy to hear everything is working now, is it? For any problem, feel free to ask.
* Matteo Rizzo please
It is truly beautiful Matteorizzo. It's the most real looking, detail intensive texture I've seen. The bump mapping is beautiful and I believe it's the best any of us have seen. I do have a question about it. Is the pack still a work in progress? I notice the doors, grass, flowers and other blocks are still original. Also, I want to ask with the specular turned on in the shader options, why does cobblestone always look so wet? Even the wood planks and bricks looks as if it has just rained.
It is truly beautiful Matteorizzo. It's the most real looking, detail intensive texture I've seen. The bump mapping is beautiful and I believe it's the best any of us have seen. I do have a question about it. Is the pack still a work in progress? I notice the doors, grass, flowers and other blocks are still original. Also, I want to ask with the specular turned on in the shader options, why does cobblestone always look so wet? Even the wood planks and bricks looks as if it has just rained.
hey the wet look on things is tot something I think you can do so mutch about... I did make the textures darker but then a lot of the 3D feeling is gone. I think you could fix this by edit some codes in youre shaders
For the moment, I use SEUS. Is the only pack that works well with the pack. If you don't need the specular maps (the wet glitter effect), I recommend the KUDA.
I made a guide about Shaders mod installation + some tips and alternatives check it out
http://www.planetminecraft.com/blog/shaders-mod-guide/
Hope it helps
what version of SEUS? and what version of Kuda?
CC 2015
SEUS 10.1 Ultra DOF and Kuda Medium
that remove the 3D feeling D: ... but instead I made them alll darker
Do you use both the packs? I mean, at the same time.
I know that feeling, I'm a gamer firstly. As you can imagine, a date can't be the solution.
I can just say that I'm working on new blocks, and a slightly different approach to the realistic style.
A pack that comes with bump mapping in mind as a standard thing is quite difficult to mantain, and I don't want to push out random updates with few things. Anyway I hope the wait will be worth it.
If you have priorities to suggest, I'll take it in consideration, beacuse this pack is not for me.
What blocks do you use most? What is missing most? This can help me very much.
does bumpmapping work for mobs?
Bump mapping is made trought custom textures. Mobs are not included for the moment, so no bump mapping for mobs.
okey
I can't get maps 04 to work. Running OptiFine F3 and SEUS 10.1 Ultra. Shaders are working, my other texture packs work. Any ideas??
Are you using both the packs at the same time?
For the Shaders mod intallation, check out this guide: http://www.planetminecraft.com/blog/shaders-mod-guide/
No, the only thing in the right column for resource packs is maps 04 and the default. Optifine/SEUS is working. I have no idea what's going wrong, but the pack definitely isn't loading.
It's not just bump mapping missing; when I load realistico not a single texture in the game changes. It also changes instantaneously when I 'load' it, whereas there is a noticeable delay/freeze for a second or two when I load other resource packs that do work. Again, I'm not trying to run more than one at a time.
"I'm not trying to run more than one at a time."
That's the problem: you need to use BOTH the packs AT THE SAME TIME.
Now I specified it under the download section, because at this point I think it can be not so obvious.
So, thank you for your feedback!
I feel so stupid. Thanks! Oh. My. God. This just looks fantastic!
I hope yes, but I think not so soon..
I don't like to push out thousands of updates with few textures.
Texture pack looks great and running smooth. SEUS 10.2 preview shaders enabled with Optifine. No bump mapping? I've seen bump mapping before like in the Chroma Hills textures, but this doesn't seem to work for me. Any idea? I just installed Optifine to try to enable bump mapping but no luck.
-- My bad. The person who introduced me to this texture pack did not include all the files needed to make it work as expected. I got it working. Fantastic work Matteroizzo!--
The SEUS is a great choice.
Happy to hear everything is working now, is it? For any problem, feel free to ask.
* Matteo Rizzo please
It is truly beautiful Matteorizzo. It's the most real looking, detail intensive texture I've seen. The bump mapping is beautiful and I believe it's the best any of us have seen. I do have a question about it. Is the pack still a work in progress? I notice the doors, grass, flowers and other blocks are still original. Also, I want to ask with the specular turned on in the shader options, why does cobblestone always look so wet? Even the wood planks and bricks looks as if it has just rained.
hey the wet look on things is tot something I think you can do so mutch about... I did make the textures darker but then a lot of the 3D feeling is gone. I think you could fix this by edit some codes in youre shaders
Is anyone else getting this?