New update: Changed textures of chiseled_stonebrick_monster_egg, crafting_table + new sound,name_tag (usable as switch with itemframe + comparator),leaves_birch.
Fixed error at clock, fixed 3D fiews of lever, brewing_stand,anvil, consoles NSWE, oak_stairs,jungle_stairs,birch_stairs and acacia_stairs.
I do have a question for ya. I ran into a savanna village today and it just seemed wierd having computer desks for the roof tops, just my opinion though. Is there a way for me to change the junglewood textures into Acacia and the acacia wood textures into jungle? There arnt jungle villages as far as i have seen then the savannah villages wouldnt look so awkward.
I do have a question for ya. I ran into a savanna village today and it just seemed wierd having computer desks for the roof tops, just my opinion though. Is there a way for me to change the junglewood textures into Acacia and the acacia wood textures into jungle? There arnt jungle villages as far as i have seen then the savannah villages wouldnt look so awkward.
It would be possible for you, if you know how to rename and replace all images,blockstates,models which are used by junglewood stairs and acacia stairs,but it is very much work and I would you advise against it, if you are not familiar precisely what to do!
If you be patient, I`m working on a forgemod which includes all this "stairs-stuff" and I´ll remove it from the pack ,so it would be easier to use.....
Oh sweet that would be super awesome. i was actually thinking about how much cooler it would be if this pack became an actual mod. adding in biomes and such with all your textures bascially making your texture pack into a biome/dimension mod. yea been trying to build my world theme to where its a modernized world but with alien technology that was left behind. its like i want normalized looking wood/tree/grass/dirt sand ect. looking normal. Which i have done for the most part.but it makes it hard cause i want to use all your textures as well and cant have double of everything, like the planks for instance and grass ect. So anyhow yea its funny you said that.
EDIT: Just so you know your texture pack inspired me to learn to start making my first mod as well. I am looking at trying to make an Alien/modern tech based mod. Gonna be alot of learning involved for me. But i think the end result would be worth it. Coding i hope will be little easy. Im quick learner. but i just wish i could texture/model like you. Your models/textures are so fantastic.
Update to MC vers.1.10
Changed textures of Stone, Granite, Diorite, Andesit,
added new blocks (Magma Block, Nether Wart Block, Red Nether Brick, Bone Block),
added new mobs Husk, Stray, Polarbear and sounds,
new nightsky (animated), changed texture of sun,
changed Lasergun to a new 3D weapon
Been using this pack a long time. I love it! Coupled with kyctarniq's Doctor Who pack, it makes one HELL of a TARDIS! However, even with Optifine installed correctly, it doesn't play nice with Forge. The computer terminal and desk chairs open a hole in the world wherever they are placed. You can see sky. Also, the Seus shaders ruin the already wonderful effect of the colored glass.
Nice video, I know this bug with forge, it´s not a bug with Optifine. I´m working at a Spaceextended-forge-mod, where I include this 3D elements and make the txtpack forge compatible.
New update: Changed textures of chiseled_stonebrick_monster_egg, crafting_table + new sound,name_tag (usable as switch with itemframe + comparator),leaves_birch.
Fixed error at clock, fixed 3D fiews of lever, brewing_stand,anvil, consoles NSWE, oak_stairs,jungle_stairs,birch_stairs and acacia_stairs.
Oooo!
That's a lot of fixes and changes!
More goodies and cleverness to try out, though.
Thanks for all the hard work, Norzeteus.
This pack is truly awesome Norzeteus.
Thx
Latest update: Changed design of bed, new animated cauldron, new lava still and flowing.
For some reason all my textures are connecting except the harden clay variants. Not sure what the problem is.
I downloaded the latest version [128x] and tried, it works for me ....
Did you change anything in the ctm-folder?
nah I finally got it i think. should have known wouldnt work on 1.7.10
But trying out new 1.10 mod pack and all is good
By the way this texture pack is fantastic.
Thx.....
I do have a question for ya. I ran into a savanna village today and it just seemed wierd having computer desks for the roof tops, just my opinion though. Is there a way for me to change the junglewood textures into Acacia and the acacia wood textures into jungle? There arnt jungle villages as far as i have seen then the savannah villages wouldnt look so awkward.
It would be possible for you, if you know how to rename and replace all images,blockstates,models which are used by junglewood stairs and acacia stairs,but it is very much work and I would you advise against it, if you are not familiar precisely what to do!
If you be patient, I`m working on a forgemod which includes all this "stairs-stuff" and I´ll remove it from the pack ,so it would be easier to use.....
Oh sweet that would be super awesome. i was actually thinking about how much cooler it would be if this pack became an actual mod. adding in biomes and such with all your textures bascially making your texture pack into a biome/dimension mod. yea been trying to build my world theme to where its a modernized world but with alien technology that was left behind. its like i want normalized looking wood/tree/grass/dirt sand ect. looking normal. Which i have done for the most part.but it makes it hard cause i want to use all your textures as well and cant have double of everything, like the planks for instance and grass ect. So anyhow yea its funny you said that.
EDIT: Just so you know your texture pack inspired me to learn to start making my first mod as well. I am looking at trying to make an Alien/modern tech based mod. Gonna be alot of learning involved for me. But i think the end result would be worth it. Coding i hope will be little easy. Im quick learner. but i just wish i could texture/model like you. Your models/textures are so fantastic.
Update to MC vers.1.10
Changed textures of Stone, Granite, Diorite, Andesit,
added new blocks (Magma Block, Nether Wart Block, Red Nether Brick, Bone Block),
added new mobs Husk, Stray, Polarbear and sounds,
new nightsky (animated), changed texture of sun,
changed Lasergun to a new 3D weapon
Been using this pack a long time. I love it! Coupled with kyctarniq's Doctor Who pack, it makes one HELL of a TARDIS! However, even with Optifine installed correctly, it doesn't play nice with Forge. The computer terminal and desk chairs open a hole in the world wherever they are placed. You can see sky. Also, the Seus shaders ruin the already wonderful effect of the colored glass.
Awesome 1.10 update, Norzeteus. Especially love the new night sky.
I get so much inspiration from this pack, mate.

Hey Norzeteus, I was wondering if I could use this resource pack in my map, I will give you credit for the pack
Nice video, I know this bug with forge, it´s not a bug with Optifine. I´m working at a Spaceextended-forge-mod, where I include this 3D elements and make the txtpack forge compatible.
Thx
Yes, of course....:D