No I did not. And I use half the alternate textures you put up as well. Thanks for the info Druha. Gonna try your snow out.
*Edit. Tried the alternate snow. Too blue, and all the flakes look like clones. Want me to tweak it til it's white and randomly turn snowflakes, Druha?
Onto another note. Yo, Druha, you fuddling with Zombs 3D stuff at all? Bunches of stuff still explodes into broken textures. Only thing I can think of off the top of my head at the moment is torches. Loving everything else and I am glad you took the reins. Just one negative thing to say. What the hell happened to the sheepies? They are straaange looking now. And did you change the mutton icon?
I like that we both just copied over the old VDC snow as a template.
So I tweaked the alternate snow to make it more white. And there is variation in the snowflakes, but there are some repeats.
I want to thank you for mekanism man. I really wish you could make all your textures in a 32x version which would run a lot easier on a mod pack with over 200 mods . I noticed a lot of the textures are in 128x with very few in 64x . Do you have plans on making all the mod textures in 64x at least . Really wish for a 32x , but i know its a lot of work changing all the texture sizes for all this. Thank you for all you hard work man.
I've changed the alternate Sky Box - Storm Clouds. I think they're better now but I'm still not sure I'm completely satisfied.
I have also discovered something unfortunate. If either Optifine or MCPatcher is used with the alternate 3d models pack, the texture for the reeds becomes all wrong. This appears to be due to Minecraft applying the alternate 3d model then Optifine or MCPatcher coming by and applying a different CTM texture to the model, which it's not made to fit. I'll try to find a way to fix this but I may have to remove CTM of the reeds.
Very glad to able to find this revived thread. I was fearing that VonDoomcraft was gone forever. And wow you are adding more and more mods and stuff into the mix. I hope it still plays well with my shaders!