No I did not. And I use half the alternate textures you put up as well. Thanks for the info Druha. Gonna try your snow out.
*Edit. Tried the alternate snow. Too blue, and all the flakes look like clones. Want me to tweak it til it's white and randomly turn snowflakes, Druha?
Onto another note. Yo, Druha, you fuddling with Zombs 3D stuff at all? Bunches of stuff still explodes into broken textures. Only thing I can think of off the top of my head at the moment is torches. Loving everything else and I am glad you took the reins. Just one negative thing to say. What the hell happened to the sheepies? They are straaange looking now. And did you change the mutton icon?
I like that we both just copied over the old VDC snow as a template.
So I tweaked the alternate snow to make it more white. And there is variation in the snowflakes, but there are some repeats.
I want to thank you for mekanism man. I really wish you could make all your textures in a 32x version which would run a lot easier on a mod pack with over 200 mods . I noticed a lot of the textures are in 128x with very few in 64x . Do you have plans on making all the mod textures in 64x at least . Really wish for a 32x , but i know its a lot of work changing all the texture sizes for all this. Thank you for all you hard work man.
I've changed the alternate Sky Box - Storm Clouds. I think they're better now but I'm still not sure I'm completely satisfied.
I have also discovered something unfortunate. If either Optifine or MCPatcher is used with the alternate 3d models pack, the texture for the reeds becomes all wrong. This appears to be due to Minecraft applying the alternate 3d model then Optifine or MCPatcher coming by and applying a different CTM texture to the model, which it's not made to fit. I'll try to find a way to fix this but I may have to remove CTM of the reeds.
So I've changed the 3D model pack a little to remove the 3D model for the reeds. This fixes using CTM on the reeds with the 3D model pack. Unfortunately it means no 3D model for the reeds.
First i wanna say what a great texture pack, it looks really cool...
But i'm having a little problem with some (npc) skins when using optifine.
When i use optifine with 128x textures my villagers and zombies dont have skins ( just plain white), i tried al kinds of grpahics settings but nothing helped.
When deactivating optifine or using 64x textures there are no problems, but when i try to use 128x they go white again.
I'm using OptiFine 1.8.1 HD U C7 on MC 1.81
I hope you can help me cause i really wanna use this cool pack...
Very glad to able to find this revived thread. I was fearing that VonDoomcraft was gone forever. And wow you are adding more and more mods and stuff into the mix. I hope it still plays well with my shaders!
yay textures in 32x! Any chance you could make more jackolantern/pumpkin faces that will randomly show up?
Considering I've already done about 15 variants for the Chisel mod, I don't know that I will. Although at some point I would like to do one without a face at all.
So I tweaked the alternate snow to make it more white. And there is variation in the snowflakes, but there are some repeats.
Oh, and I did change the mutton item.
Just a little update.
I changed the Sheep again and managed to fix the random stone textures on 1.8 when used with connected textures.
Also, the forum seems to have updated their forum code again, and as per usual is breaking everything. The main post looks a little off right now.
So I just found this out. The red mushroom rendering weirdly on the Mooshroom's back is actually a vanilla bug and should be fixed in 1.8.3.
See this Mojang bug ticket: https://bugs.mojang.com/browse/MC-50769
So unfortunately I can't fix it for Minecraft versions less than 1.8.3. Sorry on that one.
Looking at the bricks when on the top half of the slab tomorrow.
I want to thank you for mekanism man.
I really wish you could make all your textures in a 32x version which would run a lot easier on a mod pack with over 200 mods . I noticed a lot of the textures are in 128x with very few in 64x . Do you have plans on making all the mod textures in 64x at least . Really wish for a 32x , but i know its a lot of work changing all the texture sizes for all this. Thank you for all you hard work man.
My favorite Resource pack
-Crunk
Little update.
I managed to fix the alternate 3d model for brick slab when it's on the top part of the block.
I will also look into releasing a 32x pack for everything at some point.
Next up is tweaking the alternate skybox. I don't really like the storm clouds the way they are and some others don't either.
Another little update.
I've changed the alternate Sky Box - Storm Clouds. I think they're better now but I'm still not sure I'm completely satisfied.
I have also discovered something unfortunate. If either Optifine or MCPatcher is used with the alternate 3d models pack, the texture for the reeds becomes all wrong. This appears to be due to Minecraft applying the alternate 3d model then Optifine or MCPatcher coming by and applying a different CTM texture to the model, which it's not made to fit. I'll try to find a way to fix this but I may have to remove CTM of the reeds.
So I've changed the 3D model pack a little to remove the 3D model for the reeds. This fixes using CTM on the reeds with the 3D model pack. Unfortunately it means no 3D model for the reeds.
First i wanna say what a great texture pack, it looks really cool...
But i'm having a little problem with some (npc) skins when using optifine.
When i use optifine with 128x textures my villagers and zombies dont have skins ( just plain white), i tried al kinds of grpahics settings but nothing helped.
When deactivating optifine or using 64x textures there are no problems, but when i try to use 128x they go white again.
I'm using OptiFine 1.8.1 HD U C7 on MC 1.81
I hope you can help me cause i really wanna use this cool pack...
I just finished updating BiblioCraft in the vonDoomCraft resource pack style!
Minecraft v1.7.x
vonDoomCraft Get it: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2292431
BiblioCraft v1.10.2 Get it: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287834
Resolution: 128x, 64x, and 32x
Download 128x: http://www.mediafire.com/download/ivajo68463255n3/vonDoomCraft_BiblioCraft_v1.10.2_128x.zip
Download 64x: http://www.mediafire.com/download/rqm0sechm2r8q8a/vonDoomCraft_BiblioCraft_v1.10.2_64x.zip
Download 32x: http://www.mediafire.com/download/k302bsnc4ekcc8t/vonDoomCraft_BiblioCraft_v1.10.2_32x.zip
Images:
Framed Painting Frames
Plumb Bob, Saw, Framing Board, Framing Sheet, and Clipboard on wall
Framed Map Frame, Framed Chairs
More Framed Furniture
Panelers
I just finished updating Garden Stuff in the vonDoomCraft resource pack style!
Minecraft v1.7.x
vonDoomCraft Get it: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2292431
Garden Stuff v1.5.4 Get it: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2163513
Resolution: 128x, 64x, and 32x
Download 128x: http://www.mediafire.com/download/vm316k587z4sfb9/vonDoomCraft_GardenStuff_v1.5.4_128x.zip
Download 64x: http://www.mediafire.com/download/oaa71v4m3gs7ua3/vonDoomCraft_GardenStuff_v1.5.4_64x.zip
Download 32x: http://www.mediafire.com/download/e9284vpnnuf2vaw/vonDoomCraft_GardenStuff_v1.5.4_32x.zip
Images:
Fences
Chains
Lantern
Lattice
Root Cover, Strange Plant, and Devil's Ivy
New Items
I just finished updating the retexture of Chisel 2 in the vonDoomCraft resource pack style!
Minecraft v1.7.x
vonDoomCraft Get it: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2292431
Chisel 2 v2.3.10.37 Get it: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2254671
Resolution: 128x, 64x, and 32x
Download 128x: http://www.mediafire.com/download/tq5tf51c4cyj5qp/vonDoomCraft_Chisel2_v2.3.10.37_128x.zip
Download 64x: http://www.mediafire.com/download/dvu587idjv13s14/vonDoomCraft_Chisel2_v2.3.10.37_64x.zip
Download 32x: http://www.mediafire.com/download/gu65njov1awx92k/vonDoomCraft_Chisel2_v2.3.10.37_32x.zip
Images:
AutoChisel and New Chisels
Andesite
Antiblock
New Bricks
Diorite
New Factory
New Futura
New Glass
Granite
Hex Plating
Hex Plating - Large
Line-Making
Massive Fan and Massive Plating
Nation
Valentines
Voidstone Runes
New Warnings
Mod Metals - Aluminium
Mod Metals - Bronze
Mod Metals - Copper
Mod Metals - Gold
Mod Metals - Iron
Mod Metals - Lead
Mod Metals - Silver
Mod Metals - Steel
Mod Metals - Tin
Mod Metals - Uranium
Thaumcraft - New Arcane
Thaumcraft - Tallow
Thaumcraft - Thaumium
Very glad to able to find this revived thread. I was fearing that VonDoomcraft was gone forever. And wow you are adding more and more mods and stuff into the mix. I hope it still plays well with my shaders!
I just finished updating Garden Stuff in the vonDoomCraft resource pack style!
Minecraft v1.7.x
vonDoomCraft Get it: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2292431
Garden Stuff v1.6.1 Get it: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2163513
Resolution: 128x, 64x, and 32x
Download 128x: http://www.mediafire.com/download/dhjslwbqkww8gs0/vonDoomCraft_GardenStuff_v1.6.1_128x.zip
Download 64x: http://www.mediafire.com/download/735aniz16tuf00q/vonDoomCraft_GardenStuff_v1.6.1_64x.zip
Download 32x: http://www.mediafire.com/download/ip02cizgc3sihdp/vonDoomCraft_GardenStuff_v1.6.1_32x.zip
Images:
Bloomery Furnace and Extra Mossy Stone Brick
Moss Paste
An update for everyone. I've made 32x versions of all the texture packs. Main pack 1.7.x and 1.8.x and for all the mods.
yay textures in 32x! Any chance you could make more jackolantern/pumpkin faces that will randomly show up?
Considering I've already done about 15 variants for the Chisel mod, I don't know that I will. Although at some point I would like to do one without a face at all.
Since you do lots of mod textures, have you thought about getting vondoomcraft into a modpack's launcher?
Whatever happend to this pack o.o?
It's been completed for 1.8 so until 1.9 fully comes out there aren't really going to be that many updates.
I might do some more mods at some point though.
How can I use that 128x deadpool skin on 1.8.8 o.O and will eveeryone be able to see its true beauty as it looks in the pics or not