+added 3d sugar cane
+added 3d ladders
+fixed all gui to work with 1.8
+added separate textures for the top/bottom of cobblestone
+added new cobblestone textures
+added Separate textures for the top/bottom of bookshelves (No more oak at the tops and bottoms of bookshelves!)
+added a new gravel texture, which looks gravely'.
+updated to 1.8
+added a new realistic stone walking sound (recorded from real life!)
+added a new realistic door sound (the door sound is quitter and more realistic, and was recorded from real life!)
+added new falldamage sound. (don't worry I didn't break my leg to record this sound.)
+replaced the noisy zombie hit sound with the sound of hitting flesh, the sound is deep for adult zombies and high for babe zombies, making those quick bastards sound smaller.
-Tamed the biome colors a bit
-Removed biome compliancy from sugar cane.
-Removed player hit sound.
I'm also planning on making the logs round! they models are already in the resource pack, I just need to fix them and make the work correctly.
I'm making them optional because it causes potential lag.
I hope you enjoy this pack! I'll be working on v1.8.2 which will add more 3d models and awesome textures. and a lot of new realistic sounds to the pack!
Most of the sounds in Modern and Better have been composed, but I'm going to take it another 'step' further.
hint: I'm adding sounds that are from real life into the pack ;).
While I don't doubt it's a good pack for some, I'm not particularly fond of it. I find this pack very flat, at-least what textures you changed in it. Shading is virtually non-existent in the ones you've changes.
I've gotten some messages on this thread about the textures looking flat,
Mike: "blocks have flat faces what do you expe--"
Me: "SHHH MIKE"
Anyway, So I've decided to add a magical thing called "shading", which sounds shady.
I decided that the easiest place to start is logs, considering that it's easy to shade round objects!
It was simple really, take the log texture, draw some lines going from top to bottom, make the lines a different shade from the one next to it, make the layer transparent and make the layer go above the log texture and BAM.
Please tell me what you think! below!
And If you have any ideas to Improve the pack leave those below too!