Sorry about the delay in getting this update out to you - I've had a few health issues and been busy with other things. Here is a progress update, to whet your appetite:
v110.1.1 - mrdhobbs
-Added polar bear textures
-Fixed acacia doors, the bottom of crafting tables and acacia and dark oak plank textures (many thanks to CAD97)
I'm in the process of updating the zombie texture into a husk texture - it's taking a while
See the attachments showing the new polar bear texture and the status of the Husk so far. I want to do the Stray texture as well before releasing this update. I've just brought a graphics tablet, which might help with updating these textures (one I get used to using it )
v110.2.1 - mrdhobbs
-Added bone block, red nether brick block and magma block textures
-Added villager variants of zombie textures
I sometimes stream my resource pack updates on Beam - check me out on https://beam.pro/mrdhobbs and follow me on Twitter for tweets when I'm going live
@grind651 - It appears Mojang changed the way 3D textures are generated in 1.10, which is "breaking" iron bar textures in certain configurations. I've tried to fix it, but it was late at night and it made my head hurt! I'll look at it again soon.
Check out my signature for a link to the updated pack!
I've updated the Connected Textures Add-on to version v.05, to include support for Minecraft 1.11 and to add yellow glass textures. I will (hopefully) be adding the grey glass textures in the next few days.
The Meaning of Life, the Universe, and Everything.
Just tested your resource pack and noticed how a wall of dirt, at distance looks horrible with mipmap at maximum.
The texture is so plain, with so low 'noise' that when reduced by mipmap, it becomes a almost a plain brown square. Looking at it at some reasonable distance, like 40 blocks, and you suddenly have almost a wall of solid brown...
Still left to do: parrots, beds, the illusionist, and many of the concrete and concrete powder blocks. I'm getting there!
Note: Some of the glazed terracotta blocks I had to take an educated guess at what the Mojang designers were trying to portray at 16x (an example of this is the purple block, with what looks like a sword and pick design) - please let me know if you feel I am wide of the mark with any of these designs