Stop what you're doing and examine why you want to make a resource pack. What are you trying to accomplish with this? What is your artistic statement? What is the purpose behind your pack?
This is an important thing to think about because this exact pack has been done before. The "Default, but with no shading" look has been done to death. Just search for SimpleCraft, FlatCraft, or half of the "cartoon" packs out there. Most of them are exactly this same thing to one extent or another.
Stop what you're doing and think about why you want to tread old ground. Why do you want to do exactly what everyone else is doing? Even if you like this look, why not just download one of the packs that already exist that do this? Why create another one when there are literally hundreds of these already available?
If you can't come up with an answer, then my advice to you is this: STOP!
Stop the pack... and then start over. Come up with a unique 'look' for your pack. Find a purpose behind making a resource pack. Decide on an artistic statement that YOU want to make. Be unique. Be creative. So something different. Something that hasn't been seen before. Create ART!
The only way bucket fill texture packs would reduce lag would be if the pack was ACTUALLY 1x1 (As in, the terrain.png itself is resized to 16x16.) Just bucket-filling the textures won't do a thing if the pack is the default res. Would CryEngine2 be able to run on an old netbook if the textures were all one color? You would probably think that's preposterous. Well, it doesn't. And guess what? Minecraft works the same way!
So unless OP resized each of the blocks to 1x1 instead of 16x16, this is just pure laziness.
What possible reason could you have to commit such vile necromancy... to raise such a demon spawn of a pack from the grave of the bottom of the forums? Now I have to kill this thread all over again -- where did I put my stake and holy water?
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They should be bigger.
In the famous words of Alvoria since I am too lazy to make my own Copy/Paste anti-bucketfill post:
Cookie is right
Myth: Bucket fill texture packs reduce lag.
The only way bucket fill texture packs would reduce lag would be if the pack was ACTUALLY 1x1 (As in, the terrain.png itself is resized to 16x16.) Just bucket-filling the textures won't do a thing if the pack is the default res. Would CryEngine2 be able to run on an old netbook if the textures were all one color? You would probably think that's preposterous. Well, it doesn't. And guess what? Minecraft works the same way!
So unless OP resized each of the blocks to 1x1 instead of 16x16, this is just pure laziness.
What possible reason could you have to commit such vile necromancy... to raise such a demon spawn of a pack from the grave of the bottom of the forums? Now I have to kill this thread all over again -- where did I put my stake and holy water?