It simply looks awesome, only one thing, remove the model of the grass, it's not nice to see it EVERYWHERE as it makes the stuff that has models look less special.
Rocks and pebbles
-In mountains and caves and pretty much anywhere stone is
-Considering adding stalactites and stalagmites, too?
New grass
It's still bars, but none of them touch and there's no top, so it looks a little less "solid", maybe.
Also, random rotation
Individualized leaf types for different trees
-Oak leaves have Dark, Medium and Light Shades. Also the occasional acorn
-Dark Oak has viney overhang in three length
-Jungle has no banana, banana'd, and 3D banana'd versions
-Spruce/Acacia have wider fluffiness
Random rotation of flowers
-Also, the Oxeye Daisy Model
3D insets for coal ore! (more ores coming!)
-Geeze, these are so tedious. No extra goody info here. They are just.. so tedious.
looking good so far.
How's this?
To put your wonders to rest, though, I do them manually.
Also working on new grass model? Also, prototype of adding pebbles and such to caves and mountains.
I'm making it happen.
Rocks and pebbles
-In mountains and caves and pretty much anywhere stone is
-Considering adding stalactites and stalagmites, too?
New grass
It's still bars, but none of them touch and there's no top, so it looks a little less "solid", maybe.
Also, random rotation
Individualized leaf types for different trees
-Oak leaves have Dark, Medium and Light Shades. Also the occasional acorn
-Dark Oak has viney overhang in three length
-Jungle has no banana, banana'd, and 3D banana'd versions
-Spruce/Acacia have wider fluffiness
Random rotation of flowers
-Also, the Oxeye Daisy Model
3D insets for coal ore! (more ores coming!)
-Geeze, these are so tedious. No extra goody info here. They are just.. so tedious.
Update to V3!
Some missing particles fix, chest buckle is fix'd and lilac has voxel petals.
Pack already updated.