Also nobody and I mean NOBODY, wants colors this bright and this bland. Use something like olive green, NOT neon green. Any neon colors in this pack the don't have any shading will hurt people's eyes, which makes the resource pack more than useless. It is torture.
Also anytime someone criticizes your work don't just release more blocks. That won't make them happy. Updates should fix things that people don't like and make things look better. More blocks won't make the people happy, more work would.
Nobody cares about your choice of television show or which character you connect with. Your texture pack, which I can assure you I do not '< 3' is
A: Bucketfilled. It is essentially just a solid colour. No shading or designs.
B: Not finished. I would expect that a bucketfill pack have at least common blocks done. Not a random selection of blocks.
C: Lacking a coherent theme. Which is envitable for nigh all bucketfilled packs since they lack design and detail.
D: Terrible. Please, go and find some texturing tutorials on the Internet. There are plenty, both pixel art tutorials and specific Minecraft ones.
this is a pack for people who like this textures and other bucket fill textures so if you don't like it then GET OUT! And I Will Not Accept constructional criticism!P.S. I Don't Find The Textures Blinding At All
this is a pack for people who like this textures and other bucket fill textures so if you don't like it then GET OUT! And I Will Not Accept constructional criticism!
P.S. I Don't Find The Textures Blinding At All
Proof you are a little kid. There is no one, NO ONE, that will like these textures. You'd have to either be color blind, or just plain stupid to want extremely bright colors. Also, it's your fault for posting this pack that we are saying bad things about it. If you wanted people to just like it blindly, then post it on somewhere like reddit or PMC where people like this kind of thing. Here, we know a good texture pack when we see one, and this is not one.
By the way, if you don't accept constructional criticism, then your pack will never get better, and no one will like it. If you listen to us, then it may get marginally better.Also, the textures are completely blinding, no way around that. Just because they don't blind you doesn't mean that it is like that for everyone.
Things missing here:*Hard work*Shading*More than one color per block*Colors that won't give you eye cancer*A theme*Transparency*More than a couple blocks*Good screenshotsI'm not saying I'm the best texture creator in the world, but I know that you could do seventy thousand times better on this "texture pack"than the work that you have given us at the moment.I might be able to provide you tips on how to make these textures not really terrible and painful to look at.Also you should probably wait until it actually has something worth using it for before you put it on here!P.S. Really, Nick Jr.?! And you say you're over ten... T_T
1) My Aunt had eye cancer and is in remission. I doubt looking at those textures caused you to develop it.
2) Instead of saying you could offer tips, actually provide them. Crass insults about his supposed age or taste in entertainment do not good criticism make.
3) I had friends at my old alma mater who still watch Nick Jr. It's the bombdiggity.
In response to the OP, I'd recommend you check out this thread on general info about texture/resource packs, and this thread on designing textures. The latter is a legendary one made by Steelfeathers and will give you a lot of advice on texturing. Since your colors for your textures are so bright, I'd recommend designing a texture pack with that as your theme. Perhaps a Nickelodeon themed one, since you like Nick a lot. Create a name for your texture pack that gives your audience an idea of what you're advertising to them.
I think Alvoria and a few others gave some great advice as well about marketing your pack re: screenshots, etc. Personally, I like Mythra's packs a ton - and not only because I'm a jrpg nut - because he does an excellent job building a theme and designing his textures around that theme. I think they'd be a great frame of reference for you in terms of approaching your theme. Here is an example of a favorite of mine.
I will not make more comments on this page just follow me on my growing YouTube channel. just type sam owens then click the fourth page and click the one that shows the exact same image as my profile image does!or click thishttp://www.youtube.c...3n16UvuYIW5-W-Q
I will not make more comments on this page just follow me on my growing YouTube channel. just type sam owens then click the fourth page and click the one that shows the exact same image as my profile image does!or click thishttp://www.youtube.c...3n16UvuYIW5-W-Q
Yea..i can say that 2 subscriber is growing Youtube Channel...
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Can't you read? I said I only play PC Minecraft
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Why did you bump this dead thread for no other reason than self-advertising? Just make another thread in a different section, preferably the right one.
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Also anytime someone criticizes your work don't just release more blocks. That won't make them happy. Updates should fix things that people don't like and make things look better. More blocks won't make the people happy, more work would.
However, seeing as that won't happen, colors that will not blind you when you look at them. A much cooler hue of the color.
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Curse PremiumA: Bucketfilled. It is essentially just a solid colour. No shading or designs.
B: Not finished. I would expect that a bucketfill pack have at least common blocks done. Not a random selection of blocks.
C: Lacking a coherent theme. Which is envitable for nigh all bucketfilled packs since they lack design and detail.
D: Terrible. Please, go and find some texturing tutorials on the Internet. There are plenty, both pixel art tutorials and specific Minecraft ones.
By the way, if you don't accept constructional criticism, then your pack will never get better, and no one will like it. If you listen to us, then it may get marginally better.Also, the textures are completely blinding, no way around that. Just because they don't blind you doesn't mean that it is like that for everyone.
Not sure if serious or not...
THE INTERNET DOESN'T SHOW SARCASM OKAY?! D'x
Know the difference between good and bad.
1) My Aunt had eye cancer and is in remission. I doubt looking at those textures caused you to develop it.
2) Instead of saying you could offer tips, actually provide them. Crass insults about his supposed age or taste in entertainment do not good criticism make.
3) I had friends at my old alma mater who still watch Nick Jr. It's the bombdiggity.
In response to the OP, I'd recommend you check out this thread on general info about texture/resource packs, and this thread on designing textures. The latter is a legendary one made by Steelfeathers and will give you a lot of advice on texturing. Since your colors for your textures are so bright, I'd recommend designing a texture pack with that as your theme. Perhaps a Nickelodeon themed one, since you like Nick a lot. Create a name for your texture pack that gives your audience an idea of what you're advertising to them.
I think Alvoria and a few others gave some great advice as well about marketing your pack re: screenshots, etc. Personally, I like Mythra's packs a ton - and not only because I'm a jrpg nut - because he does an excellent job building a theme and designing his textures around that theme. I think they'd be a great frame of reference for you in terms of approaching your theme. Here is an example of a favorite of mine.
You shouldn't waste your time. He's been antagonistic even to people who've offered him positive criticism. He'll just have to learn the hard way.
I don't just not like it. I'm just saying that you should learn a bit before you make a pack. All the good packs aren't bucket filled.
Just let him fail, or stop posting & let this thread die.
Amen to that.
Yea..i can say that 2 subscriber is growing Youtube Channel...
Gud luck with your world!
"No,This wasn't my last post."