Hello folks! I'm pretty new here, please judge me if I did anything wrong.The last days, I was looking for a nice Bump mapping Texture Packs for the SONIC ETHER'S UNBELIEVABLE SHADERS AND GLSL SHADERS MOD (http://www.minecraft...sl-shaders-mod/) but it seems they are pretty rare. So I took my favourite Texture Pack, MISA'S REALISTIC TEXTURE PACK (http://www.minecraft...updated-1jul13/)and added some bump map textures.
If you want to use them simply open the resourcepack Misa.zip go to assets/minecraft/textures and drag all png. files into the blocks folder. Bump mapping textures download:http://www.file-uplo...blocks.zip.html
It's not finished yet, but I will update it constantly!
Thanks, information about bump mapping is hard to come by. How did you do the _s versions? I'm trying to do that for John Smith Technician Remix texture pack but I can't get it to work. I did these quickly and named them correctly and put them in the pack but nothing changes:
cobblestone.png
cobblestone_n.png
cobblestone_s.png
I have latest SEUS and ShadersModCore-v2.2.1-mc1.6.4-f953
Hey, you can make a bump like this ? http://i.imgur.com/O8G14wA.jpg
: )
I tried times and it ' s like this, I ' il take one of them as the balea texture
I'm pretty new here, please judge me if I did anything wrong.The last days, I was looking for a nice Bump mapping Texture Packs for the SONIC ETHER'S UNBELIEVABLE SHADERS AND GLSL SHADERS MOD (http://www.minecraft...sl-shaders-mod/) but it seems they are pretty rare.
So I took my favourite Texture Pack, MISA'S REALISTIC TEXTURE PACK (http://www.minecraft...updated-1jul13/)and added some bump map textures.
If you want to use them simply open the resourcepack Misa.zip go to assets/minecraft/textures and drag all png. files into the blocks folder.
Bump mapping textures download:http://www.file-uplo...blocks.zip.html
It's not finished yet, but I will update it constantly!
Examples SEUS v10.0 Ultra DOF:
cobblestone.png
cobblestone_n.png
cobblestone_s.png
I have latest SEUS and ShadersModCore-v2.2.1-mc1.6.4-f953
: )
I tried times and it ' s like this, I ' il take one of them as the balea texture
try this one, tell me if it is ok then I will show u how i did it ;P
* the "s" .png is not as important as the "n", its only for the "shiny" aspects at the texture.
* SEUS don't support "real" bump mapping
@DzikiriK
Yes, Im able to do it, but there are some problems with different shaders, (I'm working on) for example:
I'm trying with:
ShadersModCore-v2.2.1-mc1.6.4-f953
SEUS v10.0 Ultra DOF
Those ores are amazing!
So maybe I start a new Projekt with LB Photo Realism