Invictus 2.0 can only be run on Minecraft 1.8 or later 1.8 / upcoming 1.9 snapshots. The shader won't run correctly on 1.7. I edited the base textures themselves when it comes to the leaves, for example, so those will fail to render correctly. All the block models won't load. The steve player skin won't render correctly. Because of this, I recommend Invictus 1.0 for Minecraft 1.7 and 1.6.
Optifine doesn't support a number of the path shortcuts in MCPatcher, and it looks like I forgot and used one of the MCPatcher path shortcuts for the oak log. Sorry about that, and thank you Rodent for finding the problem and posting a fix! I'll run through all the Invictus 1.0 CTM and make sure I'm not making the same mistake in other places.
Invictus 2.0 can only be run on Minecraft 1.8 or later 1.8 / upcoming 1.9 snapshots. The shader won't run correctly on 1.7.
Alright, so I made sure I was running Invictus 2.0 on 1.8. I tried 1.8 with and without MCPatcher and tried to get the shaders running. Same error both times as what I posted previously:
[Client thread/WARN]: Failed to load shader: minecraft:shaders/post/notch.json
ow: Invalid shaders/program/Invictus_blur_horizontal.fsh: Couldn't compile fragment program: Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#206) Assigning non-constant to: const highp float
ERROR: error(#273) 1 compilation errors. No code generated
at cti.a(SourceFile:67) ~[1.8.jar:?]
at ctf.<init>(SourceFile:133) ~[1.8.jar:?]
at cth.<init>(SourceFile:26) ~[1.8.jar:?]
at ctg.a(SourceFile:268) ~[1.8.jar:?]
at ctg.a(SourceFile:138) ~[1.8.jar:?]
at ctg.a(SourceFile:86) ~[1.8.jar:?]
at ctg.<init>(SourceFile:52) ~[1.8.jar:?]
at cji.a(SourceFile:279) [1.8.jar:?]
at cji.d(SourceFile:271) [1.8.jar:?]
at bwv.a(SourceFile:156) [1.8.jar:?]
at bxf.a(SourceFile:342) [1.8.jar:?]
at bxf.k(SourceFile:405) [1.8.jar:?]
at bxf.p(SourceFile:382) [1.8.jar:?]
at bsu.r(SourceFile:1473) [1.8.jar:?]
at bsu.as(SourceFile:877) [1.8.jar:?]
at bsu.a(SourceFile:314) [1.8.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:120) [1.8.jar:?]
I really enjoy this pack! I'm so curious to see what the shaders look like.
Alright, so I made sure I was running Invictus 2.0 on 1.8. I tried 1.8 with and without MCPatcher and tried to get the shaders running. Same error both times as what I posted previously:
[Client thread/WARN]: Failed to load shader: minecraft:shaders/post/notch.json
ow: Invalid shaders/program/Invictus_blur_horizontal.fsh: Couldn't compile fragment program: Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#206) Assigning non-constant to: const highp float
ERROR: error(#273) 1 compilation errors. No code generated
at cti.a(SourceFile:67) ~[1.8.jar:?]
at ctf.<init>(SourceFile:133) ~[1.8.jar:?]
at cth.<init>(SourceFile:26) ~[1.8.jar:?]
at ctg.a(SourceFile:268) ~[1.8.jar:?]
at ctg.a(SourceFile:138) ~[1.8.jar:?]
at ctg.a(SourceFile:86) ~[1.8.jar:?]
at ctg.<init>(SourceFile:52) ~[1.8.jar:?]
at cji.a(SourceFile:279) [1.8.jar:?]
at cji.d(SourceFile:271) [1.8.jar:?]
at bwv.a(SourceFile:156) [1.8.jar:?]
at bxf.a(SourceFile:342) [1.8.jar:?]
at bxf.k(SourceFile:405) [1.8.jar:?]
at bxf.p(SourceFile:382) [1.8.jar:?]
at bsu.r(SourceFile:1473) [1.8.jar:?]
at bsu.as(SourceFile:877) [1.8.jar:?]
at bsu.a(SourceFile:314) [1.8.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:120) [1.8.jar:?]
I really enjoy this pack! I'm so curious to see what the shaders look like.
I'm having the same issue, just not having any errors showing. Running the latest download on 1.8, first super secret setting is notch.json. Not sure how to get that to work.
Yeah love love love your work. Been playing foartex / invictus shader about 2 years ago. And have been looking all over for where i found it. Heres a pic from 2 years ago is this invictus? Unfortunately is all i have left. Save got deleted and just reinstalled MC.
Anyway, i have 1.8 would love if you released the shader for 2.0
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Curse PremiumOptifine doesn't support a number of the path shortcuts in MCPatcher, and it looks like I forgot and used one of the MCPatcher path shortcuts for the oak log. Sorry about that, and thank you Rodent for finding the problem and posting a fix! I'll run through all the Invictus 1.0 CTM and make sure I'm not making the same mistake in other places.
Alright, so I made sure I was running Invictus 2.0 on 1.8. I tried 1.8 with and without MCPatcher and tried to get the shaders running. Same error both times as what I posted previously:
[Client thread/WARN]: Failed to load shader: minecraft:shaders/post/notch.json
ow: Invalid shaders/program/Invictus_blur_horizontal.fsh: Couldn't compile fragment program: Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#206) Assigning non-constant to: const highp float
ERROR: error(#273) 1 compilation errors. No code generated
at cti.a(SourceFile:67) ~[1.8.jar:?]
at ctf.<init>(SourceFile:133) ~[1.8.jar:?]
at cth.<init>(SourceFile:26) ~[1.8.jar:?]
at ctg.a(SourceFile:268) ~[1.8.jar:?]
at ctg.a(SourceFile:138) ~[1.8.jar:?]
at ctg.a(SourceFile:86) ~[1.8.jar:?]
at ctg.<init>(SourceFile:52) ~[1.8.jar:?]
at cji.a(SourceFile:279) [1.8.jar:?]
at cji.d(SourceFile:271) [1.8.jar:?]
at bwv.a(SourceFile:156) [1.8.jar:?]
at bxf.a(SourceFile:342) [1.8.jar:?]
at bxf.k(SourceFile:405) [1.8.jar:?]
at bxf.p(SourceFile:382) [1.8.jar:?]
at bsu.r(SourceFile:1473) [1.8.jar:?]
at bsu.as(SourceFile:877) [1.8.jar:?]
at bsu.a(SourceFile:314) [1.8.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:120) [1.8.jar:?]
I'm having the same issue, just not having any errors showing. Running the latest download on 1.8, first super secret setting is notch.json. Not sure how to get that to work.
You mean you want to change it?
When A Panda Attacks You, Tranquilize It And Have Kids With It. It Will Be Happy.
When's the next edit coming out?
When A Panda Attacks You, Tranquilize It And Have Kids With It. It Will Be Happy.
Yeah love love love your work. Been playing foartex / invictus shader about 2 years ago. And have been looking all over for where i found it. Heres a pic from 2 years ago is this invictus? Unfortunately is all i have left. Save got deleted and just reinstalled MC.
Anyway, i have 1.8 would love if you released the shader for 2.0