-carrots
-potatoes
-circle stone
-lilac
-allium
-houstonia
-paeonia
-bluebell
-rosebush
-edited iron bars
-new biome colors
The circle stone is a bit of a WIP at the moment. I'm not thrilled with the current design, but it's better than default at least. Let me know what you think of it, or if you have a cool idea for what to do with it.
I'm sure you get this all the time, but I feel like if I don't say it then it'll bug me forever. You're a brilliant resource pack maker, and I salute your work. All of it is beautiful and pleasing to the eye, and the textures flow amazingly. Keep up the good work!
I'm sure you get this all the time, but I feel like if I don't say it then it'll bug me forever. You're a brilliant resource pack maker, and I salute your work. All of it is beautiful and pleasing to the eye, and the textures flow amazingly. Keep up the good work!
Wait, what? I know I have high standards, but damn. Cheers :3
Also: Worked on any mobs for the pack? I know it's early n' all, just curious if you had any new ideas or maybe even a wip texture to show.
No mobs yet. I've actually been off playing the sh*t out of hardcore survival singleplayer with this pack, which has made me really anxious to finish off the unfinished textures, but I haven't made any yet.
My texture pack priorities list usually goes like this:
1) All naturally generating terrain blocks
2) Common building blocks
3) Decoration blocks
4) GUI screens
5) Tools
6) Mobs/Art/Items
Sometimes I do a mob or two earlier in the order, if I'm feeling particularly inspired. So if you have any mobs you really want soon, bombard me with creative ideas.
EDIT: Also, please don't forget to +1 the front page if you like this pack, people! Even if you don't have any comments to make, the number in that little green box tells me that you like my work. :3
So excited to try this. I LOVE Dandelion and what I've seen of Dragon Dance(As for some reason I can't seem to get 64x packs to work right within Feed the Beast. :c).
So excited to try this. I LOVE Dandelion and what I've seen of Dragon Dance(As for some reason I can't seem to get 64x packs to work right within Feed the Beast. :c).
1. Grass and Leaves: Green colors are overly saturated (for grass). Top seems more like leaf side. How about more "curvy, thin strands of grass" for a look? Flowers are unique and colorful. Poppy and Dandelion seem different from the rest. Wheat, potatoes, and carrots look great. Leaf blocks are varied and well-designed.
2. Stone: Natural stone and cobblestone flow lovely into one another. The cobblestone is outstanding. Great tiling and coloration; excellent! Stone brick needs work; shape is repetitive and sizes are too large. Red Brick is too saturated. Sandstone textures are awesome. Ore blocks under-impress; too simple. Furnace is great but doesn't fit with the intended style. Maybe too shaded?
3. Wood: Oak log tiles annoyingly. Oak plank is wonderful. Acacia and Jungle bark, play around with them. Dark oak works great with sand textures. The other planks (besides the oak) are just alright. (I prefer the variety of Dandelion, especially spruce). Bookshelf is perfect - great colors. Crafting table, similar to furnace comment, a bit overdone.
4. Other: Wool is fantastic, as are the stained glass blocks. Regular glass is overly plain. Add an interior pane or something. Pumpkin is adorable. Water texture - color is too pale. Play around with that block also, it generates everywhere (and deserves to be great). Iron and gold blocks are exactly the right style. And about the bed texture, you should be impressed, very well done with it. The small and large chests are my favorite blocks of all.
In Review: A bit stylistically confused, but tremendous potential. Balance the colors out (grass specifically). I think the Eldpack comparison (made by another user) is accurate, but here you have greater contrast and better color variety; the blocks just need to work better together. Adjust the tiling for the oak log and stone bricks. Next you should texture the menus (after the terrain); I agree with your checklist for completion.
Thanks for the detailed feed-back. I'm glad you took the time to really look around at the pack and tell me your thoughts.
I definitely hear you about the grass color, oak logs, and ores. A CTM fix for the log will be coming soon. The grass saturation is a bit trickier to manage, however. I wish it were as simple as changing the grass to grayscale, but it's not. So that may not be changed for a while.
I disagree with some of your comments about style, but that's alright - we can agree to disagree. (Remember when everyone had a fit over the yellow chests in FeatherSong? I'm thinking it's going to be something like that - people think it looks a bit off at first, but then later they love it)
What do you guys think of this quartz? I'm not sure how keen I am on the regular quartz block, but I don't want to turn it into yet another brick-thing.
Yea, strands of grass are hard... 16x grass is actually IMO one of the most difficult blocks as we are just so constrained by the small space...
Anywho, The quartz is pretty nice design wise but the shading looks comparatively sloppy. I also think a more yellow tone while keeping the blue/purple shadows might work a bit better too as it's kinda looking like ice blocks with the overall blue tone it has right now. (which is cool but ice is already in the game so I think it would be better if it was differentiated further)
I really like the quarts, I like that it kind of blends with the stone. Although is that a pig looking up at a creeper on one of the blocks?
Yup! Glad you noticed. It's bass-relief of a pig and a creeper, referencing some minecraft lore that the creeper was actually a mutated first attempt at a pig.
Yea, strands of grass are hard... 16x grass is actually IMO one of the most difficult blocks as we are just so constrained by the small space...
Anywho, The quartz is pretty nice design wise but the shading looks comparatively sloppy. I also think a more yellow tone while keeping the blue/purple shadows might work a bit better too as it's kinda looking like ice blocks with the overall blue tone it has right now. (which is cool but ice is already in the game so I think it would be better if it was differentiated further)
I shall heed your advice, o great sage, and attempt to hue shift a bit more to keep it from looking too similar to ice. (I don't usually pair them up like you do, so I hadn't noticed :P)
As for sloppy shading, which block are you referring to specifically?
I like the quartz personally. But my GF said it could be a bit more pinkish, which I think would look nice too. Just please don't remove too much dithering, it's part of what makes all this so luscious.
I'm gonna play some Mega Drive games and see if I can find some ideas for mobs btw.
Maybe it's too creepy, but a giant eyeball could be a ghast:
Iron Golem?
Definetely Evil Scientist Zombie:
No more clogging up, sorry.
OhGodGiantEyeBallKeepItAwaaaay!
Giant eyeball is too ick for me, sorry. But the cool stone dude is a definite possibility, as is the fire spirit for the blaze. Thanks.
I was thinking the quartz pillar specifically, the shading just seems rather haphazard on the flat surfaces of it as compared to your usual meticulous shading on the other blocks in this pack.
Also I noticed that it was a piggy and a creeper too so nice work on that!
I was thinking the quartz pillar specifically, the shading just seems rather haphazard on the flat surfaces of it as compared to your usual meticulous shading on the other blocks in this pack.
Also I noticed that it was a piggy and a creeper too so nice work on that!
Figured that was the one.
And dayum, you were right, the quartz looks waaay too much like snow sculptures. I shall have to correct that.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffIt has my name on it. So I'm about 93% sure I made it.
(Also, there is an alternate download link you can use if you're having trouble with PMC)
Thank you.
-
View User Profile
-
View Posts
-
Send Message
Retired Staffhttp://www.planetminecraft.com/texture_pack/16x172-pixel-daydreams-beta-release/
-carrots
-potatoes
-circle stone
-lilac
-allium
-houstonia
-paeonia
-bluebell
-rosebush
-edited iron bars
-new biome colors
The circle stone is a bit of a WIP at the moment. I'm not thrilled with the current design, but it's better than default at least. Let me know what you think of it, or if you have a cool idea for what to do with it.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffShort and sweet. I like it.
Why thank you. :3
-
View User Profile
-
View Posts
-
Send Message
Retired StaffAw, your textures weren't that bad! I actually quite liked some of them.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffNo mobs yet. I've actually been off playing the sh*t out of hardcore survival singleplayer with this pack, which has made me really anxious to finish off the unfinished textures, but I haven't made any yet.
My texture pack priorities list usually goes like this:
1) All naturally generating terrain blocks
2) Common building blocks
3) Decoration blocks
4) GUI screens
5) Tools
6) Mobs/Art/Items
Sometimes I do a mob or two earlier in the order, if I'm feeling particularly inspired. So if you have any mobs you really want soon, bombard me with creative ideas.
EDIT: Also, please don't forget to +1 the front page if you like this pack, people! Even if you don't have any comments to make, the number in that little green box tells me that you like my work. :3
-
View User Profile
-
View Posts
-
Send Message
Retired StaffHope you like it!
Cool, thanks.
[16x] by Steelfeathers
1. Grass and Leaves: Green colors are overly saturated (for grass). Top seems more like leaf side. How about more "curvy, thin strands of grass" for a look? Flowers are unique and colorful. Poppy and Dandelion seem different from the rest. Wheat, potatoes, and carrots look great. Leaf blocks are varied and well-designed.
2. Stone: Natural stone and cobblestone flow lovely into one another. The cobblestone is outstanding. Great tiling and coloration; excellent! Stone brick needs work; shape is repetitive and sizes are too large. Red Brick is too saturated. Sandstone textures are awesome. Ore blocks under-impress; too simple. Furnace is great but doesn't fit with the intended style. Maybe too shaded?
3. Wood: Oak log tiles annoyingly. Oak plank is wonderful. Acacia and Jungle bark, play around with them. Dark oak works great with sand textures. The other planks (besides the oak) are just alright. (I prefer the variety of Dandelion, especially spruce). Bookshelf is perfect - great colors. Crafting table, similar to furnace comment, a bit overdone.
4. Other: Wool is fantastic, as are the stained glass blocks. Regular glass is overly plain. Add an interior pane or something. Pumpkin is adorable. Water texture - color is too pale. Play around with that block also, it generates everywhere (and deserves to be great). Iron and gold blocks are exactly the right style. And about the bed texture, you should be impressed, very well done with it. The small and large chests are my favorite blocks of all.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffThanks for the detailed feed-back. I'm glad you took the time to really look around at the pack and tell me your thoughts.
I definitely hear you about the grass color, oak logs, and ores. A CTM fix for the log will be coming soon. The grass saturation is a bit trickier to manage, however. I wish it were as simple as changing the grass to grayscale, but it's not. So that may not be changed for a while.
I disagree with some of your comments about style, but that's alright - we can agree to disagree. (Remember when everyone had a fit over the yellow chests in FeatherSong? I'm thinking it's going to be something like that - people think it looks a bit off at first, but then later they love it)
-
View User Profile
-
View Posts
-
Send Message
Curse Premium-
View User Profile
-
View Posts
-
Send Message
Retired StaffTHIS. Believe me, I tried the dainty strands of grass thing. It looked terrible and amateurish, so I abandoned it.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumAnywho, The quartz is pretty nice design wise but the shading looks comparatively sloppy. I also think a more yellow tone while keeping the blue/purple shadows might work a bit better too as it's kinda looking like ice blocks with the overall blue tone it has right now. (which is cool but ice is already in the game so I think it would be better if it was differentiated further)
-
View User Profile
-
View Posts
-
Send Message
Curse Premium-
View User Profile
-
View Posts
-
Send Message
Retired StaffI'm so happy
Yup! Glad you noticed. It's bass-relief of a pig and a creeper, referencing some minecraft lore that the creeper was actually a mutated first attempt at a pig.
I shall heed your advice, o great sage, and attempt to hue shift a bit more to keep it from looking too similar to ice. (I don't usually pair them up like you do, so I hadn't noticed :P)
As for sloppy shading, which block are you referring to specifically?
Deonyi, same question: Which block are you referring to? I have a feeling its the column, but I could be wrong...
OhGodGiantEyeBallKeepItAwaaaay!
Giant eyeball is too ick for me, sorry. But the cool stone dude is a definite possibility, as is the fire spirit for the blaze. Thanks.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumAlso I noticed that it was a piggy and a creeper too so nice work on that!
-
View User Profile
-
View Posts
-
Send Message
Retired StaffFigured that was the one.
And dayum, you were right, the quartz looks waaay too much like snow sculptures. I shall have to correct that.