Thanks for making a such a beautiful Pack!!!!! I created my account because of this texture pack I voted for stone please work on stone i will give you !
OK. Since people want me to work on stone i will work on stone thanks for you support and nonshadfan you made an acount for this texture pack? Thank you!!! Stone is really going be easy !
And also it's not non it's no so yeah
I really don't like this. The reason most packs have shades is because it looks good. This, on the other hand...
This has flat, lazily done textures that are essentially simplified default, with poor colour choices. This does not look good.
I disagree i want default to be even more simple and plus that is your opinion it seems like more people like this texture pack than people who don't like this texture pack
i agree with Crimsollite, i don't get why anyone would want a bad looking default?
No I actually really like this texture pack. I wanted something very simple that looks similar to default and also this texture pack is WIP so you can't judge it yet. But I can tell already they are more people who like this texture pack than people who don't like this texture pack
I disagree i want default to be even more simple and plus that is your opinion it seems like more people like this texture pack than people who don't like this texture pack No I actually really like this texture pack. I wanted something very simple that looks similar to default and also this texture pack is WIP so you can't judge it yet. But I can tell already they are more people who like this texture pack than people who don't like this texture pack
Yeah that is why I made this texture pack. And it's true why do you have to say bad things about the texture packs. If you dont like it tell me what I should do.
I guarantee you no-shade packs aren't uncommon. Filter topics by start date. You will find one on every page. These get posted weekly, if not daily. They are not a rarity in the community.
I guarantee you no-shade packs aren't uncommon. Filter topics by start date. You will find one on every page. These get posted weekly, if not daily. They are not a rarity in the community.
But I didn't see any texture packs that don't have shades.
Since this idea is so simple everyone could make it.
(also, this look pretty meh)
Will NoShades be the new SimpleCraft?
Maybe don't know what SimpleCraft is. since some people don't like the idea of NoShades It's going to be like simple craft + OCD=Noshades. Not very sure
I don't know why everyone doesn't like this. Maybe because they don't do modern design. Says something about people doesn't it... I like it, The thing is, I wish every block (colour) would take the shade of the lightest piece of shade that is on the block. Take the lightest grey that is already on stone, and apply it to the block. Take the lightest blue on diamond, and apply it to the rest of the diamond. Right now everything is really dark. Maybe it's just me looking at the ores and stereotyping everything else, but that's what I see.
Thanks but I am not a expert at shading and i don't know what you aretalking about. and also there is more people who like this texture pack then people who don't like it. Can you give me an example of what you are talking about i want to really know
I don't know why everyone doesn't like this. Maybe because they don't do modern design. Says something about people doesn't it... I like it, The thing is, I wish every block (colour) would take the shade of the lightest piece of shade that is on the block. Take the lightest grey that is already on stone, and apply it to the block. Take the lightest blue on diamond, and apply it to the rest of the diamond. Right now everything is really dark. Maybe it's just me looking at the ores and stereotyping everything else, but that's what I see.
My take on it is from an artistic perspective, as well as a practical perspective.
Artistically, there is a heavy misconception between modern/simple as just drastically reducing the detail, and creating an aesthetic flow that is only enhanced by the lack of detail. You're not making modern simplistic art by just killing the shading on everything. In fact, simplicity can incorporate the elements of shading. Just look at the game Fez for example. Even a game like proteus, which is practically devoid of shading, still fits the modern/simplistic category simply because it has that rich, contrasting colour palette that facilitates the aesthetic flow and draws in the player. 90% of these simple packs don't utilize these two elements in harmony. Minecraft's default colour palette was selected to fit in with a shaded pixelated environment. The colours are largely desaturated, especially in the more cold, or flat biomes. The shading and texture is what adds the interest to the environment, as it's now more than a largely blandly coloured landscape with little variance. A lot of modern works play with monochromatic colour palettes as well, but they use them effectively to deliver a good experience. If you want an example of what I'm talking about, take a look at Exit Path. It's a free to play flash game. To say that modern design is simply killing the detail in something is a gross misconception. And anyone who uses it to justify their work and refuse input in the name of "modern design" is either following a misconception, or just being pretentious in my opinion.
From a practical standpoint, many people aren't too fond of the shadeless/simple packs simply for the reason that they take little to no effort to make. You just select a colour from the block and bucket fill the entire thing. It's a texture pack that anyone can make, and really says nothing about the creator's own interpretations or ideas. He's only altering Minecraft's designs to have no shading. In the end they're still largely Minecraft's designs, not his. It's more supportive of the community to try and bring in variety. It's perfectly fine to experiment with texture packs and make some projects like these, if it's for learning purposes, but in the grand scheme of things, it doesn't really contribute anything to the community as there's nothing really new that's being introduced. It's like all of the herobrine skins that are being made. I'm pretty sure that's something a lot of people are sick of too. Even just the herobrine concept itself is getting rather old as there are SO many herobrine related items now. Personally I think it's time Minecraft adopted a new urban legend/villain for everyone to go crazy over.
But I'm going on a tangent now. The bottom line is that, yes while it mostly boils down to a personal opinion, there are perfectly sound reasons as to why so many people dislike these sorts of packs being made.
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Curse PremiumAnd also it's not non it's no so yeah
This has flat, lazily done textures that are essentially simplified default, with poor colour choices. This does not look good.
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Curse PremiumSince this idea is so simple everyone could make it.
(also, this look pretty meh)
Will NoShades be the new SimpleCraft?
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Curse Premium'Tavi be beautiful...
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Curse PremiumMy take on it is from an artistic perspective, as well as a practical perspective.
Artistically, there is a heavy misconception between modern/simple as just drastically reducing the detail, and creating an aesthetic flow that is only enhanced by the lack of detail. You're not making modern simplistic art by just killing the shading on everything. In fact, simplicity can incorporate the elements of shading. Just look at the game Fez for example. Even a game like proteus, which is practically devoid of shading, still fits the modern/simplistic category simply because it has that rich, contrasting colour palette that facilitates the aesthetic flow and draws in the player. 90% of these simple packs don't utilize these two elements in harmony. Minecraft's default colour palette was selected to fit in with a shaded pixelated environment. The colours are largely desaturated, especially in the more cold, or flat biomes. The shading and texture is what adds the interest to the environment, as it's now more than a largely blandly coloured landscape with little variance. A lot of modern works play with monochromatic colour palettes as well, but they use them effectively to deliver a good experience. If you want an example of what I'm talking about, take a look at Exit Path. It's a free to play flash game. To say that modern design is simply killing the detail in something is a gross misconception. And anyone who uses it to justify their work and refuse input in the name of "modern design" is either following a misconception, or just being pretentious in my opinion.
From a practical standpoint, many people aren't too fond of the shadeless/simple packs simply for the reason that they take little to no effort to make. You just select a colour from the block and bucket fill the entire thing. It's a texture pack that anyone can make, and really says nothing about the creator's own interpretations or ideas. He's only altering Minecraft's designs to have no shading. In the end they're still largely Minecraft's designs, not his. It's more supportive of the community to try and bring in variety. It's perfectly fine to experiment with texture packs and make some projects like these, if it's for learning purposes, but in the grand scheme of things, it doesn't really contribute anything to the community as there's nothing really new that's being introduced. It's like all of the herobrine skins that are being made. I'm pretty sure that's something a lot of people are sick of too. Even just the herobrine concept itself is getting rather old as there are SO many herobrine related items now. Personally I think it's time Minecraft adopted a new urban legend/villain for everyone to go crazy over.
But I'm going on a tangent now. The bottom line is that, yes while it mostly boils down to a personal opinion, there are perfectly sound reasons as to why so many people dislike these sorts of packs being made.