The Meaning of Life, the Universe, and Everything.
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Earth
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2/26/2013
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42
Minecraft:
Yuudaari
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Last time I checked, the random textures support was working. I'll install Optifine and take a look! That's one of my favourite ways to use the resourcepack. =) Of course, now that there's models in the newest snapshots I've been using the snapshot versions almost exclusively!Also redstone is currently screwed up if you're not using the snapshot, that's something I need to fix. xD
The Meaning of Life, the Universe, and Everything.
Location:
Earth
Join Date:
2/26/2013
Posts:
42
Minecraft:
Yuudaari
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Aha! Seems I simply forgot to add the link in. It was working for me, at least! The link to the Optifine patch is in the Dropbox download section. Remind me to upload new zips if you need them! =)
Wonderful pack. I am just in awe with your stone, it is so beautiful and the palette you used is very serenity(ic?). This is a must download for my collection!
The Meaning of Life, the Universe, and Everything.
Location:
Earth
Join Date:
2/26/2013
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Minecraft:
Yuudaari
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The stone? Really? That's like just a bunch of pixels on a solid colour. I'm surprised you like it! Thanks. <3
I think the word you're looking for is "serene". =P in my opinion I would say the opposite! The colours feel a little busy to me. Idk. I guess it depends on your mood!
The Meaning of Life, the Universe, and Everything.
Join Date:
8/6/2011
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245
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Awesome pack, though I do notice some transparency lines on some of your models(torch is prob most obvious). Now if your using cubiks all you gotta do to fix that is when mapping textures those lines(the colored ones) are part of the texture as well so when there on an edge it will be a transparent texture causing those lines. Easy fix just center the mapped texture or just move it a little away from the edge, it will make your models a bit cleaner. Second, those weapons/ tools are amazing sept there kinda wonky facing. Here I made a temp fix though the size's are to my liking you can modify it to what you think looks nice https://www.mediafire.com/?8jzbpnwyljvy0dj
Awesome pack, though I do notice some transparency lines on some of your models(torch is prob most obvious). Now if your using cubiks all you gotta do to fix that is when mapping textures those lines(the colored ones) are part of the texture as well so when there on an edge it will be a transparent texture causing those lines. Easy fix just center the mapped texture or just move it a little away from the edge, it will make your models a bit cleaner.
I'm not quite sure what you mean. Can you take a screenshot of it? Also, I don't use Cubik, I make all the models by hand. =)
The Meaning of Life, the Universe, and Everything.
Join Date:
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Ya Im a fan of huge tools XD sorry just meant it to be a good example of straightening the tools.
Those yellow lines are what I mean, there just untextured edges that make the model look more like blocky paper folding than an item. What I was talking about was cause I used to have this problem sept x10 when making models but as I said I used cubik. Its honestly very impressive how awesome these are and being made without an external program welldone
The Meaning of Life, the Universe, and Everything.
Location:
Earth
Join Date:
2/26/2013
Posts:
42
Minecraft:
Yuudaari
Member Details
Ah, I see. The reason that happens is because the texture I use is next to a yellow pixel in my graphic. I can probably fix that. Technically it's minecraft's renderer's fault tho. =P
My to-do list contains making actual models for the tools (rather than them just being 3D pixel art), so I'll probably do any rotating/resizing I need to at the same time.
EDIT: Torches are fixed in the live folder. Not enough changes for me to bother recompiling tho. =P
I think the word you're looking for is "serene". =P in my opinion I would say the opposite! The colours feel a little busy to me. Idk. I guess it depends on your mood!
I've just updated the forum post to contain new download links and screenshots. Thanks, everyone, for your interest in this resourcepack. <3
That'd be super cool! =0 You're welcome to include my pack with it if you like, if you do please link it with the map!
Awesome pack, though I do notice some transparency lines on some of your models(torch is prob most obvious). Now if your using cubiks all you gotta do to fix that is when mapping textures those lines(the colored ones) are part of the texture as well so when there on an edge it will be a transparent texture causing those lines. Easy fix just center the mapped texture or just move it a little away from the edge, it will make your models a bit cleaner. Second, those weapons/ tools are amazing sept there kinda wonky facing. Here I made a temp fix though the size's are to my liking you can modify it to what you think looks nice
https://www.mediafire.com/?8jzbpnwyljvy0dj
Good lord those are gigantic
I'm not quite sure what you mean. Can you take a screenshot of it? Also, I don't use Cubik, I make all the models by hand. =)
Ya Im a fan of huge tools XD sorry just meant it to be a good example of straightening the tools.

Those yellow lines are what I mean, there just untextured edges that make the model look more like blocky paper folding than an item. What I was talking about was cause I used to have this problem sept x10 when making models but as I said I used cubik. Its honestly very impressive how awesome these are and being made without an external program welldone
Ah, I see. The reason that happens is because the texture I use is next to a yellow pixel in my graphic. I can probably fix that. Technically it's minecraft's renderer's fault tho. =P
My to-do list contains making actual models for the tools (rather than them just being 3D pixel art), so I'll probably do any rotating/resizing I need to at the same time.
EDIT: Torches are fixed in the live folder. Not enough changes for me to bother recompiling tho. =P
Sounds cool, still an awesome pack keep up the good work