Hello my fellow Minecrafters! Welcome to my second texture pack! This is a remake of my old texture pack, "SmoothCraft" This texture pack was pretty successful for I got 2,000+ downloads! This not seam much, but it is amazing to me because I've never had that many downloads!
[center]This Texture Pack Contains[/center]
Smoother And Faster Game Play
Less Stress On Your Computer During Gameplay
Blocks Easy To Tell Apart
Simple And Easy To Tell Apart Tools
Some Own Tool Designs
[center]This texture pack is based off my old one. [Link here- http://www.planetmin...patcher-needed/] I had made in my old texture pack, everything smoother [Can be told by photos and name] and cleaner. This texture pack reduces the strain on your computer by it's lower graphics and simplicity.[/center]
[center][The Few Blocks I Have Managed To Edit In][/center]
[center][Edited Iron, Gold, Coal, Charcoal, Diamond, Bowl, And Bowl of Mushroom Soup][/center]
This is my texture pack and all rights go to me. But MCPatcher and Optifine belong to all their modders. Please enjoy my texture pack as I start to update and edit it. [Link To SilkCraft- http://www.planetmin...f-smoothcraft-/]
[center][The Look of The Grass and Sand Landsape][/center]
[center]
Will Be Updated Daily With New Textures On PlanetMinecraft!
This Is My First Ever Forum Thread, So I Have No Idea If I Posted This Right.. Please Comment/Reply To This Thread/Post On How I Could of Made It Better And What I Messed Up On When I Posted This!
I thought that only the amount of pixels counted, just saying.
I meant that. Each brick uses a certain amount of pixels. Also know as resolution of the texture pack. My texture pack like SmoothCraft before, it reduces the amount of pixels per a block. This caused my computer and other's to speed up due to the reduced graphics. Each chuck takes time to generate the heavily detailed blocks if you yous 64x64 Texture pack or over. This 16x16 Reduces the amount of pixels therefore the computer doesn't spend as much time to load the game. Therefore you have faster game play. To prove this theory, just download my outdated to 1.4.7 SmoothCraft texture pack.
Well it's an interesting idea, but it could be executed better. The appeal in scenery is variety, and it's possible to do that with very minimalistic/simplistic textures (Just look at the game Proteus). As it stands now, you just have a bunch of repeating square tiles in different colours. Nothing that makes them particularly unique from one another. It feels more "plastic" than "silk" if that makes sense.
I meant that. Each brick uses a certain amount of pixels. Also know as resolution of the texture pack. My texture pack like SmoothCraft before, it reduces the amount of pixels per a block. This caused my computer and other's to speed up due to the reduced graphics. Each chuck takes time to generate the heavily detailed blocks if you yous 64x64 Texture pack or over. This 16x16 Reduces the amount of pixels therefore the computer doesn't spend as much time to load the game. Therefore you have faster game play. To prove this theory, just download my outdated to 1.4.7 SmoothCraft texture pack.
Minecraft block textures are 16x16 by default, so I really don't see what you're getting at here.
Well it's an interesting idea, but it could be executed better. The appeal in scenery is variety, and it's possible to do that with very minimalistic/simplistic textures (Just look at the game Proteus). As it stands now, you just have a bunch of repeating square tiles in different colours. Nothing that makes them particularly unique from one another. It feels more "plastic" than "silk" if that makes sense.
Minecraft block textures are 16x16 by default, so I really don't see what you're getting at here.
I may of confused you. Minecraft IS by default 32x32. Less pixels in the game, means less time computer uses to generate chucks and block, less time on Minecraft and computer to generate, faster the game play. I had tested this with my old Texture pack [SmoothCraft] And it actually did speed up my game performance. I used to have about 100 FPS but with my texture pack I hit up to 250 FPS.
I may of confused you. Minecraft IS by default 32x32. Less pixels in the game, means less time computer uses to generate chucks and block, less time on Minecraft and computer to generate, faster the game play. I had tested this with my old Texture pack [SmoothCraft] And it actually did speed up my game performance. I used to have about 100 FPS but with my texture pack I hit up to 250 FPS.
Well then the resolution change makes sense, but I don't really understand how using only two colours is going to affect performance, when a detailed texture, or more intricate simple texture will achieve the same result. I'm pretty sure performance is based largely on resolution instead colour usage, especially since you aren't using a limited palette.
I may of confused you. Minecraft IS by default 32x32. Less pixels in the game, means less time computer uses to generate chucks and block, less time on Minecraft and computer to generate, faster the game play. I had tested this with my old Texture pack [SmoothCraft] And it actually did speed up my game performance. I used to have about 100 FPS but with my texture pack I hit up to 250 FPS.
1) Minecraft is 16x16 by default, not 32x32.
2) It's a "chunk" not a "chuck".
Over done. Honestly, not to be mean, packs like this take no effort.
You basically took the darkest color of the default block, made a border out of it, and put the lightest color of the default in the center. I've done it before, that's how I know... but, I quickly figured out this is a bad pack theme choice.
Over done. Honestly, not to be mean, packs like this take no effort.
You basically took the darkest color of the default block, made a border out of it, and put the lightest color of the default in the center. I've done it before, that's how I know... but, I quickly figured out this is a bad pack theme choice.
I know what you mean but I plan to start on a really detailed one in the future when I have time. I'm only making this for my friends and to the public cause I feel like it. If you have something bad you want to say about this, then tell me. I need criticism on this but don't insult my imagination or thoughts.
Well then the resolution change makes sense, but I don't really understand how using only two colours is going to affect performance, when a detailed texture, or more intricate simple texture will achieve the same result. I'm pretty sure performance is based largely on resolution instead colour usage, especially since you aren't using a limited palette.
Alright let me explain. Each block has pixels. Each pixel represents the block color, design, etc. And there are blocks in 1 chunk. Each texture pack uses a certain amount of memory on your computer memory. More pixels means more colors, more shapes and etc. And then the chuck of your world loads every single block in that chuck. That means color it, place it and etc. So that takes up more memory and uses CPU. Less pixels are on the block, then less CPU is used and memory during generation of blocks and chunks. Pixels and resolution matter. Less pixels means less colors, less colors mean faster generation of chunks, faster generation of chunks means less laggy or slow game.
1) Stop being a grammar nazi. I'm on my ipod
2) I've looked into the files of MC. It's 32x32
I know what you mean but I plan to start on a really detailed one in the future when I have time. I'm only making this for my friends and to the public cause I feel like it. If you have something bad you want to say about this, then tell me. I need criticism on this but don't insult my imagination or thoughts.
Alright let me explain. Each block has pixels. Each pixel represents the block color, design, etc. And there are blocks in 1 chunk. Each texture pack uses a certain amount of memory on your computer memory. More pixels means more colors, more shapes and etc. And then the chuck of your world loads every single block in that chuck. That means color it, place it and etc. So that takes up more memory and uses CPU. Less pixels are on the block, then less CPU is used and memory during generation of blocks and chunks. Pixels and resolution matter. Less pixels means less colors, less colors mean faster generation of chunks, faster generation of chunks means less laggy or slow game.
First thing, I agree, I know it's hard to type on Apple products.
Second, I am not insulting your creativity or thoughts, I just wanted to say that, I intended it to be taken as a form of criticism.
Thirdly, preformance is not effected by textures, except in extreme resolution changes, such as 2x2 packs. Even with packs like Doku Craft in a 512x512 setting, you may only realize a 1-5 fps drop. Maybe. Chunks are a group of blocks grouped in a 16x16 square that track to bedrock. Loading them is the only thing that takes memory. So, textures make no advance in increasing FPS.
1) Stop being a grammar nazi. I'm on my ipod
2) I've looked into the files of MC. It's 32x32
I know what you mean but I plan to start on a really detailed one in the future when I have time. I'm only making this for my friends and to the public cause I feel like it. If you have something bad you want to say about this, then tell me. I need criticism on this but don't insult my imagination or thoughts.
Alright let me explain. Each block has pixels. Each pixel represents the block color, design, etc. And there are blocks in 1 chunk. Each texture pack uses a certain amount of memory on your computer memory. More pixels means more colors, more shapes and etc. And then the chuck of your world loads every single block in that chuck. That means color it, place it and etc. So that takes up more memory and uses CPU. Less pixels are on the block, then less CPU is used and memory during generation of blocks and chunks. Pixels and resolution matter. Less pixels means less colors, less colors mean faster generation of chunks, faster generation of chunks means less laggy or slow game.
Default textures are 16x16, a known fact, you must be mistaken, here's a example:
1) Stop being a grammar nazi. I'm on my ipod
2) I've looked into the files of MC. It's 32x32
Minecraft textures are absolutely, positively, beyond the shadow of a doubt 16x16 and have never, ever been anything different. That is to say, items and blocks. Mobs are a bit more, like 128x256 or something(not sure on the exact numbers) But no, Minecraft is NOT 32x
Minecraft textures are absolutely, positively, beyond the shadow of a doubt 16x16 and have never, ever been anything different. That is to say, items and blocks. Mobs are a bit more, like 128x256 or something(not sure on the exact numbers) But no, Minecraft is NOT 32x
=/
I guess then I'll check out the files and what not later.
I guess then I'll check out the files and what not later.
OCD Craft is a very popular pack, made a very popular YouTuber and Redstone Genius, DISCo. This is why without proper permissions, you could get in big trouble for taking textures.
The Meaning of Life, the Universe, and Everything.
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This is boring to look at. It isn't very good. It's all just flat, there isn't anything going on in the textures, they're just one color with a dark border
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Hello my fellow Minecrafters! Welcome to my second texture pack! This is a remake of my old texture pack, "SmoothCraft" This texture pack was pretty successful for I got 2,000+ downloads! This not seam much, but it is amazing to me because I've never had that many downloads!
[center]This Texture Pack Contains[/center]
- Smoother And Faster Game Play
- Less Stress On Your Computer During Gameplay
- Blocks Easy To Tell Apart
- Simple And Easy To Tell Apart Tools
- Some Own Tool Designs
[center]This texture pack is based off my old one. [Link here- http://www.planetmin...patcher-needed/] I had made in my old texture pack, everything smoother [Can be told by photos and name] and cleaner. This texture pack reduces the strain on your computer by it's lower graphics and simplicity.[/center][center][The Few Blocks I Have Managed To Edit In][/center]
[center][The Look of The Grass and Sand Landsape][/center]
[center]
Will Be Updated Daily With New Textures On PlanetMinecraft!
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Alright thanks! I'll try to add the photos now!
I had no clue how to post the pictures till the person below you told me. This is my first forum post xD
I meant that. Each brick uses a certain amount of pixels. Also know as resolution of the texture pack. My texture pack like SmoothCraft before, it reduces the amount of pixels per a block. This caused my computer and other's to speed up due to the reduced graphics. Each chuck takes time to generate the heavily detailed blocks if you yous 64x64 Texture pack or over. This 16x16 Reduces the amount of pixels therefore the computer doesn't spend as much time to load the game. Therefore you have faster game play. To prove this theory, just download my outdated to 1.4.7 SmoothCraft texture pack.
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Curse PremiumMinecraft block textures are 16x16 by default, so I really don't see what you're getting at here.
I may of confused you. Minecraft IS by default 32x32. Less pixels in the game, means less time computer uses to generate chucks and block, less time on Minecraft and computer to generate, faster the game play. I had tested this with my old Texture pack [SmoothCraft] And it actually did speed up my game performance. I used to have about 100 FPS but with my texture pack I hit up to 250 FPS.
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Curse PremiumWell then the resolution change makes sense, but I don't really understand how using only two colours is going to affect performance, when a detailed texture, or more intricate simple texture will achieve the same result. I'm pretty sure performance is based largely on resolution instead colour usage, especially since you aren't using a limited palette.
1) Minecraft is 16x16 by default, not 32x32.
2) It's a "chunk" not a "chuck".
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Curse PremiumYou basically took the darkest color of the default block, made a border out of it, and put the lightest color of the default in the center. I've done it before, that's how I know... but, I quickly figured out this is a bad pack theme choice.
1) Stop being a grammar nazi. I'm on my ipod
2) I've looked into the files of MC. It's 32x32
I know what you mean but I plan to start on a really detailed one in the future when I have time. I'm only making this for my friends and to the public cause I feel like it. If you have something bad you want to say about this, then tell me. I need criticism on this but don't insult my imagination or thoughts.
Alright let me explain. Each block has pixels. Each pixel represents the block color, design, etc. And there are blocks in 1 chunk. Each texture pack uses a certain amount of memory on your computer memory. More pixels means more colors, more shapes and etc. And then the chuck of your world loads every single block in that chuck. That means color it, place it and etc. So that takes up more memory and uses CPU. Less pixels are on the block, then less CPU is used and memory during generation of blocks and chunks. Pixels and resolution matter. Less pixels means less colors, less colors mean faster generation of chunks, faster generation of chunks means less laggy or slow game.
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Curse PremiumFirst thing, I agree, I know it's hard to type on Apple products.
Second, I am not insulting your creativity or thoughts, I just wanted to say that, I intended it to be taken as a form of criticism.
Thirdly, preformance is not effected by textures, except in extreme resolution changes, such as 2x2 packs. Even with packs like Doku Craft in a 512x512 setting, you may only realize a 1-5 fps drop. Maybe. Chunks are a group of blocks grouped in a 16x16 square that track to bedrock. Loading them is the only thing that takes memory. So, textures make no advance in increasing FPS.
Why did you say this is like OCD?
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Curse PremiumIt may not be the answer he is intending, but I find some of the textures in this extremely similar to OCD Craft.
Default textures are 16x16, a known fact, you must be mistaken, here's a example:
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Curse PremiumMinecraft textures are absolutely, positively, beyond the shadow of a doubt 16x16 and have never, ever been anything different. That is to say, items and blocks. Mobs are a bit more, like 128x256 or something(not sure on the exact numbers) But no, Minecraft is NOT 32x
=/
OCD Craft? Never heard of it.
I guess then I'll check out the files and what not later.
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Curse PremiumOCD Craft is a very popular pack, made a very popular YouTuber and Redstone Genius, DISCo. This is why without proper permissions, you could get in big trouble for taking textures.