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Join Date:
3/23/2013
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This is by far my favorite texture pack but lately I've been distracted by the intensity of the screen edge darkening when using this pack. Is there a way I can remove or change this?
This is by far my favorite texture pack but lately I've been distracted by the intensity of the screen edge darkening when using this pack. Is there a way I can remove or change this?
Sure, unzip the texture pack and go to assets/minecraft/textures/misc/ and open vignette.png. Make it solid, pure black and save it.
Hey, first off, This texture pack is my flat-out favorite. I've suggested it to literally everyone I know who has even a passing interest in minecraft, and I'd say a solid 70% of them have switched to using it. It's just that awesome.
...and I noticed there's only partial support with base metals. What's happening with that? Is it something I might be able to potentially help out with?
Thanks!
I've sent you a private message. Much, maybe most of the mod support is contributed by volunteers, for which I'm very grateful.
I'm having a love hate relationship with the terracotta. It just looks like a more detailed 16x texture. It looks great, but I was expecting 32x curves and such. That being said you're obviously the maker of the pack, but this is just my opinion.
Love the pack, eleazzaar. Thank you for all your work, as well as to those who have chipped in.
Just wondering if there are any other mods you would consider incorporating? In particular, I was hoping Tiny Progressions might be a possibility. There is a decent amount of content in the pack, but it's pretty much all in the same "vanilla plus" vein as a lot of the mods the pack currently supports. Is there a github or trello or something for this sort of request, or do you just work on what strikes you?
Love the pack, eleazzaar. Thank you for all your work, as well as to those who have chipped in.
Just wondering if there are any other mods you would consider incorporating? In particular, I was hoping Tiny Progressions might be a possibility. There is a decent amount of content in the pack, but it's pretty much all in the same "vanilla plus" vein as a lot of the mods the pack currently supports. Is there a github or trello or something for this sort of request, or do you just work on what strikes you?
Either way, thanks again for this amazing pack.
Eleazzaar, me, & a few other people work on mod support. We all do it to help eleazzaar bring more mod support for the pack & have great looking support for you, the users. We all work on a random mods, but we do have a list of mods that we try to work on, which are usually highly requested mods. (like Thaumcraft, Tinkers' Construct, etc.)
We will have a look at the mod. Thanks for the support. Love that you love the pack.
I also want to report a minor bug in Lithos v1.15:
Gold Sword icons are not showing the Lithos texture, but the default texture. The other gold items are fine.
Once again, I absolutely love your work. Your pack makes Minecraft much more playable for me; especially when modded.
However, in the 1.11.2+ versions of the core pack, Thermal Foundation Ores are not textured. I believe this is because they broke the mod up into pieces for it's updated release which made any previous textures for their ores no longer recognize properly. They really stick out and break the flow of the pack.
I would like also give a little bit feedback about some of the textures, namely those of the villagers. They are a little bit weird yet funny, only I find them also a little bit confusing.
The farmer has namely a green robe with a black apron, so he can be easily confused with the nitwit or the blacksmith, because the nitwit has also a green robe and the blacksmith has also a black apron. The blacksmith and butcher are however strangely wearing brown robes again.
So my question is: is it not a better idea to give the farmer the same brown robe as that of the blacksmith and the butcher, and then also of course remove his apron, or give it it's own color? He would then be much more consistent with the other villagers and better recognizable on his own, I think.
Good point, I made the farmer green before the nitwit was a thing that appeared by default.
However, in the 1.11.2+ versions of the core pack, Thermal Foundation Ores are not textured. I believe this is because they broke the mod up into pieces for it's updated release which made any previous textures for their ores no longer recognize properly. They really stick out and break the flow of the pack.
I think he means stacked items. Like if you have one ingot, it will show one ingot. If you have two, it will show two. Etc, up to a max number where anything above it up to 64 shows the same 'stacked' texture for that item. Like this:
It looks kinda cool for stuff like arrows, but for most items it looks a bit tacky imo.
I'm using 1.10(.2) on my modded worlds, and 1.11 on the realm I play on, where literally all 13 of us use it.
What mods are you having problems with besides Base Metal
Sorry I haven't been on the past few days, holiday buildup and whatnot.
I'm not actually having any issues with mods, I just noticed base metals doesn't have some textures. It's the only one i've noticed it on, however.
This is by far my favorite texture pack but lately I've been distracted by the intensity of the screen edge darkening when using this pack. Is there a way I can remove or change this?
I haven't teased anything here for a while. More previewing and commenting happens on twitter: @LithosTextures
Work continues on the snapshot...
Sure, unzip the texture pack and go to assets/minecraft/textures/misc/ and open vignette.png. Make it solid, pure black and save it.
Thanks!
I've sent you a private message. Much, maybe most of the mod support is contributed by volunteers, for which I'm very grateful.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
I'm having a love hate relationship with the terracotta. It just looks like a more detailed 16x texture. It looks great, but I was expecting 32x curves and such. That being said you're obviously the maker of the pack, but this is just my opinion.
The guy in my pfp isn't me he's just really hot.
Lithos:Core v1.15 for 1.10x and 1.11 is out!
Tons of Mod support thanks to Nazeen and Eonaut.
Download!

• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Lithos:Core v1.15 for Minecraft 1.12 World of Color is out
Even though 1.12 isn't due for a few days, Lithos has everything ready to go for the snapshots. And should work perfectly with the final release.
< Download >

• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Love the pack, eleazzaar. Thank you for all your work, as well as to those who have chipped in.
Just wondering if there are any other mods you would consider incorporating? In particular, I was hoping Tiny Progressions might be a possibility. There is a decent amount of content in the pack, but it's pretty much all in the same "vanilla plus" vein as a lot of the mods the pack currently supports. Is there a github or trello or something for this sort of request, or do you just work on what strikes you?
Either way, thanks again for this amazing pack.
I have a bug to report.
When I use the pack with Optifine enabled, there is Z-fighting between the dandelions and the snow.
This holds true with Better Snow both enabled and disabled.
Eleazzaar, me, & a few other people work on mod support. We all do it to help eleazzaar bring more mod support for the pack & have great looking support for you, the users. We all work on a random mods, but we do have a list of mods that we try to work on, which are usually highly requested mods. (like Thaumcraft, Tinkers' Construct, etc.)
We will have a look at the mod. Thanks for the support. Love that you love the pack.
Any chance we can get the recipe book icon set up while using a crafting bench? It's there when doing 2x2 crafting, but not for the crafting bench.
I also want to report a minor bug in Lithos v1.15:
Gold Sword icons are not showing the Lithos texture, but the default texture. The other gold items are fine.
Once again, I absolutely love your work. Your pack makes Minecraft much more playable for me; especially when modded.
However, in the 1.11.2+ versions of the core pack, Thermal Foundation Ores are not textured. I believe this is because they broke the mod up into pieces for it's updated release which made any previous textures for their ores no longer recognize properly. They really stick out and break the flow of the pack.
Thanks. I've fixed that for the next release.
I believe I fixed the issues with missing 1.12 textures in the release earlier this month.
Good point, I made the farmer green before the nitwit was a thing that appeared by default.
It's hard keeping up with the mods. Noted.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Lithos:Christmas for 1.12x is out!
Download:
https://www.curseforge.com/minecraft/texture-packs/lithos-christmas-add-on-32x/files
The main change is all new wool textures that coordinate with the new wool colors and the terra-cotta.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Nice!
Can you add a stacked textures addon?
What do you mean stacked_textures addon?
I think he means stacked items. Like if you have one ingot, it will show one ingot. If you have two, it will show two. Etc, up to a max number where anything above it up to 64 shows the same 'stacked' texture for that item. Like this:
It looks kinda cool for stuff like arrows, but for most items it looks a bit tacky imo.
Yeah, i'm not so sure that look is what i'm going for.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help