Thanks for the report. Can i get the mod and forge version numbers?
Substratum/Base Metals and TinkCon stuff all worked when I put it together -- but it was using 1.9.2, and probably different versions of the mods.
Latest Tinker's update from a few hours ago (1.9.4-2.3.2) and Lithos 1.7 for 1.9 & 1.10 are what I've just tested with and the block texture isn't there. I'm using Base Metals for all of it's ores/blocks/ingots/dusts and only allowing oregen for other mod ores that don't cause duplicates. Forestry ores are all off except for Apatite, for instance.
More specifically, I used copper blocks for the Tool Forge recipe, so it should display copper block texture on the legs.
Thanks for the report. Can i get the mod and forge version numbers?
Substratum/Base Metals and TinkCon stuff all worked when I put it together -- but it was using 1.9.2, and probably different versions of the mods.
Found another two missing textures from Base Metals. The Cold-Iron and Steel trapdoors. The steel one even has a messed up world texture though the hitbox is correct.
Found another two missing textures from Base Metals. The Cold-Iron and Steel trapdoors. The steel one even has a messed up world texture though the hitbox is correct.
You are right, there are missing textures with the latest Base Metals. Is fixed for the next release.
However when just loading the latest Base Metals and Tinker's Con, all the tool forges look fine-- using the version you mentioned. It must be some other interactin with your collection of mods.
EDIT: I've noticed that the TinkCon tool forges (of non-TinCon ores) loose their texture if you switch texture packs after placing them in the world. Additional toolforges will use the texture from the current pack.
EDIT: I've noticed that the TinkCon tool forges (of non-TinCon ores) loose their texture if you switch texture packs after placing them in the world. Additional toolforges will use the texture from the current pack.
I will have to check, but that may be what the deal is. Thanks for the tip. If that is the case, it might be with Tinkers itself.
Is it planned to fix grass blocks in snow biomes ? see screenshot. In luminous texture pack
I'm guessing that you play Minecraft with Optifine. Like eleazzaar said you only see the snow side grass texture when there is snow on top of the grass block. There is an Optifine feature called Better Snow which does makes it look like there is snow on top & on the side of the block if there is a natural nature blocks on the grass block.
I've discovered another mod compatibility issue; this time with Better Foliage. The wood log textures disappear when using the mod making tree trunks invisible. Not necessarily required, but it's be nice to see support for this mod in your pack.
No, you missunderstood. with Luminous texture pack turned on (above lithos core) dirt blocks with grass are too bright on bottom with luminous screenshot and without luminous (lithos core only)
Oh, that. Yeah the lack of shading on grass blocks an intentional, but unfortunate part of the 3D short grass. Due to the limitations of the engine, without the shading turned off, the 3d short grass is super-dark. So I chose to turn off the shading on the grass block, as the lesser evil. That's why the short 3d grass isn't in Lithos:Core.
I've discovered another mod compatibility issue; this time with Better Foliage. The wood log textures disappear when using the mod making tree trunks invisible. Not necessarily required, but it's be nice to see support for this mod in your pack.
Sorry, I'm going to put the blame for that on the mod. Feel free to report it to them if you like, but, my logs use standard .JSON to apply alternate textures, and orient properly. I'm not going to drop any of that for the mod's sake, especially since it is something that should be fixed on their end.
Sorry, I'm going to put the blame for that on the mod. Feel free to report it to them if you like, but, my logs use standard .JSON to apply alternate textures, and orient properly. I'm not going to drop any of that for the mod's sake, especially since it is something that should be fixed on their end.
I was just wondering because some texture packs seem to work just fine. I'll see what they say over there.
Unlike many shader screenshots/videos, my pack is actually strongly featured, with nice block close-ups instead of epic builds from a distance, which all look the same with SEUS.
I've put it up on the first post of this thread, and tweeted it to the followers.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/22/2014
Posts:
166
Member Details
Hiya! I'm loving the latest update including the Quark support, but the latest Quark has added new items so unfortunately it's no longer complete. There are now chests for each wood type, multiple coloured beds, multiple coloured item frames, a new block I think, and probably more??? Anyway, thanks for all your awesome hard work!
Can I request support for two mods as well? I was thinking applecore's gui (for use with "spice of life") and "tough as nails" which looks very very cool.
Hiya! I'm loving the latest update including the Quark support, but the latest Quark has added new items so unfortunately it's no longer complete. There are now chests for each wood type, multiple coloured beds, multiple coloured item frames, a new block I think, and probably more??? Anyway, thanks for all your awesome hard work!
Can I request support for two mods as well? I was thinking applecore's gui (for use with "spice of life") and "tough as nails" which looks very very cool.
Don't forget the new Quark Mobs, if those haven't been done yet.
Check out my Casey Neistat inspired LP! I spend lots of time editing to create some really cool visuals and have lots of fun adventures and interesting builds as well! https://www.youtube.com/channel/UCL6B9sV-lJsXvF6enze7Iwg
So that means that I get to go back & help out with Mod Support! YAY! ... NOW ... time for me to fix & redo all of the work that have either broken or was not finished ....
Quote from sweetsosweet>>
Can I request support for two mods as well? I was thinking applecore's gui (for use with "spice of life") and "tough as nails" which looks very very cool.
Oh god. The name "spice of life" triggers me because the mod is a pain to play with. BUT I will do it.
Latest Tinker's update from a few hours ago (1.9.4-2.3.2) and Lithos 1.7 for 1.9 & 1.10 are what I've just tested with and the block texture isn't there. I'm using Base Metals for all of it's ores/blocks/ingots/dusts and only allowing oregen for other mod ores that don't cause duplicates. Forestry ores are all off except for Apatite, for instance.
More specifically, I used copper blocks for the Tool Forge recipe, so it should display copper block texture on the legs.
Found another two missing textures from Base Metals. The Cold-Iron and Steel trapdoors. The steel one even has a messed up world texture though the hitbox is correct.
You are right, there are missing textures with the latest Base Metals. Is fixed for the next release.
However when just loading the latest Base Metals and Tinker's Con, all the tool forges look fine-- using the version you mentioned. It must be some other interactin with your collection of mods.
EDIT: I've noticed that the TinkCon tool forges (of non-TinCon ores) loose their texture if you switch texture packs after placing them in the world. Additional toolforges will use the texture from the current pack.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
I will have to check, but that may be what the deal is. Thanks for the tip. If that is the case, it might be with Tinkers itself.
Lithos:Core 1.08 for 1.9x & 1.10x is out!
The key feature is complete Quark mod support!
Also we have a 3D brewing stand thanks to new contributor, SpeedyCube.
>> Download <<
Changelog:
v1.08 ( Jun 23, 2016)
Mod Support:
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
That's not a problem with Lithos--- that's just minecraft. If there's no snow on top of the block, then there's no snow on the side of the block.
Though optifine does have a setting to change that, i think.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
I'm guessing that you play Minecraft with Optifine. Like eleazzaar said you only see the snow side grass texture when there is snow on top of the grass block. There is an Optifine feature called Better Snow which does makes it look like there is snow on top & on the side of the block if there is a natural nature blocks on the grass block.
I've discovered another mod compatibility issue; this time with Better Foliage. The wood log textures disappear when using the mod making tree trunks invisible. Not necessarily required, but it's be nice to see support for this mod in your pack.
Oh, that. Yeah the lack of shading on grass blocks an intentional, but unfortunate part of the 3D short grass. Due to the limitations of the engine, without the shading turned off, the 3d short grass is super-dark. So I chose to turn off the shading on the grass block, as the lesser evil. That's why the short 3d grass isn't in Lithos:Core.
Sorry, I'm going to put the blame for that on the mod. Feel free to report it to them if you like, but, my logs use standard .JSON to apply alternate textures, and orient properly. I'm not going to drop any of that for the mod's sake, especially since it is something that should be fixed on their end.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
I was just wondering because some texture packs seem to work just fine. I'll see what they say over there.
Enjoy
Very impressive!
Unlike many shader screenshots/videos, my pack is actually strongly featured, with nice block close-ups instead of epic builds from a distance, which all look the same with SEUS.
I've put it up on the first post of this thread, and tweeted it to the followers.
Classy cinemetography.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Really appreciate it man, your pack is something to behold, its fantastic <3
Hiya! I'm loving the latest update including the Quark support, but the latest Quark has added new items so unfortunately it's no longer complete. There are now chests for each wood type, multiple coloured beds, multiple coloured item frames, a new block I think, and probably more??? Anyway, thanks for all your awesome hard work!
Can I request support for two mods as well? I was thinking applecore's gui (for use with "spice of life") and "tough as nails" which looks very very cool.
Don't forget the new Quark Mobs, if those haven't been done yet.
What they're saying! I do hope that this is implemented soon!
Check out my Casey Neistat inspired LP! I spend lots of time editing to create some really cool visuals and have lots of fun adventures and interesting builds as well! https://www.youtube.com/channel/UCL6B9sV-lJsXvF6enze7Iwg
Quality at its Finest! Eleazzaar's Lithos:Core is One of the Best Default Styled Texture Packs. Amazing Work!
So that means that I get to go back & help out with Mod Support! YAY! ... NOW ... time for me to fix & redo all of the work that have either broken or was not finished ....
Oh god. The name "spice of life" triggers me because the mod is a pain to play with. BUT I will do it.
Hello.
This is bug? (bookselfs and oak planks)
This is an unfortunate limitation of the minecraft engine. If they weren't glowy on the bottom, the sides would be super-dark.
Thaks for keeping an eye out for bugs though.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help