i like what i see here,especially with the screenshots, but im curious as to what youve done other than textures. the bloom( or what looks like it from the glowstone) and the reflective water is obvious,but there is probably more.
also,does this pack require any mods, such as optifine, to get whats in the row of screenshots on the first page?
To get something similar to those screenshots you need the sonic ethers shaders mod, you can find it pretty easily in the mod section in these forums. Requires a pretty good computer to run well so just be aware of that!
i like what i see here,especially with the screenshots, but im curious as to what youve done other than textures. the bloom( or what looks like it from the glowstone) and the reflective water is obvious,but there is probably more.
also,does this pack require any mods, such as optifine, to get whats in the row of screenshots on the first page?
The top album of screenshots are without shaders, the lower album of screenshots are with shaders. That should make it clear what part of the appearance is due to shaders.
As for Optifine/MCPatcher, i've been somewhat inconsistent in weather i've used it in the screenshots. However MCPatcher and Optifine don't yet work for 1.8, so any screenshots with new blocks and mobs is just plain vanilla. The new 1.8 Block model features have allowed me to do most of the fancy texture stuff i did with MCPatcher in plain vanilla.
Some Pics however are taken with my Lithos:Luminous add-on pack. You can tell because the beds are blue and the stained glass is fancy.
The only thing I dont like is the mossy stuff, especially the bricks. It just doesnt tile nice with regular bricks. I know taste differs, but an alt would be nice.
Are you using Lithos:Luminous? It has a different style of stone brick than Lithos:Core, and doesn't really tile with stone brick added by most mods. If you dislike some of the changes Lithos:Luminous makes, you can simply delete those files.
If that's not your issue, please send me a screenshot, sounds like something i'm not aware of.
Thanks for the file-renaming updates for Applied Energistics. It's hard to keep track of all those mods. That will definitely be in my next release, which so far is looking to be mostly mobs and other entities.
Your Yellorium looks a bit too similar to other ores. I'll add some to the next release.
This release focuses on Mobs and other Entities. The big change is the addition of the Wither, and enhanced skeletons and wither skeletons. See change log for full details
Changelog:
Vanilla:
Charged Creeper
Magma Cube
Arrow Entity
Pig Saddle
Wither
Improved Regular and Wither Skeleton
Mods:
Updated Applied Energistics to version 2 (Thanks to ruyan)
An update for Minecraft 1.8. Prevents some blocks in MC 1.8 from ignoring Lithos:Luminous textures for some blocks that have random alternates. Also replicates the random textures previously only available with MCPatcher with the block-model features of MC 1.8. Also adds random texture for Red Sand.
Good luck to you.
also,does this pack require any mods, such as optifine, to get whats in the row of screenshots on the first page?
The top album of screenshots are without shaders, the lower album of screenshots are with shaders. That should make it clear what part of the appearance is due to shaders.
As for Optifine/MCPatcher, i've been somewhat inconsistent in weather i've used it in the screenshots. However MCPatcher and Optifine don't yet work for 1.8, so any screenshots with new blocks and mobs is just plain vanilla. The new 1.8 Block model features have allowed me to do most of the fancy texture stuff i did with MCPatcher in plain vanilla.
Some Pics however are taken with my Lithos:Luminous add-on pack. You can tell because the beds are blue and the stained glass is fancy.
I've changed the labels to make this more clear.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
lol
Thanks!
Are you using Lithos:Luminous? It has a different style of stone brick than Lithos:Core, and doesn't really tile with stone brick added by most mods. If you dislike some of the changes Lithos:Luminous makes, you can simply delete those files.
If that's not your issue, please send me a screenshot, sounds like something i'm not aware of.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Finally, here's the first official 1.8 release!
(Sept 17, 2014)
Vanilla:
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
I'm not really sure what you mean, but Lithos:Luminous has a variant gravel that blends in more with the dirt.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Sorry, didn't notice your edits until now.
Thanks for the file-renaming updates for Applied Energistics. It's hard to keep track of all those mods. That will definitely be in my next release, which so far is looking to be mostly mobs and other entities.
Your Yellorium looks a bit too similar to other ores. I'll add some to the next release.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Upcomming Wither...
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Impressively spooky. Looking forward to it.
I like that. It's looking at you!
Lithos:Core 1.8-B
This release focuses on Mobs and other Entities. The big change is the addition of the Wither, and enhanced skeletons and wither skeletons. See change log for full details
Changelog:
Vanilla:
Mods:
Thanks, i put some time into it.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Oh-- i hadn't realized how stacked packs interact with the new block model features. The stone brick is weird to. I know what's wrong now-- will fix.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
An update for Minecraft 1.8. Prevents some blocks in MC 1.8 from ignoring Lithos:Luminous textures for some blocks that have random alternates. Also replicates the random textures previously only available with MCPatcher with the block-model features of MC 1.8. Also adds random texture for Red Sand.
Oops-- I meant to change that. I guess I forgot about it.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help