Awesome new version, any plans on water texture behind glass now that its not blurry like it was before and now clear, we need an updated texture cause it looks really weird right now, having the default texture on the side of my creation and when you see the top, we see your awesome water texture.
Awesome new version, any plans on water texture behind glass now that its not blurry like it was before and now clear, we need an updated texture cause it looks really weird right now, having the default texture on the side of my creation and when you see the top, we see your awesome water texture.
The "plan" is to complete all the snapshot content, as well as those few things from previous version I haven't done yet.
But due to some unusual circumstances, I haven't have much time in the last month to work on Lithos.
Report of stairs texture problem with the luminous addon installed (they are fine with just the core installed, stone brick stairs aren't correct when upside down.
Report of stairs texture problem with the luminous addon installed (they are fine with just the core installed, stone brick stairs aren't correct when upside down.
Upside-down purpur stairs in Core are also messed up. Using latest versions of everything (1.9-F/ 15w45a).
Thanks for the reports.
I think this is the result of a bug rather than an intentional change of how things are supposed to work. I'll keep my eye on it.
While I do plan on making more textures in the next update "Mod Support Update 7". I will make more textures than I did in "Mod Support Update 6" (which I already have given to eleazzaar). In the 6th update, I only did a few because I lost interest. I was playing on some modpacks though. Now I have gain interest in making textures again.
I do have a few more textures from a few mods I plan on doing for this update, BUT on this update I will make some textures for Tinkers' Construct. I have made 2-3 textures for the Mattock already (Flint Mattock Head, Flint Mattock Head Back, & Wooden Mattock Handle). I also will make a small video showing how I make & have made some of the textures for the Tinkers' Construct support.
I will do the textures, but I will do the video if anyone is interested in it. If no one is interested, then I wont do it.
While I do plan on making more textures in the next update "Mod Support Update 7". I will make more textures than I did in "Mod Support Update 6" (which I already have given to eleazzaar). In the 6th update, I only did a few because I lost interest. I was playing on some modpacks though. Now I have gain interest in making textures again.
I do have a few more textures from a few mods I plan on doing for this update, BUT on this update I will make some textures for Tinkers' Construct. I have made 2-3 textures for the Mattock already (Flint Mattock Head, Flint Mattock Head Back, & Wooden Mattock Handle). I also will make a small video showing how I make & have made some of the textures for the Tinkers' Construct support.
I will do the textures, but I will do the video if anyone is interested in it. If no one is interested, then I wont do it.
Primarily this release brings the Christmas add-on up to date with Minecraft 1.9 and The most recent versions of Lithos:Core. But i've added a few new festive features.
Lilly Pads
Christmas colored Bookshelves
Door Icons
Bed Icon
Ribboned flower pot
Saplings Winter leaf color
Snowy Mycellium
Also my Harddrive is dying. Don't worry all Lithos stuff has multiple back-ups, but I may be out of touch until this is resolved.
I might have a place where you can also copy & move WIP Lithos packs at.
EDIT: On a different note. I have plan to work on the "Extra Tic" mod. But sadly some of the pieces require new versions of the same piece (rework the already done textures), or need to create a new gradient for some of the pieces (like adamantium or prometheus).
or need to create a new gradient for some of the pieces (like adamantium or prometheus).
1.9 isn't going to be until next year, so some of that pressure is off. Put together a short list of the gradients you need, and include a some typical examples of how that ore normally looks and I'll make more gradients when I get my computer working again.
1.9 isn't going to be until next year, so some of that pressure is off. Put together a short list of the gradients you need, and include a some typical examples of how that ore normally looks and I'll make more gradients when I get my computer working again.
YAY!!! Almost no pressure!
I usually have made gradients by using some of your already made gradients. I take a base gradient that you have already made & change it with Layer Styles & try to get something close to what I want or that is acceptable to original ores.
An example is Bedrockium: I used the the Coal NEW Gradient & named that layer "Texture" & then I add a Pattern Overlay which has the Blend mode as Vivid Light (& I used one of the default Photoshop textures/patterns). Then I add the Cola NEW Gradient again over the Texture layer, & what I do is make the layer's opacity at 15% & add a Color Overlay with the Divide Blend Mode & a 50% Opacity with the color being #363636. All of those layers were above a grey-scaled block of yours. (But not using a Clipping Mask though)
That took about ~ an hour to an hour & a half.
I did something different for the Mana Steel ingot from Botania. Some Ender IO stuff & some more from other mods.
So I can do the ores, BUT I would LOVE some help with the ores. So I will compile a list for you to work out & help me
This release once again fixes the upsidedown stairs, and adds the non-streaking view through glass under water. It takes care of various minor snapshot additions that have so far escaped me.
OK, so I just did the end-crystal icon, and I'm working on boats. Is there any other snapshot textures I hadn't done in the latest snapshot? It has been such a long haul, I feel sure I missed something. Please let me know about any glitches, in any Lithos version.
For some reason the Elytra texture isn't included with the newest release... But everything else works... This is mighty strange!
I do textures... Hit me if you want some... They are all free and vanilla quality like...
Thanks for the heads up. My mistake. A hotfixed download should be available momentarily...
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Awesome new version, any plans on water texture behind glass now that its not blurry like it was before and now clear, we need an updated texture cause it looks really weird right now, having the default texture on the side of my creation and when you see the top, we see your awesome water texture.
The "plan" is to complete all the snapshot content, as well as those few things from previous version I haven't done yet.
But due to some unusual circumstances, I haven't have much time in the last month to work on Lithos.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
Hello. Missing texture on Mycelium. Version Resource Packs: 1.8-M. Missing image dirt1.png
Thanks. I think that is a longstanding bug. I've fixed it for the next release.
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Report of stairs texture problem with the luminous addon installed (they are fine with just the core installed, stone brick stairs aren't correct when upside down.
Upside-down purpur stairs in Core are also messed up. Using latest versions of everything (1.9-F/ 15w45a).
10 points if you know who ⬇️ is.
Thanks for the reports.
I think this is the result of a bug rather than an intentional change of how things are supposed to work. I'll keep my eye on it.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
While I do plan on making more textures in the next update "Mod Support Update 7". I will make more textures than I did in "Mod Support Update 6" (which I already have given to eleazzaar). In the 6th update, I only did a few because I lost interest. I was playing on some modpacks though. Now I have gain interest in making textures again.
I do have a few more textures from a few mods I plan on doing for this update, BUT on this update I will make some textures for Tinkers' Construct. I have made 2-3 textures for the Mattock already (Flint Mattock Head, Flint Mattock Head Back, & Wooden Mattock Handle). I also will make a small video showing how I make & have made some of the textures for the Tinkers' Construct support.
I will do the textures, but I will do the video if anyone is interested in it. If no one is interested, then I wont do it.
I'd be interested
The guy in my pfp isn't me he's just really hot.
Next Tickers' Construct Update:
Mattocks:
Lithos:Christmas 1.9-a is released!
Primarily this release brings the Christmas add-on up to date with Minecraft 1.9 and The most recent versions of Lithos:Core. But i've added a few new festive features.
Also my Harddrive is dying. Don't worry all Lithos stuff has multiple back-ups, but I may be out of touch until this is resolved.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
I might have a place where you can also copy & move WIP Lithos packs at.
EDIT: On a different note. I have plan to work on the "Extra Tic" mod. But sadly some of the pieces require new versions of the same piece (rework the already done textures), or need to create a new gradient for some of the pieces (like adamantium or prometheus).
1.9 isn't going to be until next year, so some of that pressure is off. Put together a short list of the gradients you need, and include a some typical examples of how that ore normally looks and I'll make more gradients when I get my computer working again.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
YAY!!! Almost no pressure!
I usually have made gradients by using some of your already made gradients. I take a base gradient that you have already made & change it with Layer Styles & try to get something close to what I want or that is acceptable to original ores.
An example is Bedrockium: I used the the Coal NEW Gradient & named that layer "Texture" & then I add a Pattern Overlay which has the Blend mode as Vivid Light (& I used one of the default Photoshop textures/patterns). Then I add the Cola NEW Gradient again over the Texture layer, & what I do is make the layer's opacity at 15% & add a Color Overlay with the Divide Blend Mode & a 50% Opacity with the color being #363636. All of those layers were above a grey-scaled block of yours. (But not using a Clipping Mask though)
That took about ~ an hour to an hour & a half.
I did something different for the Mana Steel ingot from Botania. Some Ender IO stuff & some more from other mods.
So I can do the ores, BUT I would LOVE some help with the ores. So I will compile a list for you to work out & help me
Lithos:Core 1.9-G Released!
This release once again fixes the upsidedown stairs, and adds the non-streaking view through glass under water. It takes care of various minor snapshot additions that have so far escaped me.
CHANGELOG ( November 26, 2015 )
Meddle (Minecraft TweakClass Mod Loader) Mods:
thanks to Thaumatarge…
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Lithos:Christmas 1.8-D is released!
Basically this is the same as the previous release for 1.9-- only it's for 1.8
v 1.8-d ( Dec 7, 2015 )
New:
Updated to work with Newer Lithos:
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ATTENTION ALL LITHOS-USERS
OK, so I just did the end-crystal icon, and I'm working on boats. Is there any other snapshot textures I hadn't done in the latest snapshot? It has been such a long haul, I feel sure I missed something. Please let me know about any glitches, in any Lithos version.
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* Join the Lithos Discord for previews and to help
Yeah, that's exactly the kind of stuff i'm looking for. It could have been a very long time before I noticed that on my own.
That all is fixed for the next release...
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