Quando a snapshot 13w02a lançou com o novo sistema de texturas eu fiquei muito exitado. Eu finalmente poderia deixar o minecraft do modo que eu queria.O objetivo deste pacote é animar todas as texturas, porém com razão (Mais de 100 animações até agora!), e também adicionar alguns detalhes, que não existiam por falta de pixels, como as ferramenta na mesa de trabalho, e os riscos no vidro (As texturas com mais detalhes são 32x).Eu sei que outros pacotes se denominam "Híbridos" porém eu não vi nenhum misturando resoluções. Modificando a resolução dependendo da necessidade da animação, eu consegui deixar uma animação bonita e mantendo o pacote leve.Eu estou trabalhando nisso por mais de três meses.Gostaria de obter sugestões de todos sobre o que poderia ser acrescentado ou melhorado. Aqui estão alguns screenshots e alguns gifs para dar uma idéia do que tudo parece. Alguns dos meus favoritos são a tocha, o jukebox ou registro player, e os minérios.
Fotos
Você não pode ver as animações nelas.O vidro de conexão
Aqui estão algumas animações, não todas!Blocos Animados
Itens Animados
Exemplo de um mob piscando!
Videos Análises e Jogatinas
Instalação Não sabe como utilizar?
Depois de baixar, coloque na pasta texture packs. Se você não sabe onde fica, procure no Google, e você vai achar vários tutoriais. Tenha certeza que você está com o jogo na versão 1.5 ou maior.
Instale o Optifine ou MCPatcher e siga as instruções em seus determinados posts. Isto irá ativar as texturas conectadas (CTM), mobs randômicos, e as animações de piscar, e o interior da Ender Chest. Se você utiliza optifine, tenha certeza de que você ligou as texturas conectadas em video>settings>quality.
Download Eu sabia que você iria utiliza-lo! Link Removed
Se você deseja deixa um comentário, mas não sabe inglês, você pode utilizar o Google Tradutor ou qualquer outro programa que traduza para o inglês. Se você não possui uma conta aqui, você pode também, comentar no meu vídeo no YouTube!
Termos Leia isto antes de tudo!
Você deve:
Usar este pacote em vídeos ou em outros meios porém com um link para este site.
Editar, remover, modificar e adicionar coisas ao pacote, porém para uso pessoal, sem destribuição pública. Você não deve:
Destribuir este pacote sem seus determinados créditos/link para este site.
Utilizar qualquer uma das texturas deste pacoro para a criação de outro. Com a exeção de:
Permissão exclusiva (Blocksmithed).Texturas originais pertencem á Mojang.
Se você usar isto em um vídeo no youtube, por favor, inclua um link para esta postagem!
Quand la snapshot 13w02a est sortie avec son nouveau système de pack de textures pour Minecraft 1.5, j'étais super excité. Je pouvais enfin faire ressembler Minecraft comme je le voulais. Le but de ce pack est de tout animer (plus de 100 animations), et d'ajouter des détails là où le pack de défaut n'avait pas assez de pixels comme les outils sur l'atelier et les lignes sur les vitres (les textures avec des détails sont 32 fois plus grandes). Je sais que certains packs de textures se prénomment eux même "hybrids" mais je n'ai jamais vu le concept de mixer différentes résolutions. En changeant les résolutions en concordance avec ce dont l'animation avait besoin, j'étais capable de rendre les animations plus fluides tout en gardant un semblant de même taille.
TheREPTILE2000
minz1
Nick Azn
Kitteh6660
TheMinecrafterTippyDaug
ReddieLP
J'aimerai avoir des suggestions de la part de tout le monde sur ce qui pourrait être ajouté ou amélioré. Les critiques constructives sont toujours les bienvenues. Voici quelques screenshots et quelques gifs pour vous donner un aperçu du pack. Mes textures préférées sont le pufferfish, le Jukebox/lecteur de musiques, et les minerais.
Gifs :
Notez que j'ai « gifé » seulement quelques textures car c'est horrible à faire. Ce n'est que quelques exemples. Aussi, les animations vont vous paraître plus fluides en jeu car le timing est compliqué à réaliser en gif. Certaines animations ne sont d'ailleurs plus présentes dans le pack.
Blocs:
Objets
Et le villageois (un des mobs qui cligne des yeux)
Il y a plein d'autres vidéos de présentation de mon pack sur youtube. J'aimerai tous les remercier. Vous pouvez en trouver plus ici.
Installation :
1. Télécharger le fichier .zip depuis le lien de téléchargement, et suivre ces instructions.
2. (Semi-optionel, mais cette étape est obligatoire pour activer certaines options) Télécharger MCPatcher et patcher votre minecraft (les instructions d’installations sont dans le lien). Cela activera les textures connectées (CTM), les mobs randoms, et les animations sur les entités comme les mobs qui clignent des yeux et l'enderchest.Optifine peut seulement utiliser les textures connectées les mobs randoms.
Merci d'avoir lu et, j'espère, d'avoir essayé le texture pack !
Link Removed (Pour Minecraft 1.14)
J'ai aussi un topic PMC ici. Si vous n'avez pas de compte minecraftforum, vous pourrez commenter sur PMC ou sur la vidéo Youtube.
When snapshot 13w02a came out with the new texture pack system for minecraft 1.5, I was so excited. I could finally make Minecraft look how I wanted it to. The goal of this pack is to animate everything within reason (over 100 animations so far!), and add detail where the defaults didn't have enough pixels like the tools on the crafting bench and lines in glass (the textures with added detail are 32x). I know some other packs call themselves "hybrids" but I haven't seen this concept of mixing and matching resolutions done before. By changing the resolutions in accordance with the need of the animation, I was able to make the animations smoother while keeping the overall size of the pack down. Here is a complete change log.
Changes
Tools on the workbench look like tools
Gold ore sparkles
Diamond ore sparkles
Redstone ore pulsates with power
Emerald ore sparkles
Diamond item sparkles
Emerald item sparkles
TNT fuse is more detailed and sparks on the end
Streaks in glass have finer lines
Lit furnace has fire animation
Bottles in the brewing stand fill up
Sign item's text gets written
Water bucket drips
Lava bucket drips and also the lava in it flows
Milk bucket drips
Cobblestone looks nicer
Wheat sways in the wind
Redstone lamp pulses
Tall grass sways
Minecart wheels are better
Note block really rocks out that beat
Jukebox has a spinning record on top
Jack-o-lantern flickers
Water is slightly clearer
Beacon has a pulsing effect
Tipped book shelf books look better
Powered rail moves
Diamond block has a shiny effect
Gold block has a shiny effect
Emerald block has a shiny effect
Torch has fire on it
Redstone torch pulsates
Lines in ice are more detailed
Slime ball drips
Eye of ender blinks
Lit repeater has current running through it
Redstone block pulsates
Raw fish flaps it's tail
Cooked fish has X's for eyes and twitches
Rotten flesh has flies that fly around on it
Soul sand faces open and close their mouths
Oak, birch, jungle, and spruce leaves sway
Egg starts to hatch
Glowstone pulses
Redstone item pulses
Glowstone item pulses
Lights on the command block change colors
Lit comparator has pulse that runs through it
Iron ingot has shiny effect
Gold ingot has shiny effect
End portal block (with eye in it) blinks
Slightly more transparent overlay when wearing a pumpkin
Enchanting table diamond corners have a shiny effect
Nether star spins
Lit activator rail pulses
Arrow in drawn bow has feathers
Shears open and close
Blaze powder burns
Blaze rod is... animated
Mushroom stew drips
Fireworks rocket fuses sparks
Diamond sword shines
Diamond pickaxe shines
Diamond axe shines
Diamond shovel shines
Diamond hoe shines
Gold nugget shines
Iron sword shines
Gold sword shines
Golden carrot shines
Glistering melon "glisters?"
Fern sways back and forth
Netherwart bounces/sways
Lily pad ripples
Potato crops sway
Carrot crops sway
Baked potato emits smoke/steam
Most 1 block high flowers sway
Animated puffer fish
Animated raw salmon and raw clownfish
Animated enderpearl
Animated double high grass
The following features only work for MCPatcher/Optifine users:
Glass connects
Random chickens
Random cows
Random pigs
Enderchest has a swirling portal in it and it's eye blinks
You can make the TARDIS from Dr. Who out of /give 5 1 5 (Wood planks with a damage value of 5. Removed in 1.6c)
Sheep blink
Cows blink
Cats blink
Villagers blink
Ozelots blink
Wolves blink
Pigs blink
Squids roll eyes
Witches blink
Players using a unedited Steve skin blink
Blaze's spinning rods have a low tech blazy animation
Creeper painting just got creepier
Iron golems blink
Creeper eyes pulse red
Enderman eyes pulse a darker purple
Netherack drips
Some cobwebs have small spiders in them
Sun spins
Fire particles are animated
Villager's cloud w/ lightning particle is animated
Some random zombie skins
The minecraft logo on the minecraft main screen is animated
Grass has some random CTM
Cobble has some random CTM
Stone has some random CTM
Added Herobrine
Quartz blocks connect
Endermen have a slender-ish b&w fade out animation
Vines swing
Animated ghast
Added slender notes to roofed forests
Many thanks to these people:
Credits:
minz1
Shax
MpSlx (http://steamcommunity.com/id/mpslx) Made the Portuguese translation GreenLenux Made the French translation. He also has created some horror maps: 123 People who have given me ideas: (incomplete)
TheREPTILE2000
minz1
Nick Azn
Kitteh6660
TheMinecrafterTippyDaug
ReddieLP
I'd love to get suggestions from everyone on what could be added or improved. Constructive criticism is always welcome. Here are some screenshots and a few gifs to give the general concept. Some of my favorites are the pufferfish, the jukebox/record player, and the ores.
Screenshots
I know these don't show animations but oh well.A few of the mob variationsThe connecting glassThe slight edit on cobble and random CTM. Although subtle, I think it helps make cobble more bearable.
Gifs
Please note I gif-ified only some of the textures because they are a pain to make. This isn't nearly all of them. Also they will look much better in game because the timings are hard to get right on a gif. Some are also outdated.Blocks:
Items
And the villager (one of the mobs that blinks)
There are many other videos/showcases/reviews on youtube. I'd like to thank all of them. You can find most here.
Installation 1. Download the .zip file from the download link below, and follow these instructions. 2. (Semi-optional, but this step is required to enable some features) If available for your minecraft version, download MCPatcher and patch your minecraft (installation instructions are in the link). This will enable connected textures (CTM), random mobs, and animations on entities like blinking mobs and the enderchest. Optifine is a partial alternative, but it only has very basic support for connected textures and random mobs.
Thanks for reading this and hopefully trying it out! Enjoy.
Link Removed
Ad free links and older versions available under "Version History/Alternate download links."
I also have a post here on PMC. If you don't have a minecraftforum account, feel free to comment there or on the YouTube video.
Version History/Alternate download links
Versions for Minecraft 1.13.x - 1.14.x
Link Removed (Same as v17e but updated to be compatible with 1.13)
Versions for Minecraft 1.11.x
Link Removed (Same as v17d but updated to be compatible with 1.11)
Versions for Minecraft 1.9.x - 1.10.x:
Link Removed (Same as v17c but updated to be compatible with 1.9)
Versions for Minecraft 1.6 through 1.8.x:
Link Removed (Updated for 1.8, notable new/redone animations include leaves, fish, ghast, and double tallgrass.) Link Removed (Animates all the new flowers, fixes the cauldron glitch, the dark oak plank glitch, and removes broken formatting in the description.) Link Removed (Adds more random mobs, more random CTM, more animations and improvements to existing animations.) Link Removed (Same as v1.5, but in resource pack format for 1.6)
Versions for Minecraft 1.5.x: Link Removed (May be incomplete. Adds more random mobs, more random CTM, more animations and improvements to existing animations.) Link Removed (Adds dripping netherack, connecting glass panes, animated lilypads, carrots, and potatoes. Ores are also redone.) Link Removed (Makes more of the vegetation sway and more mob eyes animated. Also improved some things.) Link Removed (Add shiny tools and a few other animations.) Link Removed (Adds blinking mobs, and animated enderchest and blaze.) Link Removed (First version to be posted here. Has better ores, wheat, and grass than 1.0. Also adds various animations.) Link Removed (Oldest version. Less graphically intensive.)
How to remove or replace animations/textures
1. Open the resource pack and find the texture you want to remove or replace. It will usually be under assets/minecraft/textures somewhere, but mob animations and connected textures are under assets/minecraft/mcpatcher. 2. Delete the .png and the .mcmeta (or .properties) file that has the same name. Minecraft will replace missing textures with the default texture. 3. If you want to replace the texture you just deleted, simply copy and paste the texture you want into the correct folder.
If you want to support this, leaving a comment really means a lot to me. If you really want to help this texture pack, you can set this code as your signature.
It is the one you see as my signature below this post. If it doesn't work first try, click the "toggle editing mode" button on the top left of the signature editing screen and past the code again.
Also feel free to click that button. That always makes me happy.
You may: • Use this texture pack in youtube videos and/or other media, but please provide a link to my minecraftforum.net post: http://www.minecraft.../topic/1778085- or Link Removed • Edit any part of this pack for your personal use, just don't distribute it. • Use this pack as your server's resource pack, or use parts of it in your server's resource pack as long as you give me credit. • Post/share any of the download links on the forum post, just link to the forum post as well.
You may not: • Distribute this pack or any part of it with a link other than one of mine. (Except as stated above) • Use any of these textures in another resource pack or remix pack.
Also: • Please don't post a direct download link. Instead use a bit.ly one from under "Version History/Alternate download links." They work just as well, and anyone can track download stats by adding a "+" after the bitly url.
Original Minecraft textures belong to Mojang.
If you use this for YouTube please provide a link to this thread. Thanks!
I don't like how the flies animation on the rotten flesh is 16X, but the jukebox animation seems 128X. Doesn't mesh well IMO.
I tried to make most of the animations simply look like moving 16x textures (i.e. the jukebox, leaves, wheat, etc.) It does seem like the rotten flesh is less detailed then the other animations, and I will see what it looks like in higher rez; but I kinda like how the jitteryness sort of mimics the way flies fly.
I commend your patience to animate so much, I got so impatient and frustrated creating animations for just the compass and the like, that I have yet to animate the clock because of how many frames there are to animate ;_;
Though I will certainly be using this to replace the default texture pack, good job =)
Rollback Post to RevisionRollBack
Wind Waker Texture Pack and for Pocket Edition! ~ Texture Pack Central - Large directory of Texture Packs!
These animations are really good; I can't wait for updates. It deserves more attention
Edit: The leaves sway too fast in my opinion.
I experimented with different speeds and when I made the animation slower it seemed very jerky to me. Feel free to edit the .txt files your self and change the 2 after the asterisks to a 3 and see if you like it better.
I made a frankenstien of a texture pack using your animations and some other guys' animations (for personal use, of course), but I might have to use yours in it's full capacity ; )
I experimented with different speeds and when I made the animation slower it seemed very jerky to me. Feel free to edit the .txt files your self and change the 2 after the asterisks to a 3 and see if you like it better.
Maybe add a delay? It just seems like it moves too fast. Other then that I love it
Maybe add a delay? It just seems like it moves too fast. Other then that I love it
I guess I didn't explain very well, but I was trying to say that I did try it with a longer delay, but the animation seemed jerky to me. If you want to change the timing yourself, navigate to .minecraft>texture packs>Blocksmith Hybrid v1.2.zip>textures>blocks and open leaves.txt, leaves_spruce.txt, and leaves_jungle.txt in a text editor. Then replace the text in those files with
0*3,1*3,2*3,3*3,4*3,5*3,6*3,7*3
and restart minecraft. The leaves should move slower.
I guess there is some similarity. When I started working on this I didn't know of any other animated defaults, mostly because I had never thought to check. After a while I did find DefAnimation and your TP, but they have had very little influence on me. But now that I see your signature - I really need to work on my fish. And if I animate the potion effects I will credit you with the idea. But I am trying to keep everything as original as possible and I feel I that I have done well in that regard.
Edit: I would also like to say that I looked at the date that you posted your texture pack, and I had posted mine on another website close to two weeks before that.
I guess there is some similarity. When I started working on this I didn't know of any other animated defaults, mostly because I had never thought to check. After a while I did find DefAnimation and your TP, but they have had very little influence on me. But now that I see your signature - I really need to work on my fish. And if I animate the potion effects I will credit you with the idea. But I am trying to keep everything as original as possible and I feel I that I have done well in that regard.
I feel exactly the same as you! My goal is 100% originality ^^
Diamond sword shines Diamond pickaxe shines Diamond axe shines Diamond shovel shines Diamond hoe shines Gold nugget shines Iron sword shines Gold sword shines Golden carrot shines Glistering melon "glisters?"
Changed resolution on rotten flesh so that the flies aren't huge like before
Redid iron and gold ingot animations.
Let me know what you guys think about the diamond pick animation. The glint of light sort of arks over it (not exactly how reflections work). I also added a couple more gifs and an idea credit spoiler where I will list the people whose ideas I use.
Quando a snapshot 13w02a lançou com o novo sistema de texturas eu fiquei muito exitado. Eu finalmente poderia deixar o minecraft do modo que eu queria.O objetivo deste pacote é animar todas as texturas, porém com razão (Mais de 100 animações até agora!), e também adicionar alguns detalhes, que não existiam por falta de pixels, como as ferramenta na mesa de trabalho, e os riscos no vidro (As texturas com mais detalhes são 32x).Eu sei que outros pacotes se denominam "Híbridos" porém eu não vi nenhum misturando resoluções. Modificando a resolução dependendo da necessidade da animação, eu consegui deixar uma animação bonita e mantendo o pacote leve.Eu estou trabalhando nisso por mais de três meses.Gostaria de obter sugestões de todos sobre o que poderia ser acrescentado ou melhorado. Aqui estão alguns screenshots e alguns gifs para dar uma idéia do que tudo parece. Alguns dos meus favoritos são a tocha, o jukebox ou registro player, e os minérios.
Fotos
Videos Análises e Jogatinas
Instalação Não sabe como utilizar?
Link Removed
Se você deseja deixa um comentário, mas não sabe inglês, você pode utilizar o Google Tradutor ou qualquer outro programa que traduza para o inglês. Se você não possui uma conta aqui, você pode também, comentar no meu vídeo no YouTube!
Termos Leia isto antes de tudo!
Usar este pacote em vídeos ou em outros meios porém com um link para este site.
Editar, remover, modificar e adicionar coisas ao pacote, porém para uso pessoal, sem destribuição pública.
Você não deve:
Destribuir este pacote sem seus determinados créditos/link para este site.
Utilizar qualquer uma das texturas deste pacoro para a criação de outro.
Com a exeção de:
Permissão exclusiva (Blocksmithed).Texturas originais pertencem á Mojang.
Se você usar isto em um vídeo no youtube, por favor, inclua um link para esta postagem!
Traduit par GreenLenux
Quand la snapshot 13w02a est sortie avec son nouveau système de pack de textures pour Minecraft 1.5, j'étais super excité. Je pouvais enfin faire ressembler Minecraft comme je le voulais. Le but de ce pack est de tout animer (plus de 100 animations), et d'ajouter des détails là où le pack de défaut n'avait pas assez de pixels comme les outils sur l'atelier et les lignes sur les vitres (les textures avec des détails sont 32 fois plus grandes). Je sais que certains packs de textures se prénomment eux même "hybrids" mais je n'ai jamais vu le concept de mixer différentes résolutions. En changeant les résolutions en concordance avec ce dont l'animation avait besoin, j'étais capable de rendre les animations plus fluides tout en gardant un semblant de même taille.
Remerciements :
Credits: minz1
Shax
MpSlx (http://steamcommunity.com/id/mpslx) Traduction portugaise
Personnes qui m'ont donné des idées (incomplet)
TheREPTILE2000
minz1
Nick Azn
Kitteh6660
TheMinecrafterTippyDaug
ReddieLP
J'aimerai avoir des suggestions de la part de tout le monde sur ce qui pourrait être ajouté ou amélioré. Les critiques constructives sont toujours les bienvenues. Voici quelques screenshots et quelques gifs pour vous donner un aperçu du pack. Mes textures préférées sont le pufferfish, le Jukebox/lecteur de musiques, et les minerais.
Gifs :
Notez que j'ai « gifé » seulement quelques textures car c'est horrible à faire. Ce n'est que quelques exemples. Aussi, les animations vont vous paraître plus fluides en jeu car le timing est compliqué à réaliser en gif. Certaines animations ne sont d'ailleurs plus présentes dans le pack.
Blocs:
Objets
Et le villageois (un des mobs qui cligne des yeux)
Il y a plein d'autres vidéos de présentation de mon pack sur youtube. J'aimerai tous les remercier. Vous pouvez en trouver plus ici.
Installation :
1. Télécharger le fichier .zip depuis le lien de téléchargement, et suivre ces instructions.
2. (Semi-optionel, mais cette étape est obligatoire pour activer certaines options) Télécharger MCPatcher et patcher votre minecraft (les instructions d’installations sont dans le lien). Cela activera les textures connectées (CTM), les mobs randoms, et les animations sur les entités comme les mobs qui clignent des yeux et l'enderchest.Optifine peut seulement utiliser les textures connectées les mobs randoms.
Merci d'avoir lu et, j'espère, d'avoir essayé le texture pack !
Link Removed (Pour Minecraft 1.14)
J'ai aussi un topic PMC ici. Si vous n'avez pas de compte minecraftforum, vous pourrez commenter sur PMC ou sur la vidéo Youtube.
When snapshot 13w02a came out with the new texture pack system for minecraft 1.5, I was so excited. I could finally make Minecraft look how I wanted it to. The goal of this pack is to animate everything within reason (over 100 animations so far!), and add detail where the defaults didn't have enough pixels like the tools on the crafting bench and lines in glass (the textures with added detail are 32x). I know some other packs call themselves "hybrids" but I haven't seen this concept of mixing and matching resolutions done before. By changing the resolutions in accordance with the need of the animation, I was able to make the animations smoother while keeping the overall size of the pack down.
Here is a complete change log.
Changes
Gold ore sparkles
Diamond ore sparkles
Redstone ore pulsates with power
Emerald ore sparkles
Diamond item sparkles
Emerald item sparkles
TNT fuse is more detailed and sparks on the end
Streaks in glass have finer lines
Lit furnace has fire animation
Bottles in the brewing stand fill up
Sign item's text gets written
Water bucket drips
Lava bucket drips and also the lava in it flows
Milk bucket drips
Cobblestone looks nicer
Wheat sways in the wind
Redstone lamp pulses
Tall grass sways
Minecart wheels are better
Note block really rocks out that beat
Jukebox has a spinning record on top
Jack-o-lantern flickers
Water is slightly clearer
Beacon has a pulsing effect
Tipped book shelf books look better
Powered rail moves
Diamond block has a shiny effect
Gold block has a shiny effect
Emerald block has a shiny effect
Torch has fire on it
Redstone torch pulsates
Lines in ice are more detailed
Slime ball drips
Eye of ender blinks
Lit repeater has current running through it
Redstone block pulsates
Raw fish flaps it's tail
Cooked fish has X's for eyes and twitches
Rotten flesh has flies that fly around on it
Soul sand faces open and close their mouths
Oak, birch, jungle, and spruce leaves sway
Egg starts to hatch
Glowstone pulses
Redstone item pulses
Glowstone item pulses
Lights on the command block change colors
Lit comparator has pulse that runs through it
Iron ingot has shiny effect
Gold ingot has shiny effect
End portal block (with eye in it) blinks
Slightly more transparent overlay when wearing a pumpkin
Enchanting table diamond corners have a shiny effect
Nether star spins
Lit activator rail pulses
Arrow in drawn bow has feathers
Shears open and close
Blaze powder burns
Blaze rod is... animated
Mushroom stew drips
Fireworks rocket fuses sparks
Diamond sword shines
Diamond pickaxe shines
Diamond axe shines
Diamond shovel shines
Diamond hoe shines
Gold nugget shines
Iron sword shines
Gold sword shines
Golden carrot shines
Glistering melon "glisters?"
Fern sways back and forth
Netherwart bounces/sways
Lily pad ripples
Potato crops sway
Carrot crops sway
Baked potato emits smoke/steam
Most 1 block high flowers sway
Animated puffer fish
Animated raw salmon and raw clownfish
Animated enderpearl
Animated double high grass
The following features only work for MCPatcher/Optifine users:
Glass connects
Random chickens
Random cows
Random pigs
Enderchest has a swirling portal in it and it's eye blinks
You can make the TARDIS from Dr. Who out of /give 5 1 5 (Wood planks with a damage value of 5. Removed in 1.6c)
Sheep blink
Cows blink
Cats blink
Villagers blink
Ozelots blink
Wolves blink
Pigs blink
Squids roll eyes
Witches blink
Players using a unedited Steve skin blink
Blaze's spinning rods have a low tech blazy animation
Creeper painting just got creepier
Iron golems blink
Creeper eyes pulse red
Enderman eyes pulse a darker purple
Netherack drips
Some cobwebs have small spiders in them
Sun spins
Fire particles are animated
Villager's cloud w/ lightning particle is animated
Some random zombie skins
The minecraft logo on the minecraft main screen is animated
Grass has some random CTM
Cobble has some random CTM
Stone has some random CTM
Added Herobrine
Quartz blocks connect
Endermen have a slender-ish b&w fade out animation
Vines swing
Animated ghast
Added slender notes to roofed forests
Many thanks to these people:
minz1
Shax
MpSlx (http://steamcommunity.com/id/mpslx) Made the Portuguese translation
GreenLenux Made the French translation. He also has created some horror maps: 1 2 3
People who have given me ideas: (incomplete)
TheREPTILE2000
minz1
Nick Azn
Kitteh6660
TheMinecrafterTippyDaug
ReddieLP
I'd love to get suggestions from everyone on what could be added or improved. Constructive criticism is always welcome. Here are some screenshots and a few gifs to give the general concept. Some of my favorites are the pufferfish, the jukebox/record player, and the ores.
Screenshots
Gifs
There are many other videos/showcases/reviews on youtube. I'd like to thank all of them.
You can find most here.
Installation
1. Download the .zip file from the download link below, and follow these instructions.
2. (Semi-optional, but this step is required to enable some features) If available for your minecraft version, download MCPatcher and patch your minecraft (installation instructions are in the link). This will enable connected textures (CTM), random mobs, and animations on entities like blinking mobs and the enderchest. Optifine is a partial alternative, but it only has very basic support for connected textures and random mobs.
Thanks for reading this and hopefully trying it out! Enjoy.
Link Removed
I also have a post here on PMC. If you don't have a minecraftforum account, feel free to comment there or on the YouTube video.
Version History/Alternate download links
Link Removed (Same as v17e but updated to be compatible with 1.13)
Versions for Minecraft 1.11.x
Link Removed (Same as v17d but updated to be compatible with 1.11)
Versions for Minecraft 1.9.x - 1.10.x:
Link Removed (Same as v17c but updated to be compatible with 1.9)
Versions for Minecraft 1.6 through 1.8.x:
Link Removed (Updated for 1.8, notable new/redone animations include leaves, fish, ghast, and double tallgrass.)
Link Removed (Animates all the new flowers, fixes the cauldron glitch, the dark oak plank glitch, and removes broken formatting in the description.)
Link Removed (Adds more random mobs, more random CTM, more animations and improvements to existing animations.)
Link Removed (Same as v1.5, but in resource pack format for 1.6)
Versions for Minecraft 1.5.x:
Link Removed (May be incomplete. Adds more random mobs, more random CTM, more animations and improvements to existing animations.)
Link Removed (Adds dripping netherack, connecting glass panes, animated lilypads, carrots, and potatoes. Ores are also redone.)
Link Removed (Makes more of the vegetation sway and more mob eyes animated. Also improved some things.)
Link Removed (Add shiny tools and a few other animations.)
Link Removed (Adds blinking mobs, and animated enderchest and blaze.)
Link Removed (First version to be posted here. Has better ores, wheat, and grass than 1.0. Also adds various animations.)
Link Removed (Oldest version. Less graphically intensive.)
How to remove or replace animations/textures
2. Delete the .png and the .mcmeta (or .properties) file that has the same name. Minecraft will replace missing textures with the default texture.
3. If you want to replace the texture you just deleted, simply copy and paste the texture you want into the correct folder.
If you want to support this, leaving a comment really means a lot to me. If you really want to help this texture pack, you can set this code as your signature.
It is the one you see as my signature below this post. If it doesn't work first try, click the "toggle editing mode" button on the top left of the signature editing screen and past the code again.
button. That always makes me happy.
Also feel free to click that
• Use this texture pack in youtube videos and/or other media, but please provide a link to my minecraftforum.net post: http://www.minecraft.../topic/1778085- or Link Removed
• Edit any part of this pack for your personal use, just don't distribute it.
• Use this pack as your server's resource pack, or use parts of it in your server's resource pack as long as you give me credit.
• Post/share any of the download links on the forum post, just link to the forum post as well.
You may not:
• Distribute this pack or any part of it with a link other than one of mine. (Except as stated above)
• Use any of these textures in another resource pack or remix pack.
With the exception of:
• Exclusive permission from me, blocksmithed (http://www.minecraft...2-blocksmithed/).
Also:
• Please don't post a direct download link. Instead use a bit.ly one from under "Version History/Alternate download links." They work just as well, and anyone can track download stats by adding a "+" after the bitly url.
Original Minecraft textures belong to Mojang.
If you use this for YouTube please provide a link to this thread. Thanks!
Thanks! It's nice to get feedback.
Hopefully I'll have a new update with blinking mobs ready tomorrow.
I tried to make most of the animations simply look like moving 16x textures (i.e. the jukebox, leaves, wheat, etc.) It does seem like the rotten flesh is less detailed then the other animations, and I will see what it looks like in higher rez; but I kinda like how the jitteryness sort of mimics the way flies fly.
Edit: Flies are now smaller.
PROUD USER OF THE STEVE SKIN
Edit: The leaves sway too fast in my opinion.
Though I will certainly be using this to replace the default texture pack, good job =)
Changes:
Sheep blink
Cows blink
Cats blink
Villagers blink
Ozelots blink
Wolves blink
Pigs blink
Squids roll eyes
Witches blink
Players using a unedited Steve skin blink
Blaze's spinning rods have a low tech blazy animation (still need to animate it's head)
Creeper painting just got creepier
I really appreciate all the nice comments. Thanks guys
I experimented with different speeds and when I made the animation slower it seemed very jerky to me. Feel free to edit the .txt files your self and change the 2 after the asterisks to a 3 and see if you like it better.
Added "make diamond tools shine" to my to-do list.
Maybe add a delay? It just seems like it moves too fast. Other then that I love it
I guess I didn't explain very well, but I was trying to say that I did try it with a longer delay, but the animation seemed jerky to me. If you want to change the timing yourself, navigate to .minecraft>texture packs>Blocksmith Hybrid v1.2.zip>textures>blocks and open leaves.txt, leaves_spruce.txt, and leaves_jungle.txt in a text editor. Then replace the text in those files with and restart minecraft. The leaves should move slower.
I guess there is some similarity. When I started working on this I didn't know of any other animated defaults, mostly because I had never thought to check. After a while I did find DefAnimation and your TP, but they have had very little influence on me. But now that I see your signature - I really need to work on my fish.
Edit: I would also like to say that I looked at the date that you posted your texture pack, and I had posted mine on another website close to two weeks before that.
I feel exactly the same as you! My goal is 100% originality ^^
Diamond pickaxe shines
Diamond axe shines
Diamond shovel shines
Diamond hoe shines
Gold nugget shines
Iron sword shines
Gold sword shines
Golden carrot shines
Glistering melon "glisters?"
Changed resolution on rotten flesh so that the flies aren't huge like before
Redid iron and gold ingot animations.
-Toki wo Kakeru Shoujo