I thought of a cool idea for soul sand maybe you can make it look like the soul sand from sphax purebdcraft 128x because then it would look like actual souls take a look at that texture pack and try it
I thought of a cool idea for soul sand maybe you can make it look like the soul sand from sphax purebdcraft 128x because then it would look like actual souls take a look at that texture pack and try it
Things I will do: check out the texture.
Things I won't do: use the texture.
The texture pack is called Vanimation for a reason. It is a portmanteau of Vanilla(meaning of normal minecraft) and animation. I will only use the vanilla textures as anything else would go against the nature of the pack. Sorry to let you down =(
SEAL OF APPROVAL for adding things Mojang should have added to their textures.(I mean really I would say to Mojang if you add texture changes like animations use them in the default texture pack)(I'm done ranting now)
Well, thank you very much =) I don't care 'bout the language, I just want people to enjoy my pack
Things I will do: check out the texture.
Things I won't do: use the texture.
The texture pack is called Vanimation for a reason. It is a portmanteau of Vanilla(meaning of normal minecraft) and animation. I will only use the vanilla textures as anything else would go against the nature of the pack. Sorry to let you down =(
no what I meant was animated the soul sand to move like it does in sphax
SEAL OF APPROVAL for adding things Mojang should have added to their textures.(I mean really I would say to Mojang if you add texture changes like animations use them in the default texture pack)(I'm done ranting now)
Thanks. I wish Mojang would work on performance enhancements. Btw another reason I say that is because when I first loaded this pack up (bear in mind i was in a plains biome in a village) I was surprised how much lag I got.
Idea: animated mobs
Thanks. I wish Mojang would work on performance enhancements. Btw another reason I say that is because when I first loaded this pack up (bear in mind i was in a plains biome in a village) I was surprised how much lag I got.
Idea: animated mobs
Well, this mod is 99.9% animations. There are lots of animations. Several blocks even have more than one animation! And animated tiles are much more demanding than simple pictures.
And oh, yes, absolutely. Animated mobs are certainly going to be added ;P
Well, this mod is 99.9% animations. There are lots of animations. Several blocks even have more than one animation! And animated tiles are much more demanding than simple pictures.
And oh, yes, absolutely. Animated mobs are certainly going to be added ;P
Like what is my question? I do suggest adding gore to zombies though.
Like what is my question? I do suggest adding gore to zombies though.
I've looked over the zombie skin and I see no gore. As this texture pack's purpose is only to animate the vanilla textures, I'm fairly certain I won't be doing that. Sorry =(
But I will be animating them; not exactly sure what I'm doing with all of them, but I'll figure something out =D
I've looked over the zombie skin and I see no gore. As this texture pack's purpose is only to animate the vanilla textures, I'm fairly certain I won't be doing that. Sorry =(
But I will be animating them; not exactly sure what I'm doing with all of them, but I'll figure something out =D
Although I do not suggest blinking for the undead mobs as they either can't or have no need to. For the skeleton I imagine the rib cage moving around and it's jaw opening and closing. The zombie hmmmn maybe the clothes can kinda be flowing with the cold night wind while occasionally dropping it's jaw. Pig Zombies these I can definitely imagine blood squirting out of whatever is left of their flesh. Those are ideas I can come up with right now do you like any of those ideas?
Although I do not suggest blinking for the undead mobs as they either can't or have no need to. For the skeleton I imagine the rib cage moving around and it's jaw opening and closing. The zombie hmmmn maybe the clothes can kinda be flowing with the cold night wind while occasionally dropping it's jaw. Pig Zombies these I can definitely imagine blood squirting out of whatever is left of their flesh. Those are ideas I can come up with right now do you like any of those ideas?
Ye, they are good. And I'll keep them in mind. But things like moving bones, or shifting clothes, they are difficult with such low resolution textures. Thanks for the ideas though ^^ I love hearing them!
Ye, they are good. And I'll keep them in mind. But things like moving bones, or shifting clothes, they are difficult with such low resolution textures. Thanks for the ideas though ^^ I love hearing them!
Yes it can be but all that is really required is either pixel shifting or color changing.
Ah, what he meant was something like wavy grass from the shaders mod. It can't wave without noticing a huge change in pixels, even if it is shifted.
You're both correct in your own ways. It cannot look like a shader without changing the definition, and so the next best thing would be a color shifting.
cool maybe for grass make it look like it is blowing in the wind or have that fir the leafs
It would lag lower-end pc's because grass and leaves are common.
Rollback Post to RevisionRollBack
DO NOT OPEN THAT SPOILER!!!
If you are reading this then you you totally ignored what I said about not opening that spoiler three spoilers ago.. Don't you remember? I said "DO NOT OPEN THAT SPOILER!!! But no, you were a rebel and did it anyway!
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Curse PremiumWell, thank you very much =) I don't care 'bout the language, I just want people to enjoy my pack
Things I will do: check out the texture.
Things I won't do: use the texture.
The texture pack is called Vanimation for a reason. It is a portmanteau of Vanilla(meaning of normal minecraft) and animation. I will only use the vanilla textures as anything else would go against the nature of the pack. Sorry to let you down =(
Ghost is probably just busy with rl stuff. Just be patient for a while longer. ^^
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Curse Premium=3 love the comment!
Oh, I see. Well, I did like what he did. I'll think about it
Nope! Updated =D
Something like that. Thanks for being faithful ^^
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Curse PremiumThanks. I wish Mojang would work on performance enhancements. Btw another reason I say that is because when I first loaded this pack up (bear in mind i was in a plains biome in a village) I was surprised how much lag I got.
Idea: animated mobs
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Curse PremiumWell, this mod is 99.9% animations. There are lots of animations. Several blocks even have more than one animation! And animated tiles are much more demanding than simple pictures.
And oh, yes, absolutely. Animated mobs are certainly going to be added ;P
Like what is my question? I do suggest adding gore to zombies though.
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Curse PremiumI've looked over the zombie skin and I see no gore. As this texture pack's purpose is only to animate the vanilla textures, I'm fairly certain I won't be doing that. Sorry =(
But I will be animating them; not exactly sure what I'm doing with all of them, but I'll figure something out =D
Although I do not suggest blinking for the undead mobs as they either can't or have no need to. For the skeleton I imagine the rib cage moving around and it's jaw opening and closing. The zombie hmmmn maybe the clothes can kinda be flowing with the cold night wind while occasionally dropping it's jaw. Pig Zombies these I can definitely imagine blood squirting out of whatever is left of their flesh. Those are ideas I can come up with right now do you like any of those ideas?
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Curse PremiumYe, they are good. And I'll keep them in mind. But things like moving bones, or shifting clothes, they are difficult with such low resolution textures. Thanks for the ideas though ^^ I love hearing them!
Yes it can be but all that is really required is either pixel shifting or color changing.
Ah, what he meant was something like wavy grass from the shaders mod. It can't wave without noticing a huge change in pixels, even if it is shifted.
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Curse PremiumYou're both correct in your own ways. It cannot look like a shader without changing the definition, and so the next best thing would be a color shifting.
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Curse PremiumThis is what I strive for ^^
Thank you, kind sir.
It would lag lower-end pc's because grass and leaves are common.
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Curse PremiumWell, it's interesting you should say this. Because since that comment, I've added those textures. xD
But if that ever is a problem for someone, they could just delete the texture/text files.