Does anyone know if through the .txt file I can set a object to change frames on red-stone activation.
I do doubt this is possible. But it's an amassing idea. Imagine a dispenser that is textured like a Ghast!!!
Anumated dispenser+gast texture+firecharg= Tamed(sort-of) Ghast!!
.....Well I'm excited. lol
Does anyone know if through the .txt file I can set a object to change frames on red-stone activation.
I do doubt this is possible. But it's an amassing idea. Imagine a dispenser that is textured like a Ghast!!!
Anumated dispenser+gast texture+firecharg= Tamed(sort-of) Ghast!!
.....Well I'm excited. lol
I was doing a little thinking as I worked on my tp.. I bet it's feasible to move all activated block to one .png, and have ANY animation doesn't frame.
Like have the furnace one .png, and have a text command like 1,2,3^1,2,5. "^>" is only displayed when the block is active.
I'm sure like everything else, in two years Mojang will have added more then we can remember to the animations lol... Good ol' Minecraft Wiki
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I do doubt this is possible. But it's an amassing idea. Imagine a dispenser that is textured like a Ghast!!!
Anumated dispenser+gast texture+firecharg= Tamed(sort-of) Ghast!!
.....Well I'm excited. lol
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Curse Premiumsadly you can't but that's a good idea
Like have the furnace one .png, and have a text command like 1,2,3^1,2,5. "^>" is only displayed when the block is active.
I'm sure like everything else, in two years Mojang will have added more then we can remember to the animations lol... Good ol' Minecraft Wiki