Ok so I've been working on a texture pack for a couple of months and just 30 minutes ago I logged on to use it and these random transparent lines appear in between each block. I changed the texture pack back to normal and the lines dissapeared. I have read things online like my drivers are out of date and anisotropic is on. But I re downloaded the drivers and anisotrophic is off. What do I do? Here are my computer specs:
Operating System
Microsoft Windows 7 Ultimate 32-bit SP1
CPU
Intel Core 2 Quad Q8200 @ 2.33GHz 47 °C
Yorkfield 45nm Technology
RAM
4.00 GB Dual-Channel DDR2 @ 400MHz (6-6-6-18)
Motherboard
ASUSTeK Computer INC. P5G41-M LX2/GB (LGA775) 39 °C
Graphics
Acer H233H ([email protected])
NVIDIA GeForce GTX 650 Ti
Hard Drives
298GB Western Digital WDC WD3200AAJS-00L7A0 ATA Device (SATA) 32 °C
Optical Drives
LITEON DVD-ROM LTD163 ATA Device
Audio
NVIDIA High Definition Audio
You may have not filled in the whole tile. Only some tiles allow transparency, such as flowers, mushrooms, torches, ladders, etc, but the rest will let you "see through" the world.
You may have not filled in the whole tile. Only some tiles allow transparency, such as flowers, mushrooms, torches, ladders, etc, but the rest will let you "see through" the world.
And dude... you have a 650Ti with a core 2 CPU? You realize you are bottelnecking your graphics card that way? That card is way too powerful for that system.
Rollback Post to RevisionRollBack
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
What do you mean? Also its always been a 256x256 pack and just up until a couple of hours ago this hasnt been happening.
If the whole tile is fileld up, you shouldn't be having any trouble. If it is and you still have this problem, then I don't know what's causing it. I think you need to have mcpatcher for anything over 16x16.
And dude... you have a 650Ti with a core 2 CPU? You realize you are bottelnecking your graphics card that way? That card is way too powerful for that system.
Ya I know, I'm building a new pc this saturday, AMD FX 8350, Asus sabertooth 990fx, full tower case, 800 watt power supply, 2TB 7200 rpm, samsung 840 120gb ssd.
If the whole tile is fileld up, you shouldn't be having any trouble. If it is and you still have this problem, then I don't know what's causing it. I think you need to have mcpatcher for anything over 16x16.
Its filled up, and you can use optifine too, I think it includes mc patcher.Wait would anyone be willing to try the texture pack out and seeing if its the same thing for them too?
Operating System
Microsoft Windows 7 Ultimate 32-bit SP1
CPU
Intel Core 2 Quad Q8200 @ 2.33GHz 47 °C
Yorkfield 45nm Technology
RAM
4.00 GB Dual-Channel DDR2 @ 400MHz (6-6-6-18)
Motherboard
ASUSTeK Computer INC. P5G41-M LX2/GB (LGA775) 39 °C
Graphics
Acer H233H ([email protected])
NVIDIA GeForce GTX 650 Ti
Hard Drives
298GB Western Digital WDC WD3200AAJS-00L7A0 ATA Device (SATA) 32 °C
Optical Drives
LITEON DVD-ROM LTD163 ATA Device
Audio
NVIDIA High Definition Audio
Thank you!
What I want to know is what do I do?!?
Argha Blargha
http://tinypic.com/view.php?pic=2v2fqyt&s=6
http://tinypic.com/view.php?pic=zohdw&s=6
Those are the images of it.
http://tinypic.com/v...?pic=5b8j9h&s=6
http://tinypic.com/v...pic=2v2fqyt&s=6
http://tinypic.com/v...p?pic=zohdw&s=6
Those are the images of it.
Well the terrain is 256x256 and the rest is 16x16, I havent gotten to editting the rest yet. Im using optifine.
Yes, but what I meant was, transparency without showing the void(x-raying).
The problem is if this is a 256x256 pack, that the tiles might be a pixel or so short. Tiles must be 2^x in pixels to appear as a full block.
Argha Blargha
What do you mean? Also its always been a 256x256 pack and just up until a couple of hours ago this hasnt been happening.
I've tried that, thank you though.
And dude... you have a 650Ti with a core 2 CPU? You realize you are bottelnecking your graphics card that way? That card is way too powerful for that system.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
If the whole tile is fileld up, you shouldn't be having any trouble. If it is and you still have this problem, then I don't know what's causing it. I think you need to have mcpatcher for anything over 16x16.
Argha Blargha
Ya I know, I'm building a new pc this saturday, AMD FX 8350, Asus sabertooth 990fx, full tower case, 800 watt power supply, 2TB 7200 rpm, samsung 840 120gb ssd.
AA is off.
Its filled up, and you can use optifine too, I think it includes mc patcher.Wait would anyone be willing to try the texture pack out and seeing if its the same thing for them too?