The problem with the Endermen and Spider turning white, It's not you...it's the png files. I've replaced them with the png files from 1.4.7 and now the white is completely gone. Cuddle, you might want to change that in the file.
The problem with the Endermen and Spider turning white, It's not you...it's the png files. I've replaced them with the png files from 1.4.7 and now the white is completely gone. Cuddle, you might want to change that in the file.
I'm not too sure if you knew about it or not.
Good to know. Mind posting your fixed version for anyone to use until it's updated?
Huh. That's kind of weird because they should be the same. How odd! I'm glad someone figured it out, though.
Either way, ITZ UPDATE TIEM.
Now you should be able to just throw the .zip into the resourcepack folder and it will work. I changed the hay bale slightly, giving it a brown string that is slightly thicker. (Not having the strings wrap around the ends is an aesthetic choice on my part. I don't like it looking like a package. XD)
I also added updated texture support for two mods, Multipage Chest and Backpacks. I re-created the backpacks to make them fit better and used the colors from the wool to match them with the rest of SummerFields. (Which is what I do for anything colored. I use the SummerFields colors as a base instead of the Vanilla colors.)
I also finally finished support for Bibliocraft. It's one of my favorite mods and chock full of awesome stuff. It adds shelves for storing books, potions, and general items, armor stands, tool racks and display cases. Each of these comes in four wood colors and the display cases come with four different lining colors as well. It also has fancypants lamps and lanterns, tables, writing desks, print press and typesetting table so you can copy books inside the game. It's just cool.
I'm actually feeling kind of poorly right now, so I'm surprised I had the energy to get these done today. (Well, Bibliocraft has been being worked on secretly since 1.5.2.)
this is my most favourite texture pack and now it has been reborn for 1.6 AWESOME!!!!! but woozle i get the white spider and enderman problem even when im using optifine or even mc patcher PLEASE HELP! Awesome job on the continuation by the way
May I ask what happened to the old gravel texture? It was like large river stones, I loved it. Also, the paintings- they're all different. I miss the pipes and pots etc..
Enderman/Spiders - I have been told that there is an issue with the eye overlay and that the one used in the 1.4.7 pack works. I haven't checked, though, but it might be worth a shot.
Villagers already have sounds, that was added by Minecraft. If you mean different ones, I'm afraid I'm not a good Foley artist. If someone -wants- to make customized 'SummerFields' sounds, I wouldn't mind putting them up.
The mod that adds the info at the top of the screen is CJB's Info Mod. I have no idea if it's still updated or not. I unfortunately had it clash with one of my favorite mods.
Gravel - I changed it because so many people didn't like the big stones. I'm not sure which version to include as the default for the pack though. I personally didn't mind the big rocks, but a lot of people seemed to not like them being so large.
The original 'decorative' paintings are still in the pack, you just have to rename them so they show up as the default.
...
The mod that adds the info at the top of the screen is CJB's Info Mod. I have no idea if it's still updated or not. I unfortunately had it clash with one of my favorite mods.
...
Sweet, thank you. And yeah, I found it. CJB has handed over his old mods to Harrison_TOM and recreated his mods as CJB Mods Rebirth.
It says he has it working without conflict with all the FTB mods so if your favorite was one of those then you may be able to use it again.
It actually worked for me as soon as I changed those .png files.
Are you naming them properly and are you putting them into the right place?
Save the first file as enderman_eyes.png and put it into the resource pack. The right place inside it should be /assets/minecraft/textures/entity/enderman
Save the second file as spider_eyes.png and put it into the resource pack at /assets/minecraft/textures/entity
I'm not too sure if you knew about it or not.
Good to know. Mind posting your fixed version for anyone to use until it's updated?
Either way, ITZ UPDATE TIEM.
Now you should be able to just throw the .zip into the resourcepack folder and it will work. I changed the hay bale slightly, giving it a brown string that is slightly thicker. (Not having the strings wrap around the ends is an aesthetic choice on my part. I don't like it looking like a package. XD)
I also added updated texture support for two mods, Multipage Chest and Backpacks. I re-created the backpacks to make them fit better and used the colors from the wool to match them with the rest of SummerFields. (Which is what I do for anything colored. I use the SummerFields colors as a base instead of the Vanilla colors.)
I also finally finished support for Bibliocraft. It's one of my favorite mods and chock full of awesome stuff. It adds shelves for storing books, potions, and general items, armor stands, tool racks and display cases. Each of these comes in four wood colors and the display cases come with four different lining colors as well. It also has fancypants lamps and lanterns, tables, writing desks, print press and typesetting table so you can copy books inside the game. It's just cool.
I'm actually feeling kind of poorly right now, so I'm surprised I had the energy to get these done today. (Well, Bibliocraft has been being worked on secretly since 1.5.2.)
What is the mod in the first picture in the "Images" section that adds the information bar to the top of the screen?
Enderman/Spiders - I have been told that there is an issue with the eye overlay and that the one used in the 1.4.7 pack works. I haven't checked, though, but it might be worth a shot.
Villagers already have sounds, that was added by Minecraft. If you mean different ones, I'm afraid I'm not a good Foley artist. If someone -wants- to make customized 'SummerFields' sounds, I wouldn't mind putting them up.
The mod that adds the info at the top of the screen is CJB's Info Mod. I have no idea if it's still updated or not. I unfortunately had it clash with one of my favorite mods.
Gravel - I changed it because so many people didn't like the big stones. I'm not sure which version to include as the default for the pack though. I personally didn't mind the big rocks, but a lot of people seemed to not like them being so large.
The original 'decorative' paintings are still in the pack, you just have to rename them so they show up as the default.
I found out that they changed the way the transparencies work. Try replacing the malfunctioning spider eyes and enderman eyes with these!
<-enderman_eyes.png
<-spider_eyes.png
--
And just because.
Sweet, thank you. And yeah, I found it. CJB has handed over his old mods to Harrison_TOM and recreated his mods as CJB Mods Rebirth.
It says he has it working without conflict with all the FTB mods so if your favorite was one of those then you may be able to use it again.
Are you naming them properly and are you putting them into the right place?
Save the first file as enderman_eyes.png and put it into the resource pack. The right place inside it should be /assets/minecraft/textures/entity/enderman
Save the second file as spider_eyes.png and put it into the resource pack at /assets/minecraft/textures/entity
Sorry for my bad English (I'M FROM TAIWAN,NOT Thailand)
It doesn't let me put it in the .zip file.
You can just call me Canary.
How not to look like a total fool in the forum games