Hello people of the MinecraftForums. I am DigFling. I created a texturepack formally known as Blockin. I have since then started working on it again.. well I restarted from scratch so it's more like I rebooted it more than anything. I have changed so much since the last time I updated this texturepack.
Anyway, I hope you enjoy Blockified. Yes, I know this is short, simple and to the point but that's just the way I like posts.
I expected a bucket fill, and was preparing a very abrupt and frustrated reply that may not be suitable for children, but I must commend you on successfully adding shading to a simple pack! It seems to be going in the same direction as Tronic.
Critiques so far, I think the shading on the ores (adjacent to the mineral deposit) should be reversed to make the ore look embedded. For visibility's sake, you should remove the glare from the glass. And I think the Oak leaves could look a bit more like the other styles of leaves. I realize they aren't supposed to look like real leaves, but I think the oak leaves in particular could look less like bricks, and could tile better.
Overall, I am pleasantly surprised! Good work on the CTM glass support! That sort of work tells me you actually truly care about your pack and it's quality, which is always symbolic of someone going somewhere with texturing.
I expected a bucket fill, and was preparing a very abrupt and frustrated reply that may not be suitable for children, but I must commend you on successfully adding shading to a simple pack! It seems to be going in the same direction as Tronic.
Critiques so far, I think the shading on the ores (adjacent to the mineral deposit) should be reversed to make the ore look embedded. For visibility's sake, you should remove the glare from the glass. And I think the Oak leaves could look a bit more like the other styles of leaves. I realize they aren't supposed to look like real leaves, but I think the oak leaves in particular could look less like bricks, and could tile better.
Overall, I am pleasantly surprised! Good work on the CTM glass support! That sort of work tells me you actually truly care about your pack and it's quality, which is always symbolic of someone going somewhere with texturing.
Thanks, I will think about changing some of these things. Thanks person.
I expected a bucket fill, and was preparing a very abrupt and frustrated reply that may not be suitable for children, but I must commend you on successfully adding shading to a simple pack!
I expected a bucket fill, and was preparing a very abrupt and frustrated reply that may not be suitable for children, but I must commend you on successfully adding shading to a simple pack! It seems to be going in the same direction as Tronic.
Critiques so far, I think the shading on the ores (adjacent to the mineral deposit) should be reversed to make the ore look embedded. For visibility's sake, you should remove the glare from the glass. And I think the Oak leaves could look a bit more like the other styles of leaves. I realize they aren't supposed to look like real leaves, but I think the oak leaves in particular could look less like bricks, and could tile better.
Overall, I am pleasantly surprised! Good work on the CTM glass support! That sort of work tells me you actually truly care about your pack and it's quality, which is always symbolic of someone going somewhere with texturing.
My thought was just like corner, except I would curse you silently in my head. Pack is beautiful, might even be my new main pack.
Oh yay, a simplistic pack that I don't need to edit a copy-paste document and reply with. Thank you.
-All truths aside, Its a good Simplistic pack, with actual shading. (I feel like its a new world until... bucket fill thread....)
I like the style and the colors, they match well with each-other when the shading is applied.
Also, is it just me or does anyone else think that conor_g is a all-powerful texture pack dictator that says what does and doesn't go?
Rollback Post to RevisionRollBack
Ahh, summer break, the time of the year where I do nothing.
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Hello people of the MinecraftForums. I am DigFling. I created a texturepack formally known as Blockin. I have since then started working on it again.. well I restarted from scratch so it's more like I rebooted it more than anything. I have changed so much since the last time I updated this texturepack.
Anyway, I hope you enjoy Blockified. Yes, I know this is short, simple and to the point but that's just the way I like posts.
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Retired StaffCritiques so far, I think the shading on the ores (adjacent to the mineral deposit) should be reversed to make the ore look embedded. For visibility's sake, you should remove the glare from the glass. And I think the Oak leaves could look a bit more like the other styles of leaves. I realize they aren't supposed to look like real leaves, but I think the oak leaves in particular could look less like bricks, and could tile better.
Overall, I am pleasantly surprised! Good work on the CTM glass support! That sort of work tells me you actually truly care about your pack and it's quality, which is always symbolic of someone going somewhere with texturing.
"And with that, POW! I'm gone." ---Lord Crump
Thanks, I will think about changing some of these things. Thanks person.
Thank you person.
Make mod support? I haven't even started on the items. I will think about mod support when I finish the pack. Thank you person. :3
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Curse PremiumMine has shading... *cries*
Walk across the block and look back. Now it's popping out.
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Retired StaffAnd is one of the few decent "simple packs" that I know of. This is just another that is successful in doing so.
"And with that, POW! I'm gone." ---Lord Crump
So corner_g, do you like the oak leaves and other crap now?
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Retired StaffYes, I'm satisfied.
Well done on those!
"And with that, POW! I'm gone." ---Lord Crump
My thought was just like corner, except I would curse you silently in my head. Pack is beautiful, might even be my new main pack.
-All truths aside, Its a good Simplistic pack, with actual shading. (I feel like its a new world until... bucket fill thread....)
I like the style and the colors, they match well with each-other when the shading is applied.
Also, is it just me or does anyone else think that conor_g is a all-powerful texture pack dictator that says what does and doesn't go?