UPDATE: Silly me. I figured it out. I just had to extract the files and delete the _macosx directory.
I'm having the same problem. Do you mean just delete the whole folder called _MACOSX located in the extracted folder, or something else?
UPDATE: Never mind. Figured it out. I opened up the zip and moved the Quandry Reborn Briak 1.7 folder only into the resource packs folder. There should really be instructions for how to do this, as it is not as simple as extracting the files and putting the new folder into the resource packs. Or maybe I'm just an idiot and unzip isn't the same as extract Entirely possible.
Some of you may be pleased to hear that I am going to be upgrading the pack to 1.9! I had a bunch of the 1.8 textures finished, but I lost interest in minecraft and never shipped the update. Seeing as it's been almost 2 years, I figured that I owed you guys an update, and I will be finishing the 1.8 textures and then on to the 1.9 textures. I'm on break for a week, so I hope to have the update out ASAP. If anyone happens to see this post within a few days of posting, feel
free to shoot me a request or judge the textures before full release.
Thanks to everyone who's supported me in the past!
Thanks to everyone who's supported and shown interest in the pack before! I've decided to update the pack to 1.9 and worked over break to release the pack! Please give me feedback on the new version, and let me know if I missed anything. It can be hard to keep track of changes, but I tried to find and fix all gui differences present in the 1.8/1.9 transition. That's all for now, Enjoy!
Edit: Uploaded a quick hot fix to add the missing off hand slot on the hotbar. Wasn't in the container gui folder :P. The new ender dragon texture is from Isabella II, since most of quandary's original mob textures were made by bonemouse already.
I have a question. Do you plan on doing connected textures in an updated version of the pack? I use Optifine and I know that having connected glass textures would look really nice.
I
have a question. Do you plan on doing connected textures in an updated
version of the pack? I use Optifine and I know that having connected
glass textures would look really nice.
The pack contains a ctm.png file that used to work for mcpatcher connected textures( one time patch), not sure if the optifine ctm works differently, I'd have to look into it.
I started playing minecraft again and consequently updated the pack. Most of the new textures are my own work with a few uses of the brother and sister packs to Quandary (Isabella II and CoterieCraft). A couple older textures were changed as well. I plan to work on 1.12 now as well.
Edit: I recognize that connected textures are in a different format now, and I'm looking into fixing it.
Also note: I changed the color of pink wool in this update as it was always hard to distinguish from red wool and It always looked off to me. I also cleaned up a few old textures that got mangled somewhere down the line (like the jukebox had a weird line on it?). I am also not sure why Mojang decided to make all colored things the same, as it removes a diversity of colors. I much prefer the different shades of colors for different colored materials. As always, feedback is appreciated.
Hey Immediacy. Nice work on continuing this pack which I fell in love back in beta days, it's always nice to seeing things like this getting continuations.
I have one grip with this pack though. Initially, I believe, this pack was made to mostly save the vanilla feel while giving it a bit of a overhaul. And while so far it's pretty great job, I noticed something today. You know how, in vanilla minecraft texture pack (at least now, I haven't checked on new textures, if they even has those textures yet?) concrete blocks are darker and more saturated that "terracota"/stained clay? Because, well, in Quandary, it's switched. It's stained clay that has more vibrant color than concrete (although only slightly), and that's no good for me, for obvious aestetical reasons. I'll amend those in my local resources, but I'd like to see this resolved in main download of the pack too. I think you should go in the way of vanilla pack, and add some "vibrancy" to the concrete block (although do not overdo it like vanilla does now), and it'll be all cool :). Thanks in advance for response and maybe resolution of my gripe. Until next time, yeah?
The way stained clay was made in both vanilla and quandary was picking the wool colors example blue, and applying it with a certain opacity over the default hardened clay color, which gives it a combination of the orange-brown and the source color. As for the concrete, I tried to make it a different color set, and opted for a more pastel color vibe. While this generally tends to go against the more de-saturated feel of Quandary, I also disagree with Mojang's decision to make virtually every color in the game the same. Red wool, concrete, etc. are all the same shade of red now in vanilla. I'll look into the textures again before I release a 1.13 version. If anything I think I'd tone down the "vibrance" on the concrete a bit, but I think the stained clay is a good fit for the pack as is.
Oh whoops. I finished most of the 1.13 textures over the summer and forgot to upload it when I got busy with school. I'll try and upload everything/finish what's missing over Thanksgiving break. Thanks for being patient all
Hey all, just wanted to give an update and wish everyone a happy holidays. I'm cleaning up a few textures that were broken in 1.13 like horse armor and after that I'm working on re-formatting all 6 packs into the new 1.13 renamed format and putting them in a state where I can more rapidly update the packs in future. I'm also making all of the 1.7 flowers, leaves, and saplings fit with the respective season color changes.
UPDATE: Silly me. I figured it out. I just had to extract the files and delete the _macosx directory.
I'm having the same problem. Do you mean just delete the whole folder called _MACOSX located in the extracted folder, or something else?
UPDATE: Never mind. Figured it out. I opened up the zip and moved the Quandry Reborn Briak 1.7 folder only into the resource packs folder. There should really be instructions for how to do this, as it is not as simple as extracting the files and putting the new folder into the resource packs. Or maybe I'm just an idiot and unzip isn't the same as extract Entirely possible.
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
Still missing texture such as new doors but I hope you can update it soon.
GENERATION 38: The first time you see this, copy it into your signature on any forum and add 1 to the generation. This is a Social experiment.
Some of you may be pleased to hear that I am going to be upgrading the pack to 1.9! I had a bunch of the 1.8 textures finished, but I lost interest in minecraft and never shipped the update. Seeing as it's been almost 2 years, I figured that I owed you guys an update, and I will be finishing the 1.8 textures and then on to the 1.9 textures. I'm on break for a week, so I hope to have the update out ASAP. If anyone happens to see this post within a few days of posting, feel
free to shoot me a request or judge the textures before full release.
Thanks to everyone who's supported me in the past!
Until next time, immediacy.
UPDATE
Hooray, the pack isn't dead!
Thanks to everyone who's supported and shown interest in the pack before! I've decided to update the pack to 1.9 and worked over break to release the pack! Please give me feedback on the new version, and let me know if I missed anything. It can be hard to keep track of changes, but I tried to find and fix all gui differences present in the 1.8/1.9 transition. That's all for now, Enjoy!
Edit: Uploaded a quick hot fix to add the missing off hand slot on the hotbar. Wasn't in the container gui folder :P. The new ender dragon texture is from Isabella II, since most of quandary's original mob textures were made by bonemouse already.
Until next time, immediacy.
Thanks for updating a wonderful texture pack!
I have a question. Do you plan on doing connected textures in an updated version of the pack? I use Optifine and I know that having connected glass textures would look really nice.
The pack contains a ctm.png file that used to work for mcpatcher connected textures( one time patch), not sure if the optifine ctm works differently, I'd have to look into it.
Until next time, immediacy.
Thanks for updating the pack again! I wanted to get back into the game and I remember really liking the pack back when it came out.
I still sometimes miss Alpha 1.1.2_01
UPDATE: 1.11.2
I started playing minecraft again and consequently updated the pack. Most of the new textures are my own work with a few uses of the brother and sister packs to Quandary (Isabella II and CoterieCraft). A couple older textures were changed as well. I plan to work on 1.12 now as well.
Edit: I recognize that connected textures are in a different format now, and I'm looking into fixing it.
Until next time, immediacy.
Came back to check on this, glad it's been updated! Thank you!
Updated to 1.12. I actually had all the textures done since the summer I just forgot to update it and got busy with school. Enjoy!
Until next time, immediacy.
Thanks for updating the pack! Glad to see something I loved for so long still being maintained
I still sometimes miss Alpha 1.1.2_01
Also note: I changed the color of pink wool in this update as it was always hard to distinguish from red wool and It always looked off to me. I also cleaned up a few old textures that got mangled somewhere down the line (like the jukebox had a weird line on it?). I am also not sure why Mojang decided to make all colored things the same, as it removes a diversity of colors. I much prefer the different shades of colors for different colored materials. As always, feedback is appreciated.
Until next time, immediacy.
Hey Immediacy. Nice work on continuing this pack which I fell in love back in beta days, it's always nice to seeing things like this getting continuations.
I have one grip with this pack though. Initially, I believe, this pack was made to mostly save the vanilla feel while giving it a bit of a overhaul. And while so far it's pretty great job, I noticed something today. You know how, in vanilla minecraft texture pack (at least now, I haven't checked on new textures, if they even has those textures yet?) concrete blocks are darker and more saturated that "terracota"/stained clay? Because, well, in Quandary, it's switched. It's stained clay that has more vibrant color than concrete (although only slightly), and that's no good for me, for obvious aestetical reasons. I'll amend those in my local resources, but I'd like to see this resolved in main download of the pack too. I think you should go in the way of vanilla pack, and add some "vibrancy" to the concrete block (although do not overdo it like vanilla does now), and it'll be all cool :). Thanks in advance for response and maybe resolution of my gripe. Until next time, yeah?
The way stained clay was made in both vanilla and quandary was picking the wool colors example blue, and applying it with a certain opacity over the default hardened clay color, which gives it a combination of the orange-brown and the source color. As for the concrete, I tried to make it a different color set, and opted for a more pastel color vibe. While this generally tends to go against the more de-saturated feel of Quandary, I also disagree with Mojang's decision to make virtually every color in the game the same. Red wool, concrete, etc. are all the same shade of red now in vanilla. I'll look into the textures again before I release a 1.13 version. If anything I think I'd tone down the "vibrance" on the concrete a bit, but I think the stained clay is a good fit for the pack as is.
Until next time, immediacy.
In the process of updating the pack to 1.13
Until next time, immediacy.
Can I just say, I love you for updating this pack. It's been my favourite for a long time now.
Oh whoops. I finished most of the 1.13 textures over the summer and forgot to upload it when I got busy with school. I'll try and upload everything/finish what's missing over Thanksgiving break. Thanks for being patient all
Until next time, immediacy.
Hey all, just wanted to give an update and wish everyone a happy holidays. I'm cleaning up a few textures that were broken in 1.13 like horse armor and after that I'm working on re-formatting all 6 packs into the new 1.13 renamed format and putting them in a state where I can more rapidly update the packs in future. I'm also making all of the 1.7 flowers, leaves, and saplings fit with the respective season color changes.
Until next time, immediacy.