UPDATE: Silly me. I figured it out. I just had to extract the files and delete the _macosx directory.
I'm having the same problem. Do you mean just delete the whole folder called _MACOSX located in the extracted folder, or something else?
UPDATE: Never mind. Figured it out. I opened up the zip and moved the Quandry Reborn Briak 1.7 folder only into the resource packs folder. There should really be instructions for how to do this, as it is not as simple as extracting the files and putting the new folder into the resource packs. Or maybe I'm just an idiot and unzip isn't the same as extract Entirely possible.
Some of you may be pleased to hear that I am going to be upgrading the pack to 1.9! I had a bunch of the 1.8 textures finished, but I lost interest in minecraft and never shipped the update. Seeing as it's been almost 2 years, I figured that I owed you guys an update, and I will be finishing the 1.8 textures and then on to the 1.9 textures. I'm on break for a week, so I hope to have the update out ASAP. If anyone happens to see this post within a few days of posting, feel
free to shoot me a request or judge the textures before full release.
Thanks to everyone who's supported me in the past!
Thanks to everyone who's supported and shown interest in the pack before! I've decided to update the pack to 1.9 and worked over break to release the pack! Please give me feedback on the new version, and let me know if I missed anything. It can be hard to keep track of changes, but I tried to find and fix all gui differences present in the 1.8/1.9 transition. That's all for now, Enjoy!
Edit: Uploaded a quick hot fix to add the missing off hand slot on the hotbar. Wasn't in the container gui folder :P. The new ender dragon texture is from Isabella II, since most of quandary's original mob textures were made by bonemouse already.
I started playing minecraft again and consequently updated the pack. Most of the new textures are my own work with a few uses of the brother and sister packs to Quandary (Isabella II and CoterieCraft). A couple older textures were changed as well. I plan to work on 1.12 now as well.
Edit: I recognize that connected textures are in a different format now, and I'm looking into fixing it.
Also note: I changed the color of pink wool in this update as it was always hard to distinguish from red wool and It always looked off to me. I also cleaned up a few old textures that got mangled somewhere down the line (like the jukebox had a weird line on it?). I am also not sure why Mojang decided to make all colored things the same, as it removes a diversity of colors. I much prefer the different shades of colors for different colored materials. As always, feedback is appreciated.
Hey Immediacy. Nice work on continuing this pack which I fell in love back in beta days, it's always nice to seeing things like this getting continuations.
I have one grip with this pack though. Initially, I believe, this pack was made to mostly save the vanilla feel while giving it a bit of a overhaul. And while so far it's pretty great job, I noticed something today. You know how, in vanilla minecraft texture pack (at least now, I haven't checked on new textures, if they even has those textures yet?) concrete blocks are darker and more saturated that "terracota"/stained clay? Because, well, in Quandary, it's switched. It's stained clay that has more vibrant color than concrete (although only slightly), and that's no good for me, for obvious aestetical reasons. I'll amend those in my local resources, but I'd like to see this resolved in main download of the pack too. I think you should go in the way of vanilla pack, and add some "vibrancy" to the concrete block (although do not overdo it like vanilla does now), and it'll be all cool :). Thanks in advance for response and maybe resolution of my gripe. Until next time, yeah?
The way stained clay was made in both vanilla and quandary was picking the wool colors example blue, and applying it with a certain opacity over the default hardened clay color, which gives it a combination of the orange-brown and the source color. As for the concrete, I tried to make it a different color set, and opted for a more pastel color vibe. While this generally tends to go against the more de-saturated feel of Quandary, I also disagree with Mojang's decision to make virtually every color in the game the same. Red wool, concrete, etc. are all the same shade of red now in vanilla. I'll look into the textures again before I release a 1.13 version. If anything I think I'd tone down the "vibrance" on the concrete a bit, but I think the stained clay is a good fit for the pack as is.
Oh whoops. I finished most of the 1.13 textures over the summer and forgot to upload it when I got busy with school. I'll try and upload everything/finish what's missing over Thanksgiving break. Thanks for being patient all
Hey all, just wanted to give an update and wish everyone a happy holidays. I'm cleaning up a few textures that were broken in 1.13 like horse armor and after that I'm working on re-formatting all 6 packs into the new 1.13 renamed format and putting them in a state where I can more rapidly update the packs in future. I'm also making all of the 1.7 flowers, leaves, and saplings fit with the respective season color changes.