Artemisia was made in a three shade style to give a kind of cartoon based feel when playing with the pack. But I would still say the pack is good for just about any kind of play style. Everything is semi-smooth and fits together pretty well. I had a huge task ahead of me when I decided to take this on. Luckily because of my last texture pack I had a good idea of what I was going to do. I got the idea to do this texture pack after looking at a few texture packs I really liked. So without further a due, I present Artemisia!
*License*
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License
*Mod Support*
None so far but I hope in the future to add some.
*Updates*
1. Added Fireworks and anything associated. 2. Added Ski's. 3. Added present chest for December 21st. 4. And added particles.
*Requirements* MCpatcher or Optifine is required to be able to see multiple mobs, custom water/lava, and connected textures. And you're also required to... Have fun .
Looks nice! The one thing I don't like is the vines. They look a bit weird, especially in the jungle. Just looks too bright for it.
Yeah I agree but I'm terrible at changing the foliagecolor image which changes the color of the vines no matter what color I have it on. I'll try to see if I can darken them, thanks for the advice.
I really like the ores and the wolf, but I don't like that cactus so much. Looks like lots of work has gone towards this. Keep it up!
Thanks! :D, I had someone tell me about the cactus too. I based it off of a cactus that looks like it has white fur from the tiny needles all around it. Though I could possibly go for a normal one in the future.
Keep the shape, that's nice. But get rid of the white. You could experiment with different things like putting black there, or just keeping it green.
I'm making some changes that after looking over the texture pack should be changed right now. Once I'm done I'll get new screenshots and update the pack.
Most cartoons have a light shade, normal, and a dark shade. Surrounded by a black outline. I did the first three and avoided the black line because it doesn't look quite right in 3d.
The zombie texture has, at least on my game, the left side of it's head missing with your texture pack on, a glitch that also extends onto the zombie head block. I have the latest, 1.4.6 download, and this glitch was also in the 1.4.5 download.
Also (In my personal, and subjective opinion): iron ore is hard to distinguish from stone due to it's silver look, making mining difficult. The snow particles when snowing are too big, and it makes moving and looking around awkward and disorienting. Besides these issues, your texture pack is very well developed, and for that you deserve praise.
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2. Added Ski's.
3. Added present chest for December 21st.
4. And added particles.
Artemisian Zombie!
Artemisian PigZombie!
~~~>
It helps a lot
*Requirements*
MCpatcher or Optifine is required to be able to see multiple mobs, custom water/lava, and connected textures. And you're also required to... Have fun
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The vines look much better now
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Well the cartoon look is amazing
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Also (In my personal, and subjective opinion): iron ore is hard to distinguish from stone due to it's silver look, making mining difficult. The snow particles when snowing are too big, and it makes moving and looking around awkward and disorienting. Besides these issues, your texture pack is very well developed, and for that you deserve praise.