I noticed the white stained clay looks like vanilla white stained clay. I guess it's not intended that way because it looks different in the video. Aside from that I love it.
Ah I'm still working on the pack so anything you see that is default i just haven't got to yet
OKAY FOLKS 128x SHADER VERSION V1.0.3 IS NOW UPLOADED (you will need the latest version of SEUS to see the bump maps) but it works just great with the CH shaders without bump maps also.
I'm still not too sure about stone. I don't think it tiles particularly well and it should, in my opinion be a bit smoother.
I'll have a look at it....... it still needs random textures as well, never will one hi res texture tile seamlessly to the human eye unless it's just a flat colour.
The stone started off with a real style of its own a while back its now becoming a smooth generic stone texture but if that's what folks want i'll do it
hmm I don't really get the complaints about stone not being smooth enough and stuff like that. But yeah as Syclone said you'll never be able to please every single user.
and there's a question I have - I'm somewhat puzzled right now
chroma hills is allready updated.
is this including the shader tweaked version or is this one still coming?
and is the SEUS mod itself updated yet?
I lost track on the last pages and I thought I'd just ask here. thank you!
Stone has had several changes the recent one i feel is the best so far but the reason i have not spent time on adding random textures to such a key block is that its been the main one that people have said things about and i'm not sure what to do with it. It takes a tone of work to change as all the ores and their animations need redoing.....another reason i have not done any new ore animations yet.
Right to answer your questions
I have updated the 1.5 shader version to the latest release yes It also includes some bump maps but works fine without them.
If you have donated to Sonic he allows those people to have early previews of his work if not you will have to wait till the public release of the latest SEUS.
I will get the 64x versions up ASAP folks but i needed a break from the converting so I've worked on some random dirt and also improved the dirt block and made the little stones less bright.
One texture I really kinda dislike is the bow...it looks kinda plain in comparison to the other tools such as the diamond.
Bow is really only like 20% drawn not sure why i added the first frame, mainly to stop it looking odd with the Skellys........... I may make an effort to get a full bow done today
Bow is really only like 20% drawn not sure why i added the first frame, mainly to stop it looking odd with the Skellys........... I may make an effort to get a full bow done today
If possible, use the metallic looking texture on the bow that the diamond tools have. That'd look epic
Rollback Post to RevisionRollBack
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Hmm, I dunno. I was thinking it would maybe be more true to the vanilla texture, looking more organised on the sides and with no string on the top/bottom. The hay texture beneath the string you've got for that does look very good for that
Sorry, just my two cents
Well i looked at it again, and it was too photo real so I've given it more style. I can add a couple of knots on the side as a CTM texture
Looks a little dull compared to the first one detail wise but maybe more fitting to the pack.......less is more?? Also i noticed a techinical error, due to how the texture is mapped on the block the ropes wont join up when going over the top on one edge.
Connected Texture mod, yes it gives advanced texture effects like random and much more. Part of MC patcher/Optifine.
Ah I'm still working on the pack so anything you see that is default i just haven't got to yet
OKAY FOLKS 128x SHADER VERSION V1.0.3 IS NOW UPLOADED (you will need the latest version of SEUS to see the bump maps) but it works just great with the CH shaders without bump maps also.
You will also need the latest Shadermod 1.5.2
http://www.chromahil...m/downloads.php
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
I go out of my way to make the cobble just how you wanted it and not even a thank you
I am very grateful thank you
Yep I haven't added it yet though
Edit: yep I broke cobble CTM. Do I add both properties files to the cobble folder?
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
lol trust you! Nooo just the one. If using 1.6 copy the cobblestone.properties into the folder and delete the one that is already in there
It was Mc Patcher's fault, I got it
Do you have issues with MC Patcher working and then not working upon restarting the Game? GRR I need Optifine
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Can't say i have had that.......i never use MCpatch normally its so limited in game i miss optifine too hopefully wont be long
i'm working on random dirt at the mo will break things up nicely like the cobble.
Optifine is at 50% so hopefully it'll be out soon. Wait...isn't it like 3am where you are? You need to sleep
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
umm well now its 4.20.............. and yes its now dawn..........oops
I'll have a look at it....... it still needs random textures as well, never will one hi res texture tile seamlessly to the human eye unless it's just a flat colour.
The stone started off with a real style of its own a while back its now becoming a smooth generic stone texture but if that's what folks want i'll do it
Stone has had several changes the recent one i feel is the best so far but the reason i have not spent time on adding random textures to such a key block is that its been the main one that people have said things about and i'm not sure what to do with it. It takes a tone of work to change as all the ores and their animations need redoing.....another reason i have not done any new ore animations yet.
Right to answer your questions
I have updated the 1.5 shader version to the latest release yes
If you have donated to Sonic he allows those people to have early previews of his work if not you will have to wait till the public release of the latest SEUS.
I will get the 64x versions up ASAP folks but i needed a break from the converting so I've worked on some random dirt and also improved the dirt block and made the little stones less bright.
Remember to click for full size
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Bow is really only like 20% drawn not sure why i added the first frame, mainly to stop it looking odd with the Skellys........... I may make an effort to get a full bow done today
If possible, use the metallic looking texture on the bow that the diamond tools have. That'd look epic
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Well the crafting is mainly wood, but i will add some metal elements in the mix to give some funkyness
pshhh who says it has to make sense with the recipe
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Well a little artistic licence never hurt nobody
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Curse PremiumHay, I think that looks great!
*lame pun ftw!*
*Gets out the the drum kit* Ba dum dum tshhh
Well i looked at it again, and it was too photo real so I've given it more style. I can add a couple of knots on the side as a CTM texture
Looks a little dull compared to the first one detail wise but maybe more fitting to the pack.......less is more?? Also i noticed a techinical error, due to how the texture is mapped on the block the ropes wont join up when going over the top on one edge.