Well i said i'll be back on the items, so today I've got the bowl,soup,bone and bonemeal done folks That's a few more of the list. By the way Chroma Hills items are designed to not have that horrible rotating effect so turn it off in Optifine so you get nice 3D items
Oh gosh, that is not my kind of petting zoo! Cyril is the scariest, but my favorite is Darth Spidor. Nice to hear about all the stuff getting updated, and those items look really good! Except... Something that always has bothered me is that the bowl never looks like it is made of wood in any texture packs, but it is crafted with wood in game. Think about it, maybe? Idk, just personal preference stuff, really.
Oh gosh, that is not my kind of petting zoo! Cyril is the scariest, but my favorite is Darth Spidor. Nice to hear about all the stuff getting updated, and those items look really good! Except... Something that always has bothered me is that the bowl never looks like it is made of wood in any texture packs, but it is crafted with wood in game. Think about it, maybe? Idk, just personal preference stuff, really.
You no likey my cute fluffy petting zoo..... boooooo
Noted on the bowl, it is possible to carve wooden bowls like that and i made sure it was bit uneven and wobbly Seeing as i have so many items to get through I'ma happy to go with that
This is an amazing pack! It's just beautiful. The only thing I personally don't like about it is the windows. I'd love it if they were clear, or just had an outside frame of sorts, not all the lattice that makes it hard to see out of them. Other than that, simply fantastic and I'm anxiously awaiting the finished product! Well done!
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WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
This is an amazing pack! It's just beautiful. The only thing I personally don't like about it is the windows. I'd love it if they were clear, or just had an outside frame of sorts, not all the lattice that makes it hard to see out of them. Other than that, simply fantastic and I'm anxiously awaiting the finished product! Well done!
Thanks so much glad you like it The windows are only a place holder and will be done.........................
IN FACT, lets do something with these windows then guys. Let me whip something up as a basic draft/shape and see what you think, CTM will be done later though
Okay folks here's another style of glass that you can see way more through (obviously no CTM and i'll put semi transparent glass in for MC patcher users)
Hey, I really like this TP, but is it incompatible with forge? If I have optifine installed below forge, the shader mod doesn't seem to load right (blackscreen), but if I move optifine above forge, forge doesn't work (and minecraft just blackscreens). Is there a way around this?
You probably already know this, but optifine on it's own is compatible with forge if forge is above optifine, but only like that.
Try putting the shaders mod beneath both, above both, and in the middle. If none work then it's probably not compatible and you'll have to use the non-shaders version of the pack like I do. (I am assuming the shaders mod is installed like any other mod. I've never used it I admit xD.)
Okay folks here's another style of glass that you can see way more through (obviously no CTM and i'll put semi transparent glass in for MC patcher users)
I am having a problem with the shaders that are specific to this pack. I start up via magic launcher, and i have optifine A8 first in the setup screen, and after that i have the Shaders mod.zip file for 1.5.1 And i start up the game and it works fine. I select the 1.5.1 chroma hills texture pack (ive tried both 64x and 128x) and i open a world and literally everything is blue. And i tested to see if it affected other texture packs and it does not. So it is a conflict between the chroma texturepack and the shaders mod from the chroma hills website.
Here are some pictures i hope will help in explaining it a bit better:
Too bad they despawn
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Sure thing feedback is always welcome
Apparently with the new tag system once you tag a mob and give them a name they don't despawn so SCARY pet alert!
You no likey my cute fluffy petting zoo..... boooooo
Noted on the bowl, it is possible to carve wooden bowls like that and i made sure it was bit uneven and wobbly
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
Thanks so much glad you like it
IN FACT, lets do something with these windows then guys. Let me whip something up as a basic draft/shape and see what you think, CTM will be done later though
What ya think?
Okay thats 2 of ya with a green light for the new glass
Right then come on the rest of you guys who had concerns with the old glass come and say what you think before i commit to more work on the new one
You probably already know this, but optifine on it's own is compatible with forge if forge is above optifine, but only like that.
Try putting the shaders mod beneath both, above both, and in the middle. If none work then it's probably not compatible and you'll have to use the non-shaders version of the pack like I do. (I am assuming the shaders mod is installed like any other mod. I've never used it I admit xD.)
Just thought I'd put in what I knew!
Sorry I haven't posted here as much, I started a thread making thumbnails for people and have had a lot of life stuffs. Keep up the good work Syclone!
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
NO.
The other glass was amazing...
Texture wise, yes. I haven't seen him create a bad texture yet. But it was hard to see through and this one is not
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
I know... but I loved the other one so much. This one is more practical and still looks good, though, so I guess it'll have to do.
Here are some pictures i hope will help in explaining it a bit better: